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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GFX_VR_DISPLAY_CLIENT_H
#define GFX_VR_DISPLAY_CLIENT_H

#include "nsIScreen.h"
#include "nsCOMPtr.h"
#include "mozilla/RefPtr.h"
#include "mozilla/dom/VRDisplayBinding.h"

#include "gfxVR.h"

namespace mozilla {
namespace gfx {
class VRDisplayPresentation;
class VRManagerChild;

class VRDisplayClient
{
public:
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayClient)

  explicit VRDisplayClient(const VRDisplayInfo& aDisplayInfo);

  void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo);

  const VRDisplayInfo& GetDisplayInfo() const { return mDisplayInfo; }
  virtual VRHMDSensorState GetSensorState();
  virtual VRHMDSensorState GetImmediateSensorState();

  virtual void ZeroSensor();

  already_AddRefed<VRDisplayPresentation> BeginPresentation(const nsTArray<dom::VRLayer>& aLayers);
  void PresentationDestroyed();

  void NotifyVsync();
  void NotifyVRVsync();

  bool GetIsConnected() const;
  bool GetIsPresenting() const;

  void NotifyDisconnected();

protected:
  virtual ~VRDisplayClient();

  VRDisplayInfo mDisplayInfo;

  bool bLastEventWasPresenting;

  TimeStamp mLastVSyncTime;
  int mPresentationCount;
};

} // namespace gfx
} // namespace mozilla

#endif /* GFX_VR_DISPLAY_CLIENT_H */