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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
%{C++
#include "nsRegionFwd.h"
%}
native nsIntRegion(nsIntRegion);
[scriptable, uuid(a5f44cc7-2820-489b-b817-ae8a08506ff6)]
interface nsIScriptableRegion : nsISupports
{
void init ( ) ;
/**
* copy operator equivalent that takes another region
*
* @param region to copy
* @return void
*
**/
void setToRegion ( in nsIScriptableRegion aRegion );
/**
* copy operator equivalent that takes a rect
*
* @param aX xoffset of rect to set region to
* @param aY yoffset of rect to set region to
* @param aWidth width of rect to set region to
* @param aHeight height of rect to set region to
* @return void
*
**/
void setToRect ( in long aX, in long aY, in long aWidth, in long aHeight );
/**
* destructively intersect another region with this one
*
* @param region to intersect
* @return void
*
**/
void intersectRegion ( in nsIScriptableRegion aRegion ) ;
/**
* destructively intersect a rect with this region
*
* @param aX xoffset of rect to intersect with region
* @param aY yoffset of rect to intersect with region
* @param aWidth width of rect to intersect with region
* @param aHeight height of rect to intersect with region
* @return void
*
**/
void intersectRect ( in long aX, in long aY, in long aWidth, in long aHeight ) ;
/**
* destructively union another region with this one
*
* @param region to union
* @return void
*
**/
void unionRegion ( in nsIScriptableRegion aRegion ) ;
/**
* destructively union a rect with this region
*
* @param aX xoffset of rect to union with region
* @param aY yoffset of rect to union with region
* @param aWidth width of rect to union with region
* @param aHeight height of rect to union with region
* @return void
*
**/
void unionRect ( in long aX, in long aY, in long aWidth, in long aHeight ) ;
/**
* destructively subtract another region with this one
*
* @param region to subtract
* @return void
*
**/
void subtractRegion ( in nsIScriptableRegion aRegion ) ;
/**
* destructively subtract a rect from this region
*
* @param aX xoffset of rect to subtract with region
* @param aY yoffset of rect to subtract with region
* @param aWidth width of rect to subtract with region
* @param aHeight height of rect to subtract with region
* @return void
*
**/
void subtractRect ( in long aX, in long aY, in long aWidth, in long aHeight ) ;
/**
* is this region empty? i.e. does it contain any pixels
*
* @param none
* @return returns whether the region is empty
*
**/
boolean isEmpty ( ) ;
/**
* == operator equivalent i.e. do the regions contain exactly
* the same pixels
*
* @param region to compare
* @return whether the regions are identical
*
**/
boolean isEqualRegion ( in nsIScriptableRegion aRegion ) ;
/**
* returns the bounding box of the region i.e. the smallest
* rectangle that completely contains the region.
*
* @param aX out parameter for xoffset of bounding rect for region
* @param aY out parameter for yoffset of bounding rect for region
* @param aWidth out parameter for width of bounding rect for region
* @param aHeight out parameter for height of bounding rect for region
* @return void
*
**/
void getBoundingBox ( out long aX, out long aY, out long aWidth, out long aHeight ) ;
/**
* offsets the region in x and y
*
* @param xoffset pixel offset in x
* @param yoffset pixel offset in y
* @return void
*
**/
void offset ( in long aXOffset, in long aYOffset ) ;
/**
* @return null if there are no rects,
* @return flat array of rects,ie [x1,y1,width1,height1,x2...].
* The result will contain bogus data if values don't fit in 31 bit
**/
[implicit_jscontext] jsval getRects();
/**
* does the region intersect the rectangle?
*
* @param rect to check for containment
* @return true if the region intersects the rect
*
**/
boolean containsRect ( in long aX, in long aY, in long aWidth, in long aHeight ) ;
[noscript] readonly attribute nsIntRegion region;
};
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