1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __FilterSupport_h
#define __FilterSupport_h
#include "mozilla/Attributes.h"
#include "mozilla/RefPtr.h"
#include "mozilla/gfx/Rect.h"
#include "mozilla/gfx/Matrix.h"
#include "mozilla/gfx/2D.h"
#include "nsClassHashtable.h"
#include "nsTArray.h"
#include "nsRegion.h"
namespace mozilla {
namespace gfx {
// Morphology Operators
const unsigned short SVG_OPERATOR_UNKNOWN = 0;
const unsigned short SVG_OPERATOR_ERODE = 1;
const unsigned short SVG_OPERATOR_DILATE = 2;
// ColorMatrix types
const unsigned short SVG_FECOLORMATRIX_TYPE_UNKNOWN = 0;
const unsigned short SVG_FECOLORMATRIX_TYPE_MATRIX = 1;
const unsigned short SVG_FECOLORMATRIX_TYPE_SATURATE = 2;
const unsigned short SVG_FECOLORMATRIX_TYPE_HUE_ROTATE = 3;
const unsigned short SVG_FECOLORMATRIX_TYPE_LUMINANCE_TO_ALPHA = 4;
// ColorMatrix types for CSS filters
const unsigned short SVG_FECOLORMATRIX_TYPE_SEPIA = 5;
// ComponentTransfer types
const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_UNKNOWN = 0;
const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_IDENTITY = 1;
const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_TABLE = 2;
const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_DISCRETE = 3;
const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_LINEAR = 4;
const unsigned short SVG_FECOMPONENTTRANSFER_TYPE_GAMMA = 5;
// Blend Mode Values
const unsigned short SVG_FEBLEND_MODE_UNKNOWN = 0;
const unsigned short SVG_FEBLEND_MODE_NORMAL = 1;
const unsigned short SVG_FEBLEND_MODE_MULTIPLY = 2;
const unsigned short SVG_FEBLEND_MODE_SCREEN = 3;
const unsigned short SVG_FEBLEND_MODE_DARKEN = 4;
const unsigned short SVG_FEBLEND_MODE_LIGHTEN = 5;
const unsigned short SVG_FEBLEND_MODE_OVERLAY = 6;
const unsigned short SVG_FEBLEND_MODE_COLOR_DODGE = 7;
const unsigned short SVG_FEBLEND_MODE_COLOR_BURN = 8;
const unsigned short SVG_FEBLEND_MODE_HARD_LIGHT = 9;
const unsigned short SVG_FEBLEND_MODE_SOFT_LIGHT = 10;
const unsigned short SVG_FEBLEND_MODE_DIFFERENCE = 11;
const unsigned short SVG_FEBLEND_MODE_EXCLUSION = 12;
const unsigned short SVG_FEBLEND_MODE_HUE = 13;
const unsigned short SVG_FEBLEND_MODE_SATURATION = 14;
const unsigned short SVG_FEBLEND_MODE_COLOR = 15;
const unsigned short SVG_FEBLEND_MODE_LUMINOSITY = 16;
// Edge Mode Values
const unsigned short SVG_EDGEMODE_UNKNOWN = 0;
const unsigned short SVG_EDGEMODE_DUPLICATE = 1;
const unsigned short SVG_EDGEMODE_WRAP = 2;
const unsigned short SVG_EDGEMODE_NONE = 3;
// Channel Selectors
const unsigned short SVG_CHANNEL_UNKNOWN = 0;
const unsigned short SVG_CHANNEL_R = 1;
const unsigned short SVG_CHANNEL_G = 2;
const unsigned short SVG_CHANNEL_B = 3;
const unsigned short SVG_CHANNEL_A = 4;
// Turbulence Types
const unsigned short SVG_TURBULENCE_TYPE_UNKNOWN = 0;
const unsigned short SVG_TURBULENCE_TYPE_FRACTALNOISE = 1;
const unsigned short SVG_TURBULENCE_TYPE_TURBULENCE = 2;
// Composite Operators
const unsigned short SVG_FECOMPOSITE_OPERATOR_UNKNOWN = 0;
const unsigned short SVG_FECOMPOSITE_OPERATOR_OVER = 1;
const unsigned short SVG_FECOMPOSITE_OPERATOR_IN = 2;
const unsigned short SVG_FECOMPOSITE_OPERATOR_OUT = 3;
const unsigned short SVG_FECOMPOSITE_OPERATOR_ATOP = 4;
const unsigned short SVG_FECOMPOSITE_OPERATOR_XOR = 5;
const unsigned short SVG_FECOMPOSITE_OPERATOR_ARITHMETIC = 6;
enum AttributeName {
eBlendBlendmode = 0,
eMorphologyRadii,
eMorphologyOperator,
eColorMatrixType,
eColorMatrixValues,
eFloodColor,
eTileSourceRect,
eComponentTransferFunctionR,
eComponentTransferFunctionG,
eComponentTransferFunctionB,
eComponentTransferFunctionA,
eComponentTransferFunctionType,
eComponentTransferFunctionTableValues,
eComponentTransferFunctionSlope,
eComponentTransferFunctionIntercept,
eComponentTransferFunctionAmplitude,
eComponentTransferFunctionExponent,
eComponentTransferFunctionOffset,
eConvolveMatrixKernelSize,
eConvolveMatrixKernelMatrix,
eConvolveMatrixDivisor,
eConvolveMatrixBias,
eConvolveMatrixTarget,
eConvolveMatrixEdgeMode,
eConvolveMatrixKernelUnitLength,
eConvolveMatrixPreserveAlpha,
eOffsetOffset,
eDropShadowStdDeviation,
eDropShadowOffset,
eDropShadowColor,
eDisplacementMapScale,
eDisplacementMapXChannel,
eDisplacementMapYChannel,
eTurbulenceOffset,
eTurbulenceBaseFrequency,
eTurbulenceNumOctaves,
eTurbulenceSeed,
eTurbulenceStitchable,
eTurbulenceType,
eCompositeOperator,
eCompositeCoefficients,
eGaussianBlurStdDeviation,
eLightingLight,
eLightingSurfaceScale,
eLightingKernelUnitLength,
eLightingColor,
eDiffuseLightingDiffuseConstant,
eSpecularLightingSpecularConstant,
eSpecularLightingSpecularExponent,
eLightType,
eLightTypeNone,
eLightTypePoint,
eLightTypeSpot,
eLightTypeDistant,
ePointLightPosition,
eSpotLightPosition,
eSpotLightPointsAt,
eSpotLightFocus,
eSpotLightLimitingConeAngle,
eDistantLightAzimuth,
eDistantLightElevation,
eImageInputIndex,
eImageFilter,
eImageNativeSize,
eImageSubregion,
eImageTransform,
eLastAttributeName
};
class DrawTarget;
class SourceSurface;
struct FilterAttribute;
enum class AttributeType {
eBool,
eUint,
eFloat,
eSize,
eIntSize,
eIntPoint,
eMatrix,
eMatrix5x4,
ePoint3D,
eColor,
eAttributeMap,
eFloats,
Max
};
// Limits
const float kMaxStdDeviation = 500;
// A class that stores values of different types, keyed by an attribute name.
// The Get*() methods assert that they're called for the same type that the
// attribute was Set() with.
// AttributeMaps can be nested because AttributeMap is a valid attribute type.
class AttributeMap final {
public:
AttributeMap();
AttributeMap(const AttributeMap& aOther);
AttributeMap& operator=(const AttributeMap& aOther);
bool operator==(const AttributeMap& aOther) const;
bool operator!=(const AttributeMap& aOther) const
{
return !(*this == aOther);
}
~AttributeMap();
void Set(AttributeName aName, bool aValue);
void Set(AttributeName aName, uint32_t aValue);
void Set(AttributeName aName, float aValue);
void Set(AttributeName aName, const Size& aValue);
void Set(AttributeName aName, const IntSize& aValue);
void Set(AttributeName aName, const IntPoint& aValue);
void Set(AttributeName aName, const Matrix& aValue);
void Set(AttributeName aName, const Matrix5x4& aValue);
void Set(AttributeName aName, const Point3D& aValue);
void Set(AttributeName aName, const Color& aValue);
void Set(AttributeName aName, const AttributeMap& aValue);
void Set(AttributeName aName, const float* aValues, int32_t aLength);
bool GetBool(AttributeName aName) const;
uint32_t GetUint(AttributeName aName) const;
float GetFloat(AttributeName aName) const;
Size GetSize(AttributeName aName) const;
IntSize GetIntSize(AttributeName aName) const;
IntPoint GetIntPoint(AttributeName aName) const;
Matrix GetMatrix(AttributeName aName) const;
Matrix5x4 GetMatrix5x4(AttributeName aName) const;
Point3D GetPoint3D(AttributeName aName) const;
Color GetColor(AttributeName aName) const;
AttributeMap GetAttributeMap(AttributeName aName) const;
const nsTArray<float>& GetFloats(AttributeName aName) const;
uint32_t Count() const;
nsClassHashtable<nsUint32HashKey, FilterAttribute>::Iterator ConstIter() const;
static AttributeType GetType(FilterAttribute* aAttribute);
private:
mutable nsClassHashtable<nsUint32HashKey, FilterAttribute> mMap;
};
enum class ColorSpace {
SRGB,
LinearRGB,
Max
};
enum class AlphaModel {
Unpremultiplied,
Premultiplied
};
class ColorModel {
public:
static ColorModel PremulSRGB()
{
return ColorModel(ColorSpace::SRGB, AlphaModel::Premultiplied);
}
ColorModel(ColorSpace aColorSpace, AlphaModel aAlphaModel) :
mColorSpace(aColorSpace), mAlphaModel(aAlphaModel) {}
ColorModel() :
mColorSpace(ColorSpace::SRGB), mAlphaModel(AlphaModel::Premultiplied) {}
bool operator==(const ColorModel& aOther) const {
return mColorSpace == aOther.mColorSpace &&
mAlphaModel == aOther.mAlphaModel;
}
// Used to index FilterCachedColorModels::mFilterForColorModel.
uint8_t ToIndex() const
{
return (uint8_t(mColorSpace) << 1) + uint8_t(mAlphaModel);
}
ColorSpace mColorSpace;
AlphaModel mAlphaModel;
};
enum class PrimitiveType {
Empty = 0,
Blend,
Morphology,
ColorMatrix,
Flood,
Tile,
ComponentTransfer,
ConvolveMatrix,
Offset,
DisplacementMap,
Turbulence,
Composite,
Merge,
Image,
GaussianBlur,
DropShadow,
DiffuseLighting,
SpecularLighting,
ToAlpha,
Max
};
/**
* A data structure to carry attributes for a given primitive that's part of a
* filter. Will be serializable via IPDL, so it must not contain complex
* functionality.
* Used as part of a FilterDescription.
*/
class FilterPrimitiveDescription final {
public:
enum {
kPrimitiveIndexSourceGraphic = -1,
kPrimitiveIndexSourceAlpha = -2,
kPrimitiveIndexFillPaint = -3,
kPrimitiveIndexStrokePaint = -4
};
FilterPrimitiveDescription();
explicit FilterPrimitiveDescription(PrimitiveType aType);
FilterPrimitiveDescription(const FilterPrimitiveDescription& aOther);
FilterPrimitiveDescription& operator=(const FilterPrimitiveDescription& aOther);
PrimitiveType Type() const { return mType; }
void SetType(PrimitiveType aType) { mType = aType; }
const AttributeMap& Attributes() const { return mAttributes; }
AttributeMap& Attributes() { return mAttributes; }
IntRect PrimitiveSubregion() const { return mFilterPrimitiveSubregion; }
IntRect FilterSpaceBounds() const { return mFilterSpaceBounds; }
bool IsTainted() const { return mIsTainted; }
size_t NumberOfInputs() const { return mInputPrimitives.Length(); }
int32_t InputPrimitiveIndex(size_t aInputIndex) const
{
return aInputIndex < mInputPrimitives.Length() ?
mInputPrimitives[aInputIndex] : 0;
}
ColorSpace InputColorSpace(size_t aInputIndex) const
{
return aInputIndex < mInputColorSpaces.Length() ?
mInputColorSpaces[aInputIndex] : ColorSpace();
}
ColorSpace OutputColorSpace() const { return mOutputColorSpace; }
void SetPrimitiveSubregion(const IntRect& aRect)
{
mFilterPrimitiveSubregion = aRect;
}
void SetFilterSpaceBounds(const IntRect& aRect)
{
mFilterSpaceBounds = aRect;
}
void SetIsTainted(bool aIsTainted)
{
mIsTainted = aIsTainted;
}
void SetInputPrimitive(size_t aInputIndex, int32_t aInputPrimitiveIndex)
{
mInputPrimitives.EnsureLengthAtLeast(aInputIndex + 1);
mInputPrimitives[aInputIndex] = aInputPrimitiveIndex;
}
void SetInputColorSpace(size_t aInputIndex, ColorSpace aColorSpace)
{
mInputColorSpaces.EnsureLengthAtLeast(aInputIndex + 1);
mInputColorSpaces[aInputIndex] = aColorSpace;
}
void SetOutputColorSpace(const ColorSpace& aColorSpace)
{
mOutputColorSpace = aColorSpace;
}
bool operator==(const FilterPrimitiveDescription& aOther) const;
bool operator!=(const FilterPrimitiveDescription& aOther) const
{
return !(*this == aOther);
}
private:
PrimitiveType mType;
AttributeMap mAttributes;
nsTArray<int32_t> mInputPrimitives;
IntRect mFilterPrimitiveSubregion;
IntRect mFilterSpaceBounds;
nsTArray<ColorSpace> mInputColorSpaces;
ColorSpace mOutputColorSpace;
bool mIsTainted;
};
/**
* A data structure that contains one or more FilterPrimitiveDescriptions.
* Designed to be serializable via IPDL, so it must not contain complex
* functionality.
*/
struct FilterDescription final {
FilterDescription() {}
explicit FilterDescription(const nsTArray<FilterPrimitiveDescription>& aPrimitives)
: mPrimitives(aPrimitives)
{}
bool operator==(const FilterDescription& aOther) const;
bool operator!=(const FilterDescription& aOther) const
{
return !(*this == aOther);
}
nsTArray<FilterPrimitiveDescription> mPrimitives;
};
/**
* The methods of this class are not on FilterDescription because
* FilterDescription is designed as a simple value holder that can be used
* on any thread.
*/
class FilterSupport {
public:
/**
* Draw the filter described by aFilter. All rect parameters are in filter
* space coordinates. aRenderRect specifies the part of the filter output
* that will be drawn at (0, 0) into the draw target aDT, subject to the
* current transform on aDT but with no additional scaling.
* The source surfaces must match their corresponding rect in size.
* aAdditionalImages carries the images that are referenced by the
* eImageInputIndex attribute on any image primitives in the filter.
*/
static void
RenderFilterDescription(DrawTarget* aDT,
const FilterDescription& aFilter,
const Rect& aRenderRect,
SourceSurface* aSourceGraphic,
const IntRect& aSourceGraphicRect,
SourceSurface* aFillPaint,
const IntRect& aFillPaintRect,
SourceSurface* aStrokePaint,
const IntRect& aStrokePaintRect,
nsTArray<RefPtr<SourceSurface>>& aAdditionalImages,
const Point& aDestPoint,
const DrawOptions& aOptions = DrawOptions());
/**
* Computes the region that changes in the filter output due to a change in
* input. This is primarily needed when an individual piece of content inside
* a filtered container element changes.
*/
static nsIntRegion
ComputeResultChangeRegion(const FilterDescription& aFilter,
const nsIntRegion& aSourceGraphicChange,
const nsIntRegion& aFillPaintChange,
const nsIntRegion& aStrokePaintChange);
/**
* Computes the regions that need to be supplied in the filter inputs when
* painting aResultNeededRegion of the filter output.
*/
static void
ComputeSourceNeededRegions(const FilterDescription& aFilter,
const nsIntRegion& aResultNeededRegion,
nsIntRegion& aSourceGraphicNeededRegion,
nsIntRegion& aFillPaintNeededRegion,
nsIntRegion& aStrokePaintNeededRegion);
/**
* Computes the size of the filter output.
*/
static nsIntRegion
ComputePostFilterExtents(const FilterDescription& aFilter,
const nsIntRegion& aSourceGraphicExtents);
/**
* Computes the size of a single FilterPrimitiveDescription's output given a
* set of input extents.
*/
static nsIntRegion
PostFilterExtentsForPrimitive(const FilterPrimitiveDescription& aDescription,
const nsTArray<nsIntRegion>& aInputExtents);
};
} // namespace gfx
} // namespace mozilla
#endif // __FilterSupport_h
|