1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
#define MOZILLA_GFX_TEXTURECLIENTOGL_H
#include "GLContextTypes.h" // for SharedTextureHandle, etc
#include "GLImages.h"
#include "gfxTypes.h"
#include "mozilla/Attributes.h" // for override
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
#include "AndroidSurfaceTexture.h"
namespace mozilla {
namespace layers {
class EGLImageTextureData : public TextureData
{
public:
static already_AddRefed<TextureClient>
CreateTextureClient(EGLImageImage* aImage, gfx::IntSize aSize,
LayersIPCChannel* aAllocator, TextureFlags aFlags);
virtual void FillInfo(TextureData::Info& aInfo) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(LayersIPCChannel*) override { mImage = nullptr; }
virtual void Forget(LayersIPCChannel*) override { mImage = nullptr; }
// Unused functions.
virtual bool Lock(OpenMode) override { return true; }
virtual void Unlock() override {}
protected:
EGLImageTextureData(EGLImageImage* aImage, gfx::IntSize aSize);
RefPtr<EGLImageImage> mImage;
const gfx::IntSize mSize;
};
#ifdef MOZ_WIDGET_ANDROID
class AndroidSurfaceTextureData : public TextureData
{
public:
static already_AddRefed<TextureClient>
CreateTextureClient(gl::AndroidSurfaceTexture* aSurfTex,
gfx::IntSize aSize,
gl::OriginPos aOriginPos,
LayersIPCChannel* aAllocator,
TextureFlags aFlags);
~AndroidSurfaceTextureData();
virtual void FillInfo(TextureData::Info& aInfo) const override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
// Useless functions.
virtual bool Lock(OpenMode) override { return true; }
virtual void Unlock() override {}
// Our data is always owned externally.
virtual void Deallocate(LayersIPCChannel*) override {}
protected:
AndroidSurfaceTextureData(gl::AndroidSurfaceTexture* aSurfTex, gfx::IntSize aSize);
const RefPtr<gl::AndroidSurfaceTexture> mSurfTex;
const gfx::IntSize mSize;
};
#endif // MOZ_WIDGET_ANDROID
} // namespace layers
} // namespace mozilla
#endif
|