1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MacIOSurfaceTextureHostOGL.h"
#include "mozilla/gfx/MacIOSurface.h"
#include "GLContextCGL.h"
namespace mozilla {
namespace layers {
MacIOSurfaceTextureHostOGL::MacIOSurfaceTextureHostOGL(TextureFlags aFlags,
const SurfaceDescriptorMacIOSurface& aDescriptor)
: TextureHost(aFlags)
{
MOZ_COUNT_CTOR(MacIOSurfaceTextureHostOGL);
mSurface = MacIOSurface::LookupSurface(aDescriptor.surfaceId(),
aDescriptor.scaleFactor(),
!aDescriptor.isOpaque());
}
MacIOSurfaceTextureHostOGL::~MacIOSurfaceTextureHostOGL()
{
MOZ_COUNT_DTOR(MacIOSurfaceTextureHostOGL);
}
GLTextureSource*
MacIOSurfaceTextureHostOGL::CreateTextureSourceForPlane(size_t aPlane)
{
MOZ_ASSERT(mSurface);
GLuint textureHandle;
gl::GLContext* gl = mCompositor->gl();
gl->fGenTextures(1, &textureHandle);
gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, textureHandle);
gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
mSurface->CGLTexImageIOSurface2D(gl::GLContextCGL::Cast(gl)->GetCGLContext(), aPlane);
return new GLTextureSource(mCompositor, textureHandle, LOCAL_GL_TEXTURE_RECTANGLE_ARB,
gfx::IntSize(mSurface->GetDevicePixelWidth(aPlane),
mSurface->GetDevicePixelHeight(aPlane)),
// XXX: This isn't really correct (but isn't used), we should be using the
// format of the individual plane, not of the whole buffer.
mSurface->GetFormat());
}
bool
MacIOSurfaceTextureHostOGL::Lock()
{
if (!gl() || !gl()->MakeCurrent() || !mSurface) {
return false;
}
if (!mTextureSource) {
mTextureSource = CreateTextureSourceForPlane(0);
RefPtr<TextureSource> prev = mTextureSource;
for (size_t i = 1; i < mSurface->GetPlaneCount(); i++) {
RefPtr<TextureSource> next = CreateTextureSourceForPlane(i);
prev->SetNextSibling(next);
prev = next;
}
}
return true;
}
void
MacIOSurfaceTextureHostOGL::SetCompositor(Compositor* aCompositor)
{
CompositorOGL* glCompositor = AssertGLCompositor(aCompositor);
if (!glCompositor) {
mTextureSource = nullptr;
mCompositor = nullptr;
return;
}
if (mCompositor != glCompositor) {
// Cannot share GL texture identifiers across compositors.
mTextureSource = nullptr;
}
mCompositor = glCompositor;
}
gfx::SurfaceFormat
MacIOSurfaceTextureHostOGL::GetFormat() const {
if (!mSurface) {
return gfx::SurfaceFormat::UNKNOWN;
}
return mSurface->GetFormat();
}
gfx::SurfaceFormat
MacIOSurfaceTextureHostOGL::GetReadFormat() const {
if (!mSurface) {
return gfx::SurfaceFormat::UNKNOWN;
}
return mSurface->GetReadFormat();
}
gfx::IntSize
MacIOSurfaceTextureHostOGL::GetSize() const {
if (!mSurface) {
return gfx::IntSize();
}
return gfx::IntSize(mSurface->GetDevicePixelWidth(),
mSurface->GetDevicePixelHeight());
}
gl::GLContext*
MacIOSurfaceTextureHostOGL::gl() const
{
return mCompositor ? mCompositor->gl() : nullptr;
}
MacIOSurfaceTextureSourceOGL::MacIOSurfaceTextureSourceOGL(
CompositorOGL* aCompositor,
MacIOSurface* aSurface)
: mCompositor(aCompositor)
, mSurface(aSurface)
{
MOZ_ASSERT(aCompositor);
MOZ_COUNT_CTOR(MacIOSurfaceTextureSourceOGL);
}
MacIOSurfaceTextureSourceOGL::~MacIOSurfaceTextureSourceOGL()
{
MOZ_COUNT_DTOR(MacIOSurfaceTextureSourceOGL);
}
gfx::IntSize
MacIOSurfaceTextureSourceOGL::GetSize() const
{
return gfx::IntSize(mSurface->GetDevicePixelWidth(),
mSurface->GetDevicePixelHeight());
}
gfx::SurfaceFormat
MacIOSurfaceTextureSourceOGL::GetFormat() const
{
return mSurface->HasAlpha() ? gfx::SurfaceFormat::R8G8B8A8
: gfx::SurfaceFormat::R8G8B8X8;
}
void
MacIOSurfaceTextureSourceOGL::BindTexture(GLenum aTextureUnit,
gfx::SamplingFilter aSamplingFilter)
{
gl::GLContext* gl = this->gl();
if (!gl || !gl->MakeCurrent()) {
NS_WARNING("Trying to bind a texture without a working GLContext");
return;
}
GLuint tex = mCompositor->GetTemporaryTexture(GetTextureTarget(), aTextureUnit);
gl->fActiveTexture(aTextureUnit);
gl->fBindTexture(LOCAL_GL_TEXTURE_RECTANGLE_ARB, tex);
mSurface->CGLTexImageIOSurface2D(gl::GLContextCGL::Cast(gl)->GetCGLContext());
ApplySamplingFilterToBoundTexture(gl, aSamplingFilter, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
}
void
MacIOSurfaceTextureSourceOGL::SetCompositor(Compositor* aCompositor)
{
mCompositor = AssertGLCompositor(aCompositor);
if (mCompositor && mNextSibling) {
mNextSibling->SetCompositor(aCompositor);
}
}
gl::GLContext*
MacIOSurfaceTextureSourceOGL::gl() const
{
return mCompositor ? mCompositor->gl() : nullptr;
}
} // namespace layers
} // namespace mozilla
|