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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
#define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
#include "mozilla/layers/TextureClientOGL.h"
class MacIOSurface;
namespace mozilla {
namespace layers {
class MacIOSurfaceTextureData : public TextureData
{
public:
static MacIOSurfaceTextureData* Create(MacIOSurface* aSurface,
gfx::BackendType aBackend);
static MacIOSurfaceTextureData*
Create(const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat,
gfx::BackendType aBackend);
~MacIOSurfaceTextureData();
virtual void FillInfo(TextureData::Info& aInfo) const override;
virtual bool Lock(OpenMode) override;
virtual void Unlock() override;
virtual already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
virtual void Deallocate(LayersIPCChannel*) override;
virtual void Forget(LayersIPCChannel*) override;
virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;
// For debugging purposes only.
already_AddRefed<gfx::DataSourceSurface> GetAsSurface();
protected:
MacIOSurfaceTextureData(MacIOSurface* aSurface,
gfx::BackendType aBackend);
RefPtr<MacIOSurface> mSurface;
gfx::BackendType mBackend;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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