1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_Composer2D_h
#define mozilla_layers_Composer2D_h
#include "gfxTypes.h"
#include "nsISupportsImpl.h"
/**
* Many platforms have dedicated hardware for simple composition.
* This hardware is usually faster or more power efficient than the
* GPU. However, in exchange for this better performance, generality
* has to be sacrificed: no 3d transforms, no intermediate surfaces,
* no special shader effects, loss of other goodies depending on the
* platform.
*
* Composer2D is a very simple interface to this class of hardware
* that allows an implementation to "try rendering" with the fast
* path. If the given layer tree requires more generality than the
* hardware provides, the implementation should bail and have the
* layer manager fall back on full GPU composition.
*/
class nsIWidget;
namespace mozilla {
namespace layers {
class Layer;
class Composer2D {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Composer2D)
protected:
// Protected destructor, to discourage deletion outside of Release():
virtual ~Composer2D() {}
public:
/**
* Return true if |aRoot| met the implementation's criteria for fast
* composition and the render was successful. Return false to fall
* back on the GPU.
*
* Currently, when TryRender() returns true, the entire framebuffer
* must have been rendered.
*/
virtual bool TryRenderWithHwc(Layer* aRoot,
nsIWidget* aWidget,
bool aGeometryChanged,
bool aHasImageHostOverlays) = 0;
/**
* Return true if Composer2D does composition. Return false if Composer2D
* failed the composition.
*/
virtual bool Render(nsIWidget* aWidget) = 0;
/**
* Return true if Composer2D has a fast composition hardware.
* Return false if Composer2D does not have a fast composition hardware.
*/
virtual bool HasHwc() = 0;
};
} // namespace layers
} // namespace mozilla
#endif // mozilla_layers_Composer2D_h
|