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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_GPUVIDEOTEXTUREHOST_H
#define MOZILLA_GFX_GPUVIDEOTEXTUREHOST_H
#include "mozilla/layers/TextureHost.h"
namespace mozilla {
namespace layers {
class GPUVideoTextureHost : public TextureHost
{
public:
GPUVideoTextureHost(TextureFlags aFlags,
const SurfaceDescriptorGPUVideo& aDescriptor);
virtual ~GPUVideoTextureHost();
virtual void DeallocateDeviceData() override {}
virtual void SetCompositor(Compositor* aCompositor) override;
virtual Compositor* GetCompositor() override;
virtual bool Lock() override;
virtual gfx::SurfaceFormat GetFormat() const override;
virtual bool BindTextureSource(CompositableTextureSourceRef& aTexture) override;
virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override
{
return nullptr; // XXX - implement this (for MOZ_DUMP_PAINTING)
}
virtual YUVColorSpace GetYUVColorSpace() const override;
virtual gfx::IntSize GetSize() const override;
#ifdef MOZ_LAYERS_HAVE_LOG
virtual const char* Name() override { return "GPUVideoTextureHost"; }
#endif
protected:
RefPtr<TextureHost> mWrappedTextureHost;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_GFX_GPUVIDEOTEXTUREHOST_H
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