summaryrefslogtreecommitdiffstats
path: root/gfx/layers/PersistentBufferProvider.cpp
blob: d6269257f17d3ad7708cd6afaa11e446cebb0ae3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "PersistentBufferProvider.h"

#include "Layers.h"
#include "mozilla/gfx/Logging.h"
#include "pratom.h"
#include "gfxPlatform.h"

namespace mozilla {

using namespace gfx;

namespace layers {

PersistentBufferProviderBasic::PersistentBufferProviderBasic(DrawTarget* aDt)
: mDrawTarget(aDt)
{
  MOZ_COUNT_CTOR(PersistentBufferProviderBasic);
}

PersistentBufferProviderBasic::~PersistentBufferProviderBasic()
{
  MOZ_COUNT_DTOR(PersistentBufferProviderBasic);
}

already_AddRefed<gfx::DrawTarget>
PersistentBufferProviderBasic::BorrowDrawTarget(const gfx::IntRect& aPersistedRect)
{
  MOZ_ASSERT(!mSnapshot);
  RefPtr<gfx::DrawTarget> dt(mDrawTarget);
  return dt.forget();
}

bool
PersistentBufferProviderBasic::ReturnDrawTarget(already_AddRefed<gfx::DrawTarget> aDT)
{
  RefPtr<gfx::DrawTarget> dt(aDT);
  MOZ_ASSERT(mDrawTarget == dt);
  if (dt) {
    // Since SkiaGL default to storing drawing command until flush
    // we have to flush it before present.
    dt->Flush();
  }
  return true;
}

already_AddRefed<gfx::SourceSurface>
PersistentBufferProviderBasic::BorrowSnapshot()
{
  mSnapshot = mDrawTarget->Snapshot();
  RefPtr<SourceSurface> snapshot = mSnapshot;
  return snapshot.forget();
}

void
PersistentBufferProviderBasic::ReturnSnapshot(already_AddRefed<gfx::SourceSurface> aSnapshot)
{
  RefPtr<SourceSurface> snapshot = aSnapshot;
  MOZ_ASSERT(!snapshot || snapshot == mSnapshot);
  mSnapshot = nullptr;
}

//static
already_AddRefed<PersistentBufferProviderBasic>
PersistentBufferProviderBasic::Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
                                      gfx::BackendType aBackend)
{
  RefPtr<DrawTarget> dt = gfxPlatform::GetPlatform()->CreateDrawTargetForBackend(aBackend, aSize, aFormat);

  if (!dt) {
    return nullptr;
  }

  RefPtr<PersistentBufferProviderBasic> provider =
    new PersistentBufferProviderBasic(dt);

  return provider.forget();
}


//static
already_AddRefed<PersistentBufferProviderShared>
PersistentBufferProviderShared::Create(gfx::IntSize aSize,
                                       gfx::SurfaceFormat aFormat,
                                       ShadowLayerForwarder* aFwd)
{
  if (!aFwd || !aFwd->GetTextureForwarder()->IPCOpen()) {
    return nullptr;
  }

  RefPtr<TextureClient> texture = TextureClient::CreateForDrawing(
    aFwd, aFormat, aSize,
    BackendSelector::Canvas,
    TextureFlags::DEFAULT,
    TextureAllocationFlags::ALLOC_DEFAULT
  );

  if (!texture) {
    return nullptr;
  }

  RefPtr<PersistentBufferProviderShared> provider =
    new PersistentBufferProviderShared(aSize, aFormat, aFwd, texture);
  return provider.forget();
}

PersistentBufferProviderShared::PersistentBufferProviderShared(gfx::IntSize aSize,
                                                               gfx::SurfaceFormat aFormat,
                                                               ShadowLayerForwarder* aFwd,
                                                               RefPtr<TextureClient>& aTexture)

: mSize(aSize)
, mFormat(aFormat)
, mFwd(aFwd)
, mFront(Nothing())
{
  if (mTextures.append(aTexture)) {
    mBack = Some<uint32_t>(0);
  }
  MOZ_COUNT_CTOR(PersistentBufferProviderShared);
}

PersistentBufferProviderShared::~PersistentBufferProviderShared()
{
  MOZ_COUNT_DTOR(PersistentBufferProviderShared);

  if (IsActivityTracked()) {
    mFwd->GetActiveResourceTracker().RemoveObject(this);
  }

  Destroy();
}

bool
PersistentBufferProviderShared::SetForwarder(ShadowLayerForwarder* aFwd)
{
  MOZ_ASSERT(aFwd);
  if (!aFwd) {
    return false;
  }

  if (mFwd == aFwd) {
    // The forwarder should not change most of the time.
    return true;
  }

  if (IsActivityTracked()) {
    mFwd->GetActiveResourceTracker().RemoveObject(this);
  }

  if (mFwd->GetTextureForwarder() != aFwd->GetTextureForwarder() ||
      mFwd->GetCompositorBackendType() != aFwd->GetCompositorBackendType()) {
    // We are going to be used with an different and/or incompatible forwarder.
    // This should be extremely rare. We have to copy the front buffer into a
    // texture that is compatible with the new forwarder.

    // Grab the current front buffer.
    RefPtr<TextureClient> prevTexture = GetTexture(mFront);

    // Get rid of everything else
    Destroy();

    if (prevTexture) {
      RefPtr<TextureClient> newTexture = TextureClient::CreateForDrawing(
        aFwd, mFormat, mSize,
        BackendSelector::Canvas,
        TextureFlags::DEFAULT,
        TextureAllocationFlags::ALLOC_DEFAULT
      );

      MOZ_ASSERT(newTexture);
      if (!newTexture) {
        return false;
      }

      // If we early-return in one of the following branches, we will
      // leave the buffer provider in an empty state, since we called
      // Destroy. Not ideal but at least we won't try to use it with a
      // an incompatible ipc channel.

      if (!newTexture->Lock(OpenMode::OPEN_WRITE)) {
        return false;
      }

      if (!prevTexture->Lock(OpenMode::OPEN_READ)) {
        newTexture->Unlock();
        return false;
      }

      bool success = prevTexture->CopyToTextureClient(newTexture, nullptr, nullptr);

      prevTexture->Unlock();
      newTexture->Unlock();

      if (!success) {
        return false;
      }

      if (!mTextures.append(newTexture)) {
        return false;
      }
      mFront = Some<uint32_t>(mTextures.length() - 1);
      mBack = mFront;
    }
  }

  mFwd = aFwd;

  return true;
}

TextureClient*
PersistentBufferProviderShared::GetTexture(Maybe<uint32_t> aIndex)
{
  if (aIndex.isNothing() || !CheckIndex(aIndex.value())) {
    return nullptr;
  }
  return mTextures[aIndex.value()];
}

already_AddRefed<gfx::DrawTarget>
PersistentBufferProviderShared::BorrowDrawTarget(const gfx::IntRect& aPersistedRect)
{
  if (!mFwd->GetTextureForwarder()->IPCOpen()) {
    return nullptr;
  }

  MOZ_ASSERT(!mSnapshot);

  if (IsActivityTracked()) {
    mFwd->GetActiveResourceTracker().MarkUsed(this);
  } else {
    mFwd->GetActiveResourceTracker().AddObject(this);
  }

  if (mDrawTarget) {
    RefPtr<gfx::DrawTarget> dt(mDrawTarget);
    return dt.forget();
  }

  mFront = Nothing();

  auto previousBackBuffer = mBack;

  TextureClient* tex = GetTexture(mBack);

  // First try to reuse the current back buffer. If we can do that it means
  // we can skip copying its content to the new back buffer.
  if (tex && tex->IsReadLocked()) {
    // The back buffer is currently used by the compositor, we can't draw
    // into it.
    tex = nullptr;
  }

  if (!tex) {
    // Try to grab an already allocated texture if any is available.
    for (uint32_t i = 0; i < mTextures.length(); ++i) {
      if (!mTextures[i]->IsReadLocked()) {
        mBack = Some(i);
        tex = mTextures[i];
        break;
      }
    }
  }

  if (!tex) {
    // We have to allocate a new texture.
    if (mTextures.length() >= 4) {
      // We should never need to buffer that many textures, something's wrong.
      MOZ_ASSERT(false);
      // In theory we throttle the main thread when the compositor can't keep up,
      // so we shoud never get in a situation where we sent 4 textures to the
      // compositor and the latter as not released any of them.
      // This seems to happen, however, in some edge cases such as just after a
      // device reset (cf. Bug 1291163).
      // It would be pretty bad to keep piling textures up at this point so we
      // call NotifyInactive to remove some of our textures.
      NotifyInactive();
      // Give up now. The caller can fall-back to a non-shared buffer provider.
      return nullptr;
    }

    RefPtr<TextureClient> newTexture = TextureClient::CreateForDrawing(
      mFwd, mFormat, mSize,
      BackendSelector::Canvas,
      TextureFlags::DEFAULT,
      TextureAllocationFlags::ALLOC_DEFAULT
    );

    MOZ_ASSERT(newTexture);
    if (newTexture) {
      if (mTextures.append(newTexture)) {
        tex = newTexture;
        mBack = Some<uint32_t>(mTextures.length() - 1);
      }
    }
  }

  if (!tex || !tex->Lock(OpenMode::OPEN_READ_WRITE)) {
    return nullptr;
  }

  if (mBack != previousBackBuffer && !aPersistedRect.IsEmpty()) {
    TextureClient* previous = GetTexture(previousBackBuffer);
    if (previous && previous->Lock(OpenMode::OPEN_READ)) {
      DebugOnly<bool> success = previous->CopyToTextureClient(tex, &aPersistedRect, nullptr);
      MOZ_ASSERT(success);

      previous->Unlock();
    }
  }

  mDrawTarget = tex->BorrowDrawTarget();

  RefPtr<gfx::DrawTarget> dt(mDrawTarget);
  return dt.forget();
}

bool
PersistentBufferProviderShared::ReturnDrawTarget(already_AddRefed<gfx::DrawTarget> aDT)
{
  RefPtr<gfx::DrawTarget> dt(aDT);
  MOZ_ASSERT(mDrawTarget == dt);
  // Can't change the current front buffer while its snapshot is borrowed!
  MOZ_ASSERT(!mSnapshot);

  mDrawTarget = nullptr;
  dt = nullptr;

  TextureClient* back = GetTexture(mBack);
  MOZ_ASSERT(back);

  if (back) {
    back->Unlock();
    mFront = mBack;
  }

  return !!back;
}

TextureClient*
PersistentBufferProviderShared::GetTextureClient()
{
  // Can't access the front buffer while drawing.
  MOZ_ASSERT(!mDrawTarget);
  TextureClient* texture = GetTexture(mFront);
  if (texture) {
    texture->EnableReadLock();
  } else {
    gfxCriticalNote << "PersistentBufferProviderShared: front buffer unavailable";
  }
  return texture;
}

already_AddRefed<gfx::SourceSurface>
PersistentBufferProviderShared::BorrowSnapshot()
{
  MOZ_ASSERT(!mDrawTarget);

  auto front = GetTexture(mFront);
  if (!front || front->IsLocked()) {
    MOZ_ASSERT(false);
    return nullptr;
  }

  if (!front->Lock(OpenMode::OPEN_READ)) {
    return nullptr;
  }

  RefPtr<DrawTarget> dt = front->BorrowDrawTarget();

  if (!dt) {
    front->Unlock();
    return nullptr;
  }

  mSnapshot = dt->Snapshot();

  RefPtr<SourceSurface> snapshot = mSnapshot;
  return snapshot.forget();
}

void
PersistentBufferProviderShared::ReturnSnapshot(already_AddRefed<gfx::SourceSurface> aSnapshot)
{
  RefPtr<SourceSurface> snapshot = aSnapshot;
  MOZ_ASSERT(!snapshot || snapshot == mSnapshot);

  mSnapshot = nullptr;
  snapshot = nullptr;

  auto front = GetTexture(mFront);
  if (front) {
    front->Unlock();
  }
}

void
PersistentBufferProviderShared::NotifyInactive()
{
  RefPtr<TextureClient> front = GetTexture(mFront);
  RefPtr<TextureClient> back = GetTexture(mBack);

  // Clear all textures (except the front and back ones that we just kept).
  mTextures.clear();

  if (back) {
    if (mTextures.append(back)) {
      mBack = Some<uint32_t>(0);
    }
    if (front == back) {
      mFront = mBack;
    }
  }

  if (front && front != back) {
    if (mTextures.append(front)) {
      mFront = Some<uint32_t>(mTextures.length() - 1);
    }
  }
}

void
PersistentBufferProviderShared::Destroy()
{
  mSnapshot = nullptr;
  mDrawTarget = nullptr;

  for (uint32_t i = 0; i < mTextures.length(); ++i) {
    TextureClient* texture = mTextures[i];
    if (texture && texture->IsLocked()) {
      MOZ_ASSERT(false);
      texture->Unlock();
    }
  }

  mTextures.clear();
}

} // namespace layers
} // namespace mozilla