summaryrefslogtreecommitdiffstats
path: root/gfx/gl/GLContextProviderImpl.h
blob: 0a5d30eaadd50889e86dbcaef8c136ea58b18bb8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef IN_GL_CONTEXT_PROVIDER_H
#error GLContextProviderImpl.h must only be included from GLContextProvider.h
#endif

#ifndef GL_CONTEXT_PROVIDER_NAME
#error GL_CONTEXT_PROVIDER_NAME not defined
#endif

class GL_CONTEXT_PROVIDER_NAME
{
public:
    /**
     * Create a context that renders to the surface of the widget represented by
     * the compositor widget that is passed in. The context is always created
     * with an RGB pixel format, with no alpha, depth or stencil.
     * If any of those features are needed, either use a framebuffer, or
     * use CreateOffscreen.
     *
     * This context will attempt to share resources with all other window
     * contexts.  As such, it's critical that resources allocated that are not
     * needed by other contexts be deleted before the context is destroyed.
     *
     * The GetSharedContext() method will return non-null if sharing
     * was successful.
     *
     * Note: a context created for a widget /must not/ hold a strong
     * reference to the widget; otherwise a cycle can be created through
     * a GL layer manager.
     *
     * @param aCompositorWidget Widget whose surface to create a context for
     * @param aForceAccelerated true if only accelerated contexts are allowed
     *
     * @return Context to use for the window
     */
    static already_AddRefed<GLContext>
    CreateForCompositorWidget(mozilla::widget::CompositorWidget* aCompositorWidget, bool aForceAccelerated);

    /**
     * Create a context that renders to the surface of the widget that is
     * passed in.  The context is always created with an RGB pixel format,
     * with no alpha, depth or stencil.  If any of those features are needed,
     * either use a framebuffer, or use CreateOffscreen.
     *
     * This context will attempt to share resources with all other window
     * contexts.  As such, it's critical that resources allocated that are not
     * needed by other contexts be deleted before the context is destroyed.
     *
     * The GetSharedContext() method will return non-null if sharing
     * was successful.
     *
     * Note: a context created for a widget /must not/ hold a strong
     * reference to the widget; otherwise a cycle can be created through
     * a GL layer manager.
     *
     * @param aWidget Widget whose surface to create a context for
     * @param aForceAccelerated true if only accelerated contexts are allowed
     *
     * @return Context to use for the window
     */
    static already_AddRefed<GLContext>
    CreateForWindow(nsIWidget* aWidget, bool aForceAccelerated);

    /**
     * Create a context for offscreen rendering.  The target of this
     * context should be treated as opaque -- it might be a FBO, or a
     * pbuffer, or some other construct.  Users of this GLContext
     * should bind framebuffer 0 directly to use this offscreen buffer.
     *
     * The offscreen context returned by this method will always have
     * the ability to be rendered into a context created by a window.
     * It might or might not share resources with the global context;
     * query GetSharedContext() for a non-null result to check.  If
     * resource sharing can be avoided on the target platform, it will
     * be, in order to isolate the offscreen context.
     *
     * @param size    The initial size of this offscreen context.
     * @param minCaps The required SurfaceCaps for this offscreen context. The resulting
     *                context *may* have more/better caps than requested, but it cannot
     *                have fewer/worse caps than requested.
     * @param flags   The set of CreateContextFlags to be used for this
     *                offscreen context.
     *
     * @return Context to use for offscreen rendering
     */
    static already_AddRefed<GLContext>
    CreateOffscreen(const mozilla::gfx::IntSize& size,
                    const SurfaceCaps& minCaps,
                    CreateContextFlags flags,
                    nsACString* const out_failureId);

    // Just create a context. We'll add offscreen stuff ourselves.
    static already_AddRefed<GLContext>
    CreateHeadless(CreateContextFlags flags, nsACString* const out_failureId);

    /**
     * Create wrapping Gecko GLContext for external gl context.
     *
     * @param aContext External context which will be wrapped by Gecko GLContext.
     * @param aSurface External surface which is used for external context.
     *
     * @return Wrapping Context to use for rendering
     */
    static already_AddRefed<GLContext>
    CreateWrappingExisting(void* aContext, void* aSurface);

    /**
     * Get a pointer to the global context, creating it if it doesn't exist.
     */
    static GLContext*
    GetGlobalContext();

    /**
     * Free any resources held by this Context Provider.
     */
    static void
    Shutdown();
};