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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// DisplayAndroid.h: Android implementation of egl::Display

#ifndef LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_
#define LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_

#include <map>
#include <string>
#include <vector>

#include "libANGLE/renderer/gl/egl/DisplayEGL.h"

namespace rx
{

class DisplayAndroid : public DisplayEGL
{
  public:
    DisplayAndroid();
    ~DisplayAndroid() override;

    egl::Error initialize(egl::Display *display) override;
    void terminate() override;

    SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
                                     const egl::Config *configuration,
                                     EGLNativeWindowType window,
                                     const egl::AttributeMap &attribs) override;
    SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state,
                                      const egl::Config *configuration,
                                      const egl::AttributeMap &attribs) override;
    SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state,
                                               const egl::Config *configuration,
                                               EGLenum buftype,
                                               EGLClientBuffer clientBuffer,
                                               const egl::AttributeMap &attribs) override;
    SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state,
                                     const egl::Config *configuration,
                                     NativePixmapType nativePixmap,
                                     const egl::AttributeMap &attribs) override;

    ImageImpl *createImage(EGLenum target,
                           egl::ImageSibling *buffer,
                           const egl::AttributeMap &attribs) override;

    egl::ConfigSet generateConfigs() override;

    bool testDeviceLost() override;
    egl::Error restoreLostDevice() override;

    bool isValidNativeWindow(EGLNativeWindowType window) const override;

    egl::Error getDevice(DeviceImpl **device) override;

    egl::Error waitClient() const override;
    egl::Error waitNative(EGLint engine,
                          egl::Surface *drawSurface,
                          egl::Surface *readSurface) const override;

    egl::Error getDriverVersion(std::string *version) const override;

  private:
    template <typename T>
    void getConfigAttrib(EGLConfig config, EGLint attribute, T *value) const;

    std::vector<EGLint> mConfigAttribList;
    std::map<EGLint, EGLint> mConfigIds;
    EGLSurface mDummyPbuffer;
};

}  // namespace rx

#endif  // LIBANGLE_RENDERER_GL_EGL_ANDROID_DISPLAYANDROID_H_