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//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Version.h: Encapsulation of a GL version.
#ifndef LIBANGLE_VERSION_H_
#define LIBANGLE_VERSION_H_
#include <angle_gl.h>
namespace gl
{
struct Version
{
Version();
Version(GLuint major, GLuint minor);
GLuint major;
GLuint minor;
};
bool operator==(const Version &a, const Version &b);
bool operator!=(const Version &a, const Version &b);
bool operator>=(const Version &a, const Version &b);
bool operator<(const Version &a, const Version &b);
}
#include "Version.inl"
#endif // LIBANGLE_VERSION_H_
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