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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef LIBANGLE_ATTRIBUTEMAP_H_
#define LIBANGLE_ATTRIBUTEMAP_H_
#include <EGL/egl.h>
#include <map>
#include <vector>
namespace egl
{
class AttributeMap final
{
public:
AttributeMap();
void insert(EGLAttrib key, EGLAttrib value);
bool contains(EGLAttrib key) const;
EGLAttrib get(EGLAttrib key, EGLAttrib defaultValue) const;
EGLint getAsInt(EGLAttrib key, EGLint defaultValue) const;
bool isEmpty() const;
std::vector<EGLint> toIntVector() const;
typedef std::map<EGLAttrib, EGLAttrib>::const_iterator const_iterator;
const_iterator begin() const;
const_iterator end() const;
static AttributeMap CreateFromIntArray(const EGLint *attributes);
static AttributeMap CreateFromAttribArray(const EGLAttrib *attributes);
private:
std::map<EGLAttrib, EGLAttrib> mAttributes;
};
}
#endif // LIBANGLE_ATTRIBUTEMAP_H_
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