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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=565541
-->
<head>
<title>Test for Bug 565541</title>
<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=565541">Mozilla Bug 565541</a>
<p id="display"></p>
<div id="content" style="display: none">
</div>
<pre id="test">
<script type="application/javascript">
/** Test for Bug 565541 **/
SimpleTest.waitForExplicitFinish();
var previousX, previousY, previousWidth, previousHeight;
["innerWidth", "innerHeight", "screenX", "screenY", "outerWidth",
"outerHeight"].map(function(name) {
window[name+"Getter"] = Object.getOwnPropertyDescriptor(window, name).get;
});
function backValues()
{
previousX = window.screenX;
previousY = window.screenY;
previousWidth = window.innerWidth;
previousHeight = window.innerHeight;
}
function restoreValues()
{
window.screenX = previousX;
window.screenY = previousY;
window.innerWidth = previousWidth;
window.innerHeight = previousHeight;
}
function getNewWidth(aWindow)
{
return (aWindow.innerWidth > (screen.width / 2)) ? 100 : screen.width;
}
function getNewHeight(aWindow)
{
return (aWindow.innerHeight > (screen.height / 2)) ? 100 : screen.height;
}
function getNewX(aWindow)
{
return (aWindow.screenX > ((screen.width - aWindow.outerWidth) / 2))
? 0 : screen.width - aWindow.outerWidth;
}
function getNewY(aWindow)
{
return (aWindow.screenY > ((screen.height - aWindow.outerHeight) / 2))
? 0 : screen.height - aWindow.outerHeight;
}
/**
* hitEventLoop is called when we want to check something but we can't rely on
* an event or a specific number of event loop hiting.
* This method can be called by specifying a condition, a test (using SimpleTest
* API), how many times the event loop has to be hitten and what to call next.
* If times < 0, the event loop will be hitten as long as the condition isn't
* true or the test doesn't time out.
*/
function hitEventLoop(condition, test, times) {
return new Promise(function(resolve, reject) {
function doMagic() {
if (condition() || times == 0) {
test();
resolve();
return;
}
setTimeout(doMagic, 0, condition, test, times - 1);
}
doMagic();
});
}
function checkChangeIsDisabled(aWindow) {
// We want to check that nothing has changed. Having a high value would take
// too much time. Worse thing that could happen is random green.
var hits = 5;
function getProp(propName) {
return window[propName + "Getter"].call(aWindow);
}
var originalWidth = getProp("innerWidth");
var originalHeight = getProp("innerHeight");
var originalX = getProp("screenX");
var originalY = getProp("screenY");
var oWidth = getProp("outerWidth");
var oHeight = getProp("outerHeight");
function changeCondition() {
return aWindow.innerWidth != originalWidth ||
aWindow.innerHeight != originalHeight ||
aWindow.screenX != originalX || aWindow.screenY != originalY ||
aWindow.outerWidth != oWidth || aWindow.outerHeight != oHeight;
}
function changeTest() {
is(getProp("innerWidth"), originalWidth,
"Window width shouldn't have changed");
is(getProp("innerHeight"), originalHeight,
"Window height shouldn't have changed");
is(getProp("screenX"), originalX,
"Window x position shouldn't have changed");
is(getProp("screenY"), originalY,
"Window y position shouldn't have changed");
is(getProp("outerWidth"), oWidth,
"Window outerWidth shouldn't have changed");
is(getProp("outerHeight"), oHeight,
"Window outerHeight shouldn't have changed");
}
/**
* Size changes.
*/
var newWidth = getNewWidth(aWindow);
var newHeight = getNewHeight(aWindow);
aWindow.innerWidth = newWidth;
aWindow.innerHeight = newHeight;
aWindow.resizeTo(newWidth, newHeight);
aWindow.resizeBy(newWidth - aWindow.innerWidth,
newHeight - aWindow.innerHeight);
aWindow.sizeToContent();
/**
* Position checks.
*/
var newX = getNewX(aWindow);
var newY = getNewY(aWindow);
aWindow.screenX = newX;
aWindow.screenY = newY;
aWindow.moveTo(newX, newY);
aWindow.moveBy(newX - aWindow.screenX,
newY - aWindow.screenY);
/**
* Outer width/height checks.
*/
aWindow.outerWidth *= 2;
aWindow.outerHeight *= 2;
// We did a lot of changes. Now, we are going to wait and see if something
// happens.
// NOTE: if this happens to fail, you will have to check manually which
// operation has been accepted.
return hitEventLoop(changeCondition, changeTest, hits);
}
function checkChangeIsEnabled(aWindow, aNext)
{
// Something should happen. We are not going to go to the next test until
// it does.
var hits = -1;
var prevWidth;
var prevHeight;
var prevX;
var prevY;
var oWidth;
var oHeight;
function sizeChangeCondition() {
return aWindow.innerWidth != prevWidth && aWindow.innerHeight != prevHeight;
}
function sizeChangeTest() {
isnot(aWindow.innerWidth, prevWidth, "Window width should have changed");
isnot(aWindow.innerHeight, prevHeight, "Window height should have changed");
prevWidth = aWindow.innerWidth;
prevHeight = aWindow.innerHeight;
}
function posChangeCondition() {
// With GTK, sometimes, only one dimension changes.
if (navigator.platform.indexOf('Linux') != -1) {
return aWindow.screenX != prevX || aWindow.screenY != prevY;
}
return aWindow.screenX != prevX && aWindow.screenY != prevY;
}
function posChangeTest() {
// With GTK, sometimes, only one dimension changes.
if (navigator.platform.indexOf('Linux') != -1) {
// With GTK, sometimes, aWindow.screenX changes during two calls.
// So we call it once and save the returned value.
var x = aWindow.screenX;
var y = aWindow.screenY;
if (x != prevX) {
isnot(x, prevX, "Window x position should have changed");
}
if (y != prevY) {
isnot(y, prevY, "Window y position should have changed");
}
} else {
isnot(aWindow.screenX, prevX, "Window x position should have changed");
isnot(aWindow.screenY, prevY, "Window y position should have changed");
}
prevX = aWindow.screenX;
prevY = aWindow.screenY;
}
function outerChangeCondition() {
return aWindow.outerWidth != oWidth && aWindow.outerHeight != oHeight;
}
function outerChangeTest() {
isnot(aWindow.outerWidth, oWidth, "Window outerWidth should have changed");
isnot(aWindow.outerHeight, oHeight, "Window outerHeight should have changed");
}
/**
* Size checks.
*/
prevWidth = aWindow.innerWidth;
prevHeight = aWindow.innerHeight;
aWindow.innerWidth = getNewWidth(aWindow);
aWindow.innerHeight = getNewHeight(aWindow);
hitEventLoop(sizeChangeCondition, sizeChangeTest, hits)
.then(function() {
aWindow.resizeTo(getNewWidth(aWindow), getNewHeight(aWindow));
return hitEventLoop(sizeChangeCondition, sizeChangeTest, hits);
})
.then(function () {
aWindow.resizeBy(getNewWidth(aWindow) - aWindow.innerWidth,
getNewHeight(aWindow) - aWindow.innerHeight);
return hitEventLoop(sizeChangeCondition, sizeChangeTest, hits);
})
.then(function() {
aWindow.sizeToContent();
return hitEventLoop(sizeChangeCondition, sizeChangeTest, hits);
})
.then(function() {
/**
* Position checks.
*/
prevX = aWindow.screenX;
prevY = aWindow.screenY;
aWindow.screenX = getNewX(aWindow);
aWindow.screenY = getNewY(aWindow);
return hitEventLoop(posChangeCondition, posChangeTest, hits);
})
.then(function() {
prevX = aWindow.screenX;
prevY = aWindow.screenY;
aWindow.moveTo(getNewX(aWindow), getNewY(aWindow));
return hitEventLoop(posChangeCondition, posChangeTest, hits);
})
.then(function() {
prevX = aWindow.screenX;
prevY = aWindow.screenY;
aWindow.moveBy(getNewX(aWindow) - aWindow.screenX,
getNewY(aWindow) - aWindow.screenY);
return hitEventLoop(posChangeCondition, posChangeTest, hits);
})
.then(function() {
/**
* Outer width/height checks.
*/
oWidth = aWindow.outerWidth;
oHeight = aWindow.outerHeight;
aWindow.outerWidth = oWidth * 2;
aWindow.outerHeight = oHeight * 2;
return hitEventLoop(outerChangeCondition, outerChangeTest, hits);
})
.then(function() {
let origWidth = oWidth;
let origHeight = oHeight;
oWidth = aWindow.outerWidth;
oHeight = aWindow.outerHeight;
aWindow.outerWidth = origWidth;
aWindow.outerHeight = origHeight;
return hitEventLoop(outerChangeCondition, outerChangeTest, hits);
})
.then(aNext);
}
SpecialPowers.pushPrefEnv({"set": [["dom.disable_window_move_resize", false]]}, function() {
SimpleTest.waitForFocus(function() {
if (screen.width <= 200 || screen.height <= 200) {
todo(false, "The screen needs to be bigger than 200px*200px to run this test.");
SimpleTest.finish();
return;
}
backValues();
// The current window can't change it's own size and position.
checkChangeIsDisabled(window).then(function() {
// We create a window and check that it can change its own size and position.
// However, passing size/position parameters to window.open should work.
var w = window.open("data:text/html,<script>" +
"function check(next) {" +
" var is_range = function(aTest, aValue, aRange, aMsg) {" +
" window.opener.ok(aTest < aValue + aRange && aTest > aValue - aRange, aMsg);" +
" };" +
" is_range(window.innerWidth, 170, 5, 'parameter width should be taken into account');" +
" is_range(window.innerHeight, 170, 5, 'parameter height should be taken into account');" +
" is_range(window.screenX, 65, 5, 'parameter screenX should be taken into account');" +
" is_range(window.screenY, 65, 5, 'parameter screenY should be taken into account');" +
" window.opener.checkChangeIsEnabled(window, next);" +
"} <\/script>", '',
'width=170,height=170,screenX=65,screenY=65');
SimpleTest.waitForFocus(function() {
w.check(function() {
// The current window can change the size and position of the created one.
checkChangeIsEnabled(w, function() {
w.close();
// If we call window.open with an empty string as a third parameter,
// by default, it will create a new tab instead of a new window.
// In that case, we shouldn't allow the caller to change the size/position.
w = window.open("data:text/html,<script>" +
"function check(next) {" +
" window.opener.checkChangeIsDisabled(window).then(next);" +
"} <\/script>", '', '');
SimpleTest.waitForFocus(function() {
w.check(function() {
// The current window can't change the size and position of the new tab.
checkChangeIsDisabled(w).then(function() {
w.close();
restoreValues();
SimpleTest.finish();
});
});
}, w, false);
});
})
}, w, false);
});
});
}); // SpecialPowers.pushPrefEnv()
</script>
</pre>
</body>
</html>
|