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<html xmlns="http://www.w3.org/1999/xhtml">
<head>
  <title>Test for SMIL accessKey support</title>
  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank"
  href="https://bugzilla.mozilla.org/show_bug.cgi?id=587910">Mozilla Bug
  587910</a>
<p id="display"></p>
<div id="content" style="display: none">
<svg id="svg" xmlns="http://www.w3.org/2000/svg" width="120px" height="120px">
  <circle cx="20" cy="20" r="15" fill="blue" id="circle"/>
</svg>
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
<![CDATA[
/** Test for SMIL accessKey support **/

const gSvgns = "http://www.w3.org/2000/svg";
var gSvg = document.getElementById("svg");
SimpleTest.waitForExplicitFinish();

function main()
{
  gSvg.pauseAnimations();

  // Basic syntax
  testOk('accessKey(a)', 'a');
  testOk(' accessKey(a)  ', 'a');
  testNotOk('accessKey (a)', 'a');
  testNotOk('accessKey( a)', 'a');
  testNotOk('accessKey(a )', 'a');
  testNotOk('accessKey(a)', 'b');
  testNotOk('accessKey()', ' ');

  // Test the test framework itself
  testOk('accessKey(a)', 97);

  // Allow for either accessKey (SVG / SMIL Animation) or accesskey (SMIL2+)
  testOk('accesskey(a)', 'a');

  // Offset
  testOk('accessKey(a)+0s', 'a');
  testOk('accessKey(a) + 0min', 'a');
  testOk('accessKey(a) -0h', 'a');
  testOk('accessKey(a)+100ms', 'a', 0, 0.1);
  testOk('accessKey(a)-0.1s', 'a', 0, -0.1);

  // Id references are not allowed
  testNotOk('svg.accessKey(a)', 'a');
  testNotOk('window.accessKey(a)', 'a');

  // Case sensitivity
  testOk('accessKey(A)', 'A');
  testNotOk('accessKey(a)', 'A');
  testNotOk('accessKey(A)', 'a');

  // Test unusual characters
  testOk('accessKey(-)', '-');
  testOk('accessKey(\\)', '\\');
  testOk('accessKey( )', ' ');
  testOk('accessKey(\x0D)', 0, KeyboardEvent.DOM_VK_RETURN);
  testOk('accessKey(\n)', 0, KeyboardEvent.DOM_VK_RETURN); // New line
  testOk('accessKey(\r)', 0, KeyboardEvent.DOM_VK_RETURN); // Carriage return
  testOk('accessKey(\x08)', 0, KeyboardEvent.DOM_VK_BACK_SPACE);
  testOk('accessKey(\x1B)', 0, KeyboardEvent.DOM_VK_ESCAPE);
  testOk('accessKey(\x7F)', 0, KeyboardEvent.DOM_VK_DELETE);

  // Check some disallowed keys
  // -- For now we don't allow tab since the interaction with focus causes
  //    confusing results
  testNotOk('accessKey(\x09)', 0, 9);  // Tab

  // Test setting the keyCode field
  testNotOk('accessKey(a)', 0, 97);
  testOk('accessKey(a)', 97, 66); // Give priority to charCode field
  testNotOk('accessKey(a)', 98, 97); // Give priority to charCode field

  // Test unicode
  testOk("accessKey(\u20AC)", 8364); // euro-symbol

  // Test an astral character just to make sure we don't crash
  testOk("accessKey(\uD835\uDC00)", 119808); // mathematical bold capital A
                                             // 0x1D400
  // Test bad surrogate pairs don't confuse us either
  testNotOk("accessKey(\uD800\uD800)", 97);
  testNotOk("accessKey(\uD80020)", 97);
  testNotOk("accessKey(\uD800)", 97);

  // Test modifiers
  // -- When matching on charCode ignore shift and alt
  testNotOk('accessKey(a)', 'a', 0, 0, { ctrl: true });
  testNotOk('accessKey(a)', 'a', 0, 0, { meta: true });
  testOk('accessKey(a)', 'a', 0, 0, { alt: true });
  testOk('accessKey(a)', 'a', 0, 0, { shift: true });
  testNotOk('accessKey(a)', 'a', 0, 0, { shift: true, ctrl: true });
  testNotOk('accessKey(a)', 'a', 0, 0, { alt: true, meta: true });
  // -- When matching on keyCode ignore all
  testNotOk('accessKey(\x0D)', 0, 13, 0, { ctrl: true });
  testNotOk('accessKey(\x0D)', 0, 13, 0, { meta: true });
  testNotOk('accessKey(\x0D)', 0, 13, 0, { alt: true });
  testNotOk('accessKey(\x0D)', 0, 13, 0, { shift: true });
  testNotOk('accessKey(\x0D)', 0, 13, 0, { shift: true, ctrl: true });

  testOpenEnd();
  testPreventDefault();
  testDispatchToWindow();
  testAdoptNode();
  testFauxEvent();

  SimpleTest.finish();
}

function testOk(spec, charCode, keyCode, offset, modifiers)
{
  if (typeof offset == 'undefined') offset = 0;
  var msg = "No interval created for '" + spec +
    "' with input [charCode: " + charCode + "; keyCode: " + keyCode + "]" +
    getModifiersDescr(modifiers);
  ok(test(spec, charCode, keyCode, offset, modifiers), msg);
}

function testNotOk(spec, charCode, keyCode, offset, modifiers)
{
  if (typeof offset == 'undefined') offset = 0;
  var msg = "Interval unexpectedly created for '" + spec +
    "' with input [charCode: " + charCode + "; keyCode: " + keyCode + "]" +
    getModifiersDescr(modifiers);
  ok(!test(spec, charCode, keyCode, offset, modifiers), msg);
}

function getModifiersDescr(modifiers)
{
  if (typeof modifiers != 'object')
    return '';
  var str = ' modifiers set:';
  for (var key in modifiers) {
    if (modifiers[key]) str += ' ' + key;
  }
  return str;
}

function test(spec, charCode, keyCode, offset, modifiers)
{
  gSvg.setCurrentTime(1);
  ok(gSvg.animationsPaused(), "Expected animations to be paused");

  var anim = createAnim(spec);
  var evt = createEvent(charCode, keyCode, modifiers);

  document.getElementById('circle').dispatchEvent(evt);

  var gotStartTimeOk = true;
  try {
    var start = anim.getStartTime();
    if (offset) {
      var expected = gSvg.getCurrentTime() + offset;
      ok(Math.abs(expected - start) <= 0.00001,
        "Unexpected start time for animation with begin: " + spec +
          " got " + start + ", expected " + expected);
    } else {
      is(start, gSvg.getCurrentTime() + offset,
         "Unexpected start time for animation with begin: " + spec);
    }
  } catch(e) {
    is(e.name, "InvalidStateError",
       "Unexpected exception: " + e.name);
    is(e.code, DOMException.INVALID_STATE_ERR,
       "Unexpected exception code: " + e.code);
    gotStartTimeOk = false;
  }

  anim.parentNode.removeChild(anim);

  return gotStartTimeOk;
}

function createAnim(beginSpec)
{
  var anim = document.createElementNS(gSvgns, 'animate');
  anim.setAttribute('attributeName', 'cx');
  anim.setAttribute('values', '0; 100');
  anim.setAttribute('dur', '10s');
  anim.setAttribute('begin', beginSpec);
  return document.getElementById('circle').appendChild(anim);
}

function createEvent(charCode, keyCode, modifiers)
{
  if (typeof charCode == 'string') {
    is(charCode.length, 1,
       "If charCode is a string it should be 1 character long");
    charCode = charCode.charCodeAt(0);
  } else if (typeof charCode == 'undefined') {
    charCode = 0;
  }
  args = { ctrl: false, alt: false, shift: false, meta: false };
  if (typeof modifiers == 'object') {
    for (var key in modifiers)
      args[key] = modifiers[key];
  }
  if (typeof keyCode == 'undefined') keyCode = 0;
  var evt = document.createEvent("KeyboardEvent");
  evt.initKeyEvent("keypress", true, true, window,
                   args['ctrl'],
                   args['alt'],
                   args['shift'],
                   args['meta'],
                   keyCode,
                   charCode);
  return evt;
}

function testOpenEnd()
{
  // Test that an end specification with an accesskey value is treated as open
  // ended
  gSvg.setCurrentTime(0);
  ok(gSvg.animationsPaused(), "Expected animations to be paused");

  var anim = createAnim('0s; 2s');
  anim.setAttribute('end', '1s; accessKey(a)');

  gSvg.setCurrentTime(2);

  try {
    is(anim.getStartTime(), 2,
       "Unexpected start time for second interval of open-ended animation");
  } catch(e) {
    is(e.name, "InvalidStateError",
       "Unexpected exception:" + e.name);
    is(e.code, DOMException.INVALID_STATE_ERR,
       "Unexpected exception code:" + e.code);
    ok(false, "Failed to recognise accessKey as qualifying for creating an " +
              "open-ended interval");
  }

  anim.parentNode.removeChild(anim);
}

function testPreventDefault()
{
  // SVG/SMIL don't specify what should happen if preventDefault is called on
  // the keypress event. For now, for consistency with event timing we ignore
  // it.
  gSvg.setCurrentTime(1);
  ok(gSvg.animationsPaused(), "Expected animations to be paused");

  var anim = createAnim('accessKey(a)');
  var evt = createEvent('a');

  var circle = document.getElementById('circle');
  var func = function(evt) { evt.preventDefault(); }
  circle.addEventListener('keypress', func, false);
  circle.dispatchEvent(evt);

  try {
    var start = anim.getStartTime();
  } catch(e) {
    ok(false, "preventDefault() cancelled accessKey handling");
  }

  circle.removeEventListener('keypress', func, false);
  anim.parentNode.removeChild(anim);
}

function testDispatchToWindow()
{
  gSvg.setCurrentTime(1);
  ok(gSvg.animationsPaused(), "Expected animations to be paused");

  var anim = createAnim('accessKey(a)');
  var evt = createEvent('a');

  window.dispatchEvent(evt);

  try {
    var start = anim.getStartTime();
  } catch(e) {
    ok(false, "Key event dispatched to the window failed to trigger " +
              "accesskey handling");
  }

  anim.parentNode.removeChild(anim);
}

function testAdoptNode()
{
  gSvg.setCurrentTime(1);
  ok(gSvg.animationsPaused(), "Expected animations to be paused");

  // Create a new document with an animation element
  var newdoc = document.implementation.createDocument(gSvgns, 'svg', null);
  var anim = newdoc.createElementNS(gSvgns, 'animate');
  anim.setAttribute('attributeName', 'cx');
  anim.setAttribute('values', '0; 100');
  anim.setAttribute('dur', '10s');
  anim.setAttribute('begin', 'accesskey(a)');
  newdoc.documentElement.appendChild(anim);

  // Adopt
  ok(anim.ownerDocument !== document,
     "Expected newly created animation to belong to a different doc");
  document.adoptNode(anim);
  document.getElementById('circle').appendChild(anim);
  ok(anim.ownerDocument === document,
     "Expected newly created animation to belong to the same doc");

  var evt = createEvent('a');

  // Now fire an event at the original window and check nothing happens
  newdoc.dispatchEvent(evt);
  try {
    var start = anim.getStartTime();
    ok(false, "Adopted node still receiving accesskey events from old doc");
  } catch(e) {
    // Ok
  }

  // And then fire at our window
  document.dispatchEvent(evt);
  try {
    var start = anim.getStartTime();
  } catch(e) {
    ok(false, "Adopted node failed to catch accesskey event");
  }

  anim.parentNode.removeChild(anim);
}

function testFauxEvent()
{
  // Test a non-KeyEvent labelled as a key event
  gSvg.setCurrentTime(0);
  ok(gSvg.animationsPaused(), "Expected animations to be paused");

  var anim = createAnim('accessKey(a)');
  var evt = document.createEvent("SVGEvents");
  evt.initEvent("keypress", true, true);
  document.getElementById('circle').dispatchEvent(evt);

  // We're really just testing that the above didn't crash us, but while we're
  // at it, just do a sanity check that we didn't also create an interval
  try {
    var start = anim.getStartTime();
    ok(false, "Faux event generated interval");
  } catch(e) {
    // All is well
  }

  anim.parentNode.removeChild(anim);
}

window.addEventListener("load", main, false);
]]>
</script>
</pre>
</body>
</html>