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/* -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 8 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _include_dom_plugins_ipc_D3D11SurfaceHolder_h__
#define _include_dom_plugins_ipc_D3D11SurfaceHolder_h__
#include "ipc/IPCMessageUtils.h"
#include "mozilla/gfx/Point.h"
#include "mozilla/gfx/Types.h"
namespace mozilla {
namespace layers {
class D3D11ShareHandleImage;
class TextureClient;
} // namespace layers
namespace plugins {
class D3D11SurfaceHolder
{
public:
D3D11SurfaceHolder(ID3D11Texture2D* back, gfx::SurfaceFormat format, const gfx::IntSize& size);
NS_INLINE_DECL_REFCOUNTING(D3D11SurfaceHolder);
bool IsValid();
bool CopyToTextureClient(layers::TextureClient* aClient);
gfx::SurfaceFormat GetFormat() const {
return mFormat;
}
const gfx::IntSize& GetSize() const {
return mSize;
}
private:
~D3D11SurfaceHolder();
private:
RefPtr<ID3D11Device> mDevice11;
RefPtr<ID3D11Texture2D> mBack;
gfx::SurfaceFormat mFormat;
gfx::IntSize mSize;
};
} // namespace plugins
} // namespace mozilla
#endif // _include_dom_plugins_ipc_D3D11nSurfaceHolder_h__
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