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/* -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 8 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsDebug.h"
#include "D3D11SurfaceHolder.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/layers/TextureD3D11.h"
#include <d3d11.h>
namespace mozilla {
namespace plugins {
using namespace mozilla::gfx;
using namespace mozilla::layers;
D3D11SurfaceHolder::D3D11SurfaceHolder(ID3D11Texture2D* back,
SurfaceFormat format,
const IntSize& size)
: mDevice11(DeviceManagerDx::Get()->GetContentDevice()),
mBack(back),
mFormat(format),
mSize(size)
{
}
D3D11SurfaceHolder::~D3D11SurfaceHolder()
{
}
bool
D3D11SurfaceHolder::IsValid()
{
// If a TDR occurred, platform devices will be recreated.
if (DeviceManagerDx::Get()->GetContentDevice() != mDevice11) {
return false;
}
return true;
}
bool
D3D11SurfaceHolder::CopyToTextureClient(TextureClient* aClient)
{
MOZ_ASSERT(NS_IsMainThread());
D3D11TextureData* data = aClient->GetInternalData()->AsD3D11TextureData();
if (!data) {
// We don't support this yet. We expect to have a D3D11 compositor, and
// therefore D3D11 surfaces.
NS_WARNING("Plugin DXGI surface has unsupported TextureClient");
return false;
}
RefPtr<ID3D11DeviceContext> context;
mDevice11->GetImmediateContext(getter_AddRefs(context));
if (!context) {
NS_WARNING("Could not get an immediate D3D11 context");
return false;
}
TextureClientAutoLock autoLock(aClient, OpenMode::OPEN_WRITE_ONLY);
if (!autoLock.Succeeded()) {
return false;
}
RefPtr<IDXGIKeyedMutex> mutex;
HRESULT hr = mBack->QueryInterface(__uuidof(IDXGIKeyedMutex), (void **)getter_AddRefs(mutex));
if (FAILED(hr) || !mutex) {
NS_WARNING("Could not acquire an IDXGIKeyedMutex");
return false;
}
{
AutoTextureLock lock(mutex, hr);
if (hr == WAIT_ABANDONED || hr == WAIT_TIMEOUT || FAILED(hr)) {
NS_WARNING("Could not acquire DXGI surface lock - plugin forgot to release?");
return false;
}
context->CopyResource(data->GetD3D11Texture(), mBack);
}
return true;
}
} // namespace plugins
} // namespace mozilla
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