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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebAudioUtils.h"
#include "AudioNodeStream.h"
#include "blink/HRTFDatabaseLoader.h"
#include "nsContentUtils.h"
#include "nsIConsoleService.h"
#include "nsIScriptError.h"
namespace mozilla {
LazyLogModule gWebAudioAPILog("WebAudioAPI");
namespace dom {
void WebAudioUtils::ConvertAudioTimelineEventToTicks(AudioTimelineEvent& aEvent,
AudioNodeStream* aDest)
{
aEvent.SetTimeInTicks(
aDest->SecondsToNearestStreamTime(aEvent.Time<double>()));
aEvent.mTimeConstant *= aDest->SampleRate();
aEvent.mDuration *= aDest->SampleRate();
}
void
WebAudioUtils::Shutdown()
{
WebCore::HRTFDatabaseLoader::shutdown();
}
int
WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
uint32_t aChannel,
const float* aIn, uint32_t* aInLen,
float* aOut, uint32_t* aOutLen)
{
#ifdef MOZ_SAMPLE_TYPE_S16
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE*4> tmp1;
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE*4> tmp2;
tmp1.SetLength(*aInLen);
tmp2.SetLength(*aOutLen);
ConvertAudioSamples(aIn, tmp1.Elements(), *aInLen);
int result = speex_resampler_process_int(aResampler, aChannel, tmp1.Elements(), aInLen, tmp2.Elements(), aOutLen);
ConvertAudioSamples(tmp2.Elements(), aOut, *aOutLen);
return result;
#else
return speex_resampler_process_float(aResampler, aChannel, aIn, aInLen, aOut, aOutLen);
#endif
}
int
WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
uint32_t aChannel,
const int16_t* aIn, uint32_t* aInLen,
float* aOut, uint32_t* aOutLen)
{
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE*4> tmp;
#ifdef MOZ_SAMPLE_TYPE_S16
tmp.SetLength(*aOutLen);
int result = speex_resampler_process_int(aResampler, aChannel, aIn, aInLen, tmp.Elements(), aOutLen);
ConvertAudioSamples(tmp.Elements(), aOut, *aOutLen);
return result;
#else
tmp.SetLength(*aInLen);
ConvertAudioSamples(aIn, tmp.Elements(), *aInLen);
int result = speex_resampler_process_float(aResampler, aChannel, tmp.Elements(), aInLen, aOut, aOutLen);
return result;
#endif
}
int
WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
uint32_t aChannel,
const int16_t* aIn, uint32_t* aInLen,
int16_t* aOut, uint32_t* aOutLen)
{
#ifdef MOZ_SAMPLE_TYPE_S16
return speex_resampler_process_int(aResampler, aChannel, aIn, aInLen, aOut, aOutLen);
#else
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE*4> tmp1;
AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE*4> tmp2;
tmp1.SetLength(*aInLen);
tmp2.SetLength(*aOutLen);
ConvertAudioSamples(aIn, tmp1.Elements(), *aInLen);
int result = speex_resampler_process_float(aResampler, aChannel, tmp1.Elements(), aInLen, tmp2.Elements(), aOutLen);
ConvertAudioSamples(tmp2.Elements(), aOut, *aOutLen);
return result;
#endif
}
void
WebAudioUtils::LogToDeveloperConsole(uint64_t aWindowID, const char* aKey)
{
// This implementation is derived from dom/media/VideoUtils.cpp, but we
// use a windowID so that the message is delivered to the developer console.
// It is similar to ContentUtils::ReportToConsole, but also works off main
// thread.
if (!NS_IsMainThread()) {
nsCOMPtr<nsIRunnable> task =
NS_NewRunnableFunction([aWindowID, aKey]() { LogToDeveloperConsole(aWindowID, aKey); });
NS_DispatchToMainThread(task.forget(), NS_DISPATCH_NORMAL);
return;
}
nsCOMPtr<nsIConsoleService> console(
do_GetService("@mozilla.org/consoleservice;1"));
if (!console) {
NS_WARNING("Failed to log message to console.");
return;
}
nsAutoCString spec;
uint32_t aLineNumber, aColumnNumber;
JSContext *cx = nsContentUtils::GetCurrentJSContext();
if (cx) {
nsJSUtils::GetCallingLocation(cx, spec, &aLineNumber, &aColumnNumber);
}
nsresult rv;
nsCOMPtr<nsIScriptError> errorObject =
do_CreateInstance(NS_SCRIPTERROR_CONTRACTID, &rv);
if (!errorObject) {
NS_WARNING("Failed to log message to console.");
return;
}
nsXPIDLString result;
rv = nsContentUtils::GetLocalizedString(nsContentUtils::eDOM_PROPERTIES,
aKey, result);
if (NS_FAILED(rv)) {
NS_WARNING("Failed to log message to console.");
return;
}
errorObject->InitWithWindowID(result,
NS_ConvertUTF8toUTF16(spec),
EmptyString(),
aLineNumber, aColumnNumber,
nsIScriptError::warningFlag, "Web Audio",
aWindowID);
console->LogMessage(errorObject);
}
} // namespace dom
} // namespace mozilla
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