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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* Other similar methods can be added if needed.
*/
#include "ThreeDPoint.h"
#include "WebAudioUtils.h"
namespace mozilla {
namespace dom {
bool
ThreeDPoint::FuzzyEqual(const ThreeDPoint& other)
{
return WebAudioUtils::FuzzyEqual(x, other.x) &&
WebAudioUtils::FuzzyEqual(y, other.y) &&
WebAudioUtils::FuzzyEqual(z, other.z);
}
ThreeDPoint operator-(const ThreeDPoint& lhs, const ThreeDPoint& rhs)
{
return ThreeDPoint(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z);
}
ThreeDPoint operator*(const ThreeDPoint& lhs, const ThreeDPoint& rhs)
{
return ThreeDPoint(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z);
}
ThreeDPoint operator*(const ThreeDPoint& lhs, const double rhs)
{
return ThreeDPoint(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs);
}
bool operator==(const ThreeDPoint& lhs, const ThreeDPoint& rhs)
{
return lhs.x == rhs.x &&
lhs.y == rhs.y &&
lhs.z == rhs.z;
}
} // namespace dom
} // namespace mozilla
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