1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
<!DOCTYPE HTML>
<html>
<head>
<script type="application/javascript" src="pc.js"></script>
</head>
<body>
<pre id="test">
<script type="application/javascript">
createHTML({
bug: "1166832",
title: "Renegotiation: verify audio after renegotiation"
});
var test;
runNetworkTest(function (options) {
test = new PeerConnectionTest(options);
var helper = new AudioStreamHelper();
test.chain.append([
function CHECK_ASSUMPTIONS() {
is(test.pcLocal.localMediaElements.length, 1,
"pcLocal should have one media element");
is(test.pcRemote.remoteMediaElements.length, 1,
"pcRemote should have one media element");
is(test.pcLocal._pc.getLocalStreams().length, 1,
"pcLocal should have one stream");
is(test.pcRemote._pc.getRemoteStreams().length, 1,
"pcRemote should have one stream");
},
function CHECK_AUDIO() {
return Promise.resolve()
.then(() => info("Checking local audio enabled"))
.then(() => helper.checkAudioFlowing(test.pcLocal._pc.getLocalStreams()[0]))
.then(() => info("Checking remote audio enabled"))
.then(() => helper.checkAudioFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
.then(() => test.pcLocal._pc.getLocalStreams()[0].getAudioTracks()[0].enabled = false)
.then(() => info("Checking local audio disabled"))
.then(() => helper.checkAudioNotFlowing(test.pcLocal._pc.getLocalStreams()[0]))
.then(() => info("Checking remote audio disabled"))
.then(() => helper.checkAudioNotFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
}
]);
addRenegotiation(test.chain,
[
function PC_LOCAL_ADD_SECOND_STREAM(test) {
test.setMediaConstraints([{audio: true}],
[]);
return test.pcLocal.getAllUserMedia([{audio: true}]);
},
]
);
test.chain.append([
function CHECK_ASSUMPTIONS2() {
is(test.pcLocal.localMediaElements.length, 2,
"pcLocal should have two media elements");
is(test.pcRemote.remoteMediaElements.length, 2,
"pcRemote should have two media elements");
is(test.pcLocal._pc.getLocalStreams().length, 2,
"pcLocal should have two streams");
is(test.pcRemote._pc.getRemoteStreams().length, 2,
"pcRemote should have two streams");
},
function RE_CHECK_AUDIO() {
return Promise.resolve()
.then(() => info("Checking local audio enabled"))
.then(() => helper.checkAudioNotFlowing(test.pcLocal._pc.getLocalStreams()[0]))
.then(() => info("Checking remote audio enabled"))
.then(() => helper.checkAudioNotFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
.then(() => info("Checking local2 audio enabled"))
.then(() => helper.checkAudioFlowing(test.pcLocal._pc.getLocalStreams()[1]))
.then(() => info("Checking remote2 audio enabled"))
.then(() => helper.checkAudioFlowing(test.pcRemote._pc.getRemoteStreams()[1]))
.then(() => test.pcLocal._pc.getLocalStreams()[1].getAudioTracks()[0].enabled = false)
.then(() => test.pcLocal._pc.getLocalStreams()[0].getAudioTracks()[0].enabled = true)
.then(() => info("Checking local2 audio disabled"))
.then(() => helper.checkAudioNotFlowing(test.pcLocal._pc.getLocalStreams()[1]))
.then(() => info("Checking remote2 audio disabled"))
.then(() => helper.checkAudioNotFlowing(test.pcRemote._pc.getRemoteStreams()[1]))
.then(() => info("Checking local audio enabled"))
.then(() => helper.checkAudioFlowing(test.pcLocal._pc.getLocalStreams()[0]))
.then(() => info("Checking remote audio enabled"))
.then(() => helper.checkAudioFlowing(test.pcRemote._pc.getRemoteStreams()[0]))
}
]);
test.setMediaConstraints([{audio: true}], []);
test.run();
});
</script>
</pre>
</body>
</html>
|