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<!DOCTYPE HTML>
<html>
<head>
<title>Test playback with dormant of media files that should play OK</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
<script type="text/javascript" src="manifest.js"></script>
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">
/* This testcase wants to test a video element's playback is not break
by dormant.
When the metadata is loaded, we remove the video element to trigger dormant.
Then set a timer to append the video element back and play it.
Test pass if the video plays to the end.
*/
// longer timeout for slow platforms
if (isSlowPlatform()) {
SimpleTest.requestLongerTimeout(1.5);
SimpleTest.requestCompleteLog();
}
var manager = new MediaTestManager;
function startTest(test, token) {
var v = document.createElement('video');
v.preload = "metadata";
v.token = token;
var handler = {
"ontimeout": function() {
Log(token, "timed out: ended=" + v.seenEnded + ", suspend=" + v.seenSuspend);
}
};
manager.started(token, handler);
v.src = test.name;
v.name = test.name;
var check = function(test, v) { return function() {
is(test.name, v.name, test.name + ": Name should match #1");
Log(v.token, "removeChild: " + v.name);
document.body.removeChild(v);
var appendAndPlayElement = function() {
Log(v.token, "appendChild: " + v.name);
document.body.appendChild(v);
Log(v.token, "Element play: " + v.name);
v.play();
}
setTimeout(appendAndPlayElement, 2000);
}}(test, v);
var finish = function() {
v.finished = true;
removeNodeAndSource(v);
manager.finished(v.token);
}
var checkEnded = function(test, v) { return function() {
is(test.name, v.name, test.name + ": Name should match #2");
checkMetadata(test.name, v, test);
is(v.readyState, v.HAVE_CURRENT_DATA, test.name + " checking readyState");
ok(v.ended, test.name + " checking playback has ended");
finish();
}}(test, v);
v.addEventListener("loadedmetadata", check, false);
v.addEventListener("ended", checkEnded, false);
document.body.appendChild(v);
// Debug timeouts on slow platforms.
if (isSlowPlatform()) {
var events = ["suspend", "play", "canplay", "canplaythrough", "loadstart", "loadedmetadata",
"loadeddata", "playing", "ended", "error", "stalled", "emptied", "abort",
"waiting", "pause"];
function logEvent(e) {
var v = e.target;
Log(e.target.token, "got " + e.type);
}
events.forEach(function(e) {
v.addEventListener(e, logEvent, false);
});
}
}
manager.runTests(gSmallTests, startTest);
</script>
</pre>
</body>
</html>
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