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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MediaSystemResourceManagerChild_h_)
#define MediaSystemResourceManagerChild_h_
#include "mozilla/media/PMediaSystemResourceManagerChild.h"
#include "nsISupportsImpl.h"
namespace mozilla {
class MediaSystemResourceManager;
namespace ipc {
class BackgroundChildImpl;
} // namespace ipc
namespace media {
/**
* Handle MediaSystemResourceManager's IPC
*/
class MediaSystemResourceManagerChild final : public PMediaSystemResourceManagerChild
{
public:
struct ResourceListener {
/* The resource is reserved and can be granted.
* The client can allocate the requested resource.
*/
virtual void resourceReserved() = 0;
/* The resource is not reserved any more.
* The client should release the resource as soon as possible if the
* resource is still being held.
*/
virtual void resourceCanceled() = 0;
};
MediaSystemResourceManagerChild();
virtual ~MediaSystemResourceManagerChild();
void Destroy();
void SetManager(MediaSystemResourceManager* aManager)
{
mManager = aManager;
}
protected:
bool RecvResponse(const uint32_t& aId,
const bool& aSuccess) override;
private:
void ActorDestroy(ActorDestroyReason aActorDestroyReason) override;
bool mDestroyed;
MediaSystemResourceManager* mManager;
friend class mozilla::ipc::BackgroundChildImpl;
};
} // namespace media
} // namespace mozilla
#endif
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