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<!DOCTYPE HTML>
<html>
<head>
  <meta http-equiv="content-type" content="text/html; charset=windows-1252">
  <title>MSE: Append buffer with multiple init segments</title>
  <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="mediasource.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<script class="testbody" type="text/javascript">

SimpleTest.waitForExplicitFinish();

runWithMSE(function (ms, v) {
  ms.addEventListener("sourceopen", function () {
    var sb = ms.addSourceBuffer("video/mp4");
    fetchWithXHR("bipbop/bipbop_videoinit.mp4", function (init) {
      init = new Uint8Array(init);
      fetchWithXHR("bipbop/bipbop_video1.m4s", function (segment1) {
        segment1 = new Uint8Array(segment1);
        fetchWithXHR("bipbop/bipbop_video2.m4s", function (segment2) {
          segment2 = new Uint8Array(segment2);
          var data = [init, segment1, init, segment2];
          var length = data.map(d => d.byteLength).reduce((a, b) => a + b);
          var arrayBuffer = new Uint8Array(length);
          var pos = 0;
          data.forEach(function(buffer) {
            arrayBuffer.set(buffer, pos);
            pos += buffer.byteLength;
          });
          loadSegment.bind(null, sb, arrayBuffer)().then(function() {
            // Since we are passing multiple segments in one buffer,
            // the first durationchange event from parsing the init
            // segment will be fired before updateend.
            v.addEventListener("durationchange", function () {
              ok(v.duration, 1.601666);
              SimpleTest.finish();
            });
            ms.endOfStream();
          });
        });
      });
    });
  });
});

</script>
</pre>
</body>
</html>