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<!DOCTYPE HTML>
<html>
<!--
Test that calling setVisible('false') and then sending a low-memory
notification causes a WebGL context loss event.
-->
<head>
<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="application/javascript" src="../browserElementTestHelpers.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<script type="application/javascript;version=1.7">
"use strict";
SimpleTest.waitForExplicitFinish();
browserElementTestHelpers.setEnabledPref(true);
browserElementTestHelpers.addPermission();
browserElementTestHelpers.enableProcessPriorityManager();
function runTest() {
var iframe = document.createElement('iframe');
iframe.setAttribute('mozbrowser', true);
iframe.src = 'file_WebGLContextLost.html';
// We use this to ensure that we don't call SimpleTest.finish() twice.
var finished = false;
function finishOnce() {
if (!finished) {
SimpleTest.finish();
finished = true;
}
}
expectMozbrowserEvent(iframe, 'error').then(function(e) {
if (finished) {
// We don't care if the frame dies after the test finishes.
return;
}
todo(false, "child process is crashing; this probably indicates that " +
"something is wrong with WebGL in child processes on your machine.");
is(e.detail.type, 'fatal');
}).then(finishOnce);
var childID = null;
Promise.all([
expectOnlyOneProcessCreated('FOREGROUND').then(function(chid) {
childID = chid;
}),
expectMozbrowserEvent(iframe, 'loadend'),
expectMozbrowserEvent(iframe, 'showmodalprompt').then(function(e) {
is(e.detail.message, 'ready');
})
]).then(function() {
// Fire a low-memory notification once the process goes into the background
// due to the setVisible(false) call below.
expectPriorityChange(childID, 'BACKGROUND').then(function() {
SimpleTest.executeSoon(function() {
var os = SpecialPowers.Cc["@mozilla.org/observer-service;1"]
.getService(SpecialPowers.Ci.nsIObserverService);
os.notifyObservers(null, "memory-pressure", "low-memory");
ok(true, 'Successfully notified observers.');
});
});
// This test isn't the only possible source of a low-memory notification; the
// browser can fire one whenever it likes. So it's fine if we lose the
// WebGL context before we fire the low-memory notification ourself.
var p = expectMozbrowserEvent(iframe, 'showmodalprompt').then(function(e) {
is(e.detail.message, 'webglcontextlost');
});
iframe.setVisible(false);
return p;
}).then(finishOnce);
document.body.appendChild(iframe);
}
addEventListener('testready', function() {
// At the time this test was written, webgl was blocklisted inside child
// processes on desktop Linux. The issue is that we spawn a child process to
// read driver info, but we only did this on the main prrocess. Child
// processes never read the driver info themselves, nor do they get it from
// their parent, so they refuse to start up WebGL.
//
// This isn't a problem on B2G because we force WebGL on there. But it
// obviously makes this test difficult. bjacob says forcing WebGL on here
// shouldn't hurt things, and anyway this setting mirrors what we do on B2G,
// which is what we're trying to test!
SpecialPowers.pushPrefEnv({set: [["webgl.force-enabled", true]]},
runTest);
});
</script>
</body>
</html>
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