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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_Pose_h
#define mozilla_dom_Pose_h
#include "nsWrapperCache.h"
namespace mozilla {
namespace dom {
class Pose : public nsWrapperCache
{
public:
explicit Pose(nsISupports* aParent);
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(Pose)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(Pose)
nsISupports* GetParentObject() const;
virtual void GetPosition(JSContext* aJSContext,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) = 0;
virtual void GetLinearVelocity(JSContext* aJSContext,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) = 0;
virtual void GetLinearAcceleration(JSContext* aJSContext,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) = 0;
virtual void GetOrientation(JSContext* aJSContext,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) = 0;
virtual void GetAngularVelocity(JSContext* aJSContext,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) = 0;
virtual void GetAngularAcceleration(JSContext* aJSContext,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) = 0;
protected:
virtual ~Pose();
void SetFloat32Array(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetVal,
JS::Heap<JSObject*>& aObj, float* aVal, uint32_t sizeOfVal,
bool bCreate, ErrorResult& aRv);
nsCOMPtr<nsISupports> mParent;
JS::Heap<JSObject*> mPosition;
JS::Heap<JSObject*> mLinearVelocity;
JS::Heap<JSObject*> mLinearAcceleration;
JS::Heap<JSObject*> mOrientation;
JS::Heap<JSObject*> mAngularVelocity;
JS::Heap<JSObject*> mAngularAcceleration;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_Pose_h
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