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/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Verify that we get a frame actor along with a debugger statement.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect().then(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
do_check_true(!!aPacket.frame);
do_check_true(!!aPacket.frame.actor);
do_check_eq(aPacket.frame.callee.name, "stopMe");
gThreadClient.resume(function () {
finishClient(gClient);
});
});
gDebuggee.eval("(" + function () {
function stopMe() {
debugger;
}
stopMe();
} + ")()");
}
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