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<!-- Any copyright is dedicated to the Public Domain.
     http://creativecommons.org/publicdomain/zero/1.0/ -->
<!doctype html>

<html>
  <head>
    <meta charset="utf-8"/>
    <title>Web Audio Editor test page</title>
  </head>

  <body>

    <script type="text/javascript;version=1.8">
      "use strict";
      // Keep the nodes we want to GC alive until we are ready for them to
      // be collected. We will zero this reference by force from the devtools
      // side.
      var keepAlive = [];
      (function () {
      let ctx = new AudioContext();
      let osc = ctx.createOscillator();
      let gain = ctx.createGain();

      for (let i = 0; i < 10; i++) {
        keepAlive.push(ctx.createBufferSource());
      }

      osc.connect(gain);
      gain.connect(ctx.destination);
      gain.gain.value = 0;
      osc.start();
      })();
    </script>
  </body>

</html>