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/* vim: set ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
function test() {
waitForExplicitFinish();
setup((ed, win) => {
let simpleProg = "function foo() {\n let i = 1;\n let j = 2;\n " +
"return bar;\n}";
ed.setText(simpleProg);
// Move first line up
ed.setCursor({ line: 0, ch: 0 });
ed.moveLineUp();
is(ed.getText(0), "function foo() {", "getText(num)");
ch(ed.getCursor(), { line: 0, ch: 0 }, "getCursor");
// Move last line down
ed.setCursor({ line: 4, ch: 0 });
ed.moveLineDown();
is(ed.getText(4), "}", "getText(num)");
ch(ed.getCursor(), { line: 4, ch: 0 }, "getCursor");
// Move line 2 up
ed.setCursor({ line: 1, ch: 5});
ed.moveLineUp();
is(ed.getText(0), " let i = 1;", "getText(num)");
is(ed.getText(1), "function foo() {", "getText(num)");
ch(ed.getCursor(), { line: 0, ch: 5 }, "getCursor");
// Undo previous move by moving line 1 down
ed.moveLineDown();
is(ed.getText(0), "function foo() {", "getText(num)");
is(ed.getText(1), " let i = 1;", "getText(num)");
ch(ed.getCursor(), { line: 1, ch: 5 }, "getCursor");
// Move line 2 and 3 up
ed.setSelection({ line: 1, ch: 0 }, { line: 2, ch: 0 });
ed.moveLineUp();
is(ed.getText(0), " let i = 1;", "getText(num)");
is(ed.getText(1), " let j = 2;", "getText(num)");
is(ed.getText(2), "function foo() {", "getText(num)");
ch(ed.getCursor("start"), { line: 0, ch: 0 }, "getCursor(string)");
ch(ed.getCursor("end"), { line: 1, ch: 0 }, "getCursor(string)");
// Move line 1 to 3 down twice
ed.dropSelection();
ed.setSelection({ line: 0, ch: 7 }, { line: 2, ch: 5 });
ed.moveLineDown();
ed.moveLineDown();
is(ed.getText(0), " return bar;", "getText(num)");
is(ed.getText(1), "}", "getText(num)");
is(ed.getText(2), " let i = 1;", "getText(num)");
is(ed.getText(3), " let j = 2;", "getText(num)");
is(ed.getText(4), "function foo() {", "getText(num)");
ch(ed.getCursor("start"), { line: 2, ch: 7 }, "getCursor(string)");
ch(ed.getCursor("end"), { line: 4, ch: 5 }, "getCursor(string)");
teardown(ed, win);
});
}
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