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|
/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const EventEmitter = require("devtools/shared/event-emitter");
const {TooltipToggle} = require("devtools/client/shared/widgets/tooltip/TooltipToggle");
const {listenOnce} = require("devtools/shared/async-utils");
const {Task} = require("devtools/shared/task");
const XUL_NS = "http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul";
const XHTML_NS = "http://www.w3.org/1999/xhtml";
const POSITION = {
TOP: "top",
BOTTOM: "bottom",
};
module.exports.POSITION = POSITION;
const TYPE = {
NORMAL: "normal",
ARROW: "arrow",
};
module.exports.TYPE = TYPE;
const ARROW_WIDTH = 32;
// Default offset between the tooltip's left edge and the tooltip arrow.
const ARROW_OFFSET = 20;
const EXTRA_HEIGHT = {
"normal": 0,
// The arrow is 16px tall, but merges on 3px with the panel border
"arrow": 13,
};
const EXTRA_BORDER = {
"normal": 0,
"arrow": 3,
};
/**
* Calculate the vertical position & offsets to use for the tooltip. Will attempt to
* respect the provided height and position preferences, unless the available height
* prevents this.
*
* @param {DOMRect} anchorRect
* Bounding rectangle for the anchor, relative to the tooltip document.
* @param {DOMRect} viewportRect
* Bounding rectangle for the viewport. top/left can be different from 0 if some
* space should not be used by tooltips (for instance OS toolbars, taskbars etc.).
* @param {Number} height
* Preferred height for the tooltip.
* @param {String} pos
* Preferred position for the tooltip. Possible values: "top" or "bottom".
* @return {Object}
* - {Number} top: the top offset for the tooltip.
* - {Number} height: the height to use for the tooltip container.
* - {String} computedPosition: Can differ from the preferred position depending
* on the available height). "top" or "bottom"
*/
const calculateVerticalPosition =
function (anchorRect, viewportRect, height, pos, offset) {
let {TOP, BOTTOM} = POSITION;
let {top: anchorTop, height: anchorHeight} = anchorRect;
// Translate to the available viewport space before calculating dimensions and position.
anchorTop -= viewportRect.top;
// Calculate available space for the tooltip.
let availableTop = anchorTop;
let availableBottom = viewportRect.height - (anchorTop + anchorHeight);
// Find POSITION
let keepPosition = false;
if (pos === TOP) {
keepPosition = availableTop >= height + offset;
} else if (pos === BOTTOM) {
keepPosition = availableBottom >= height + offset;
}
if (!keepPosition) {
pos = availableTop > availableBottom ? TOP : BOTTOM;
}
// Calculate HEIGHT.
let availableHeight = pos === TOP ? availableTop : availableBottom;
height = Math.min(height, availableHeight - offset);
height = Math.floor(height);
// Calculate TOP.
let top = pos === TOP ? anchorTop - height - offset : anchorTop + anchorHeight + offset;
// Translate back to absolute coordinates by re-including viewport top margin.
top += viewportRect.top;
return {top, height, computedPosition: pos};
};
/**
* Calculate the vertical position & offsets to use for the tooltip. Will attempt to
* respect the provided height and position preferences, unless the available height
* prevents this.
*
* @param {DOMRect} anchorRect
* Bounding rectangle for the anchor, relative to the tooltip document.
* @param {DOMRect} viewportRect
* Bounding rectangle for the viewport. top/left can be different from 0 if some
* space should not be used by tooltips (for instance OS toolbars, taskbars etc.).
* @param {Number} width
* Preferred width for the tooltip.
* @param {String} type
* The tooltip type (e.g. "arrow").
* @param {Number} offset
* Horizontal offset in pixels.
* @param {Boolean} isRtl
* If the anchor is in RTL, the tooltip should be aligned to the right.
* @return {Object}
* - {Number} left: the left offset for the tooltip.
* - {Number} width: the width to use for the tooltip container.
* - {Number} arrowLeft: the left offset to use for the arrow element.
*/
const calculateHorizontalPosition =
function (anchorRect, viewportRect, width, type, offset, isRtl) {
let anchorWidth = anchorRect.width;
let anchorStart = isRtl ? anchorRect.right : anchorRect.left;
// Translate to the available viewport space before calculating dimensions and position.
anchorStart -= viewportRect.left;
// Calculate WIDTH.
width = Math.min(width, viewportRect.width);
// Calculate LEFT.
// By default the tooltip is aligned with the anchor left edge. Unless this
// makes it overflow the viewport, in which case is shifts to the left.
let left = anchorStart + offset - (isRtl ? width : 0);
left = Math.min(left, viewportRect.width - width);
left = Math.max(0, left);
// Calculate ARROW LEFT (tooltip's LEFT might be updated)
let arrowLeft;
// Arrow style tooltips may need to be shifted to the left
if (type === TYPE.ARROW) {
let arrowCenter = left + ARROW_OFFSET + ARROW_WIDTH / 2;
let anchorCenter = anchorStart + anchorWidth / 2;
// If the anchor is too narrow, align the arrow and the anchor center.
if (arrowCenter > anchorCenter) {
left = Math.max(0, left - (arrowCenter - anchorCenter));
}
// Arrow's left offset relative to the anchor.
arrowLeft = Math.min(ARROW_OFFSET, (anchorWidth - ARROW_WIDTH) / 2) | 0;
// Translate the coordinate to tooltip container
arrowLeft += anchorStart - left;
// Make sure the arrow remains in the tooltip container.
arrowLeft = Math.min(arrowLeft, width - ARROW_WIDTH);
arrowLeft = Math.max(arrowLeft, 0);
}
// Translate back to absolute coordinates by re-including viewport left margin.
left += viewportRect.left;
return {left, width, arrowLeft};
};
/**
* Get the bounding client rectangle for a given node, relative to a custom
* reference element (instead of the default for getBoundingClientRect which
* is always the element's ownerDocument).
*/
const getRelativeRect = function (node, relativeTo) {
// Width and Height can be taken from the rect.
let {width, height} = node.getBoundingClientRect();
let quads = node.getBoxQuads({relativeTo});
let top = quads[0].bounds.top;
let left = quads[0].bounds.left;
// Compute right and bottom coordinates using the rest of the data.
let right = left + width;
let bottom = top + height;
return {top, right, bottom, left, width, height};
};
/**
* The HTMLTooltip can display HTML content in a tooltip popup.
*
* @param {Document} toolboxDoc
* The toolbox document to attach the HTMLTooltip popup.
* @param {Object}
* - {String} type
* Display type of the tooltip. Possible values: "normal", "arrow"
* - {Boolean} autofocus
* Defaults to false. Should the tooltip be focused when opening it.
* - {Boolean} consumeOutsideClicks
* Defaults to true. The tooltip is closed when clicking outside.
* Should this event be stopped and consumed or not.
* - {Boolean} useXulWrapper
* Defaults to false. If the tooltip is hosted in a XUL document, use a XUL panel
* in order to use all the screen viewport available.
* - {String} stylesheet
* Style sheet URL to apply to the tooltip content.
*/
function HTMLTooltip(toolboxDoc, {
type = "normal",
autofocus = false,
consumeOutsideClicks = true,
useXulWrapper = false,
stylesheet = "",
} = {}) {
EventEmitter.decorate(this);
this.doc = toolboxDoc;
this.type = type;
this.autofocus = autofocus;
this.consumeOutsideClicks = consumeOutsideClicks;
this.useXulWrapper = this._isXUL() && useXulWrapper;
// The top window is used to attach click event listeners to close the tooltip if the
// user clicks on the content page.
this.topWindow = this._getTopWindow();
this._position = null;
this._onClick = this._onClick.bind(this);
this._onXulPanelHidden = this._onXulPanelHidden.bind(this);
this._toggle = new TooltipToggle(this);
this.startTogglingOnHover = this._toggle.start.bind(this._toggle);
this.stopTogglingOnHover = this._toggle.stop.bind(this._toggle);
this.container = this._createContainer();
if (stylesheet) {
this._applyStylesheet(stylesheet);
}
if (this.useXulWrapper) {
// When using a XUL panel as the wrapper, the actual markup for the tooltip is as
// follows :
// <panel> <!-- XUL panel used to position the tooltip anywhere on screen -->
// <div> <!-- div wrapper used to isolate the tooltip container -->
// <div> <! the actual tooltip.container element -->
this.xulPanelWrapper = this._createXulPanelWrapper();
let inner = this.doc.createElementNS(XHTML_NS, "div");
inner.classList.add("tooltip-xul-wrapper-inner");
this.doc.documentElement.appendChild(this.xulPanelWrapper);
this.xulPanelWrapper.appendChild(inner);
inner.appendChild(this.container);
} else if (this._isXUL()) {
this.doc.documentElement.appendChild(this.container);
} else {
// In non-XUL context the container is ready to use as is.
this.doc.body.appendChild(this.container);
}
}
module.exports.HTMLTooltip = HTMLTooltip;
HTMLTooltip.prototype = {
/**
* The tooltip panel is the parentNode of the tooltip content provided in
* setContent().
*/
get panel() {
return this.container.querySelector(".tooltip-panel");
},
/**
* The arrow element. Might be null depending on the tooltip type.
*/
get arrow() {
return this.container.querySelector(".tooltip-arrow");
},
/**
* Retrieve the displayed position used for the tooltip. Null if the tooltip is hidden.
*/
get position() {
return this.isVisible() ? this._position : null;
},
/**
* Set the tooltip content element. The preferred width/height should also be
* specified here.
*
* @param {Element} content
* The tooltip content, should be a HTML element.
* @param {Object}
* - {Number} width: preferred width for the tooltip container. If not specified
* the tooltip container will be measured before being displayed, and the
* measured width will be used as preferred width.
* - {Number} height: optional, preferred height for the tooltip container. If
* not specified, the tooltip will be able to use all the height available.
*/
setContent: function (content, {width = "auto", height = Infinity} = {}) {
this.preferredWidth = width;
this.preferredHeight = height;
this.panel.innerHTML = "";
this.panel.appendChild(content);
},
/**
* Show the tooltip next to the provided anchor element. A preferred position
* can be set. The event "shown" will be fired after the tooltip is displayed.
*
* @param {Element} anchor
* The reference element with which the tooltip should be aligned
* @param {Object}
* - {String} position: optional, possible values: top|bottom
* If layout permits, the tooltip will be displayed on top/bottom
* of the anchor. If ommitted, the tooltip will be displayed where
* more space is available.
* - {Number} x: optional, horizontal offset between the anchor and the tooltip
* - {Number} y: optional, vertical offset between the anchor and the tooltip
*/
show: Task.async(function* (anchor, {position, x = 0, y = 0} = {}) {
// Get anchor geometry
let anchorRect = getRelativeRect(anchor, this.doc);
if (this.useXulWrapper) {
anchorRect = this._convertToScreenRect(anchorRect);
}
// Get viewport size
let viewportRect = this._getViewportRect();
let themeHeight = EXTRA_HEIGHT[this.type] + 2 * EXTRA_BORDER[this.type];
let preferredHeight = this.preferredHeight + themeHeight;
let {top, height, computedPosition} =
calculateVerticalPosition(anchorRect, viewportRect, preferredHeight, position, y);
this._position = computedPosition;
// Apply height before measuring the content width (if width="auto").
let isTop = computedPosition === POSITION.TOP;
this.container.classList.toggle("tooltip-top", isTop);
this.container.classList.toggle("tooltip-bottom", !isTop);
// If the preferred height is set to Infinity, the tooltip container should grow based
// on its content's height and use as much height as possible.
this.container.classList.toggle("tooltip-flexible-height",
this.preferredHeight === Infinity);
this.container.style.height = height + "px";
let preferredWidth;
if (this.preferredWidth === "auto") {
preferredWidth = this._measureContainerWidth();
} else {
let themeWidth = 2 * EXTRA_BORDER[this.type];
preferredWidth = this.preferredWidth + themeWidth;
}
let anchorWin = anchor.ownerDocument.defaultView;
let isRtl = anchorWin.getComputedStyle(anchor).direction === "rtl";
let {left, width, arrowLeft} = calculateHorizontalPosition(
anchorRect, viewportRect, preferredWidth, this.type, x, isRtl);
this.container.style.width = width + "px";
if (this.type === TYPE.ARROW) {
this.arrow.style.left = arrowLeft + "px";
}
if (this.useXulWrapper) {
yield this._showXulWrapperAt(left, top);
} else {
this.container.style.left = left + "px";
this.container.style.top = top + "px";
}
this.container.classList.add("tooltip-visible");
// Keep a pointer on the focused element to refocus it when hiding the tooltip.
this._focusedElement = this.doc.activeElement;
this.doc.defaultView.clearTimeout(this.attachEventsTimer);
this.attachEventsTimer = this.doc.defaultView.setTimeout(() => {
this._maybeFocusTooltip();
// Updated the top window reference each time in case the host changes.
this.topWindow = this._getTopWindow();
this.topWindow.addEventListener("click", this._onClick, true);
this.emit("shown");
}, 0);
}),
/**
* Calculate the rect of the viewport that limits the tooltip dimensions. When using a
* XUL panel wrapper, the viewport will be able to use the whole screen (excluding space
* reserved by the OS for toolbars etc.). Otherwise, the viewport is limited to the
* tooltip's document.
*
* @return {Object} DOMRect-like object with the Number properties: top, right, bottom,
* left, width, height
*/
_getViewportRect: function () {
if (this.useXulWrapper) {
// availLeft/Top are the coordinates first pixel available on the screen for
// applications (excluding space dedicated for OS toolbars, menus etc...)
// availWidth/Height are the dimensions available to applications excluding all
// the OS reserved space
let {availLeft, availTop, availHeight, availWidth} = this.doc.defaultView.screen;
return {
top: availTop,
right: availLeft + availWidth,
bottom: availTop + availHeight,
left: availLeft,
width: availWidth,
height: availHeight,
};
}
return this.doc.documentElement.getBoundingClientRect();
},
_measureContainerWidth: function () {
let xulParent = this.container.parentNode;
if (this.useXulWrapper && !this.isVisible()) {
// Move the container out of the XUL Panel to measure it.
this.doc.documentElement.appendChild(this.container);
}
this.container.classList.add("tooltip-hidden");
this.container.style.width = "auto";
let width = this.container.getBoundingClientRect().width;
this.container.classList.remove("tooltip-hidden");
if (this.useXulWrapper && !this.isVisible()) {
xulParent.appendChild(this.container);
}
return width;
},
/**
* Hide the current tooltip. The event "hidden" will be fired when the tooltip
* is hidden.
*/
hide: Task.async(function* () {
this.doc.defaultView.clearTimeout(this.attachEventsTimer);
if (!this.isVisible()) {
this.emit("hidden");
return;
}
this.topWindow.removeEventListener("click", this._onClick, true);
this.container.classList.remove("tooltip-visible");
if (this.useXulWrapper) {
yield this._hideXulWrapper();
}
this.emit("hidden");
let tooltipHasFocus = this.container.contains(this.doc.activeElement);
if (tooltipHasFocus && this._focusedElement) {
this._focusedElement.focus();
this._focusedElement = null;
}
}),
/**
* Check if the tooltip is currently displayed.
* @return {Boolean} true if the tooltip is visible
*/
isVisible: function () {
return this.container.classList.contains("tooltip-visible");
},
/**
* Destroy the tooltip instance. Hide the tooltip if displayed, remove the
* tooltip container from the document.
*/
destroy: function () {
this.hide();
this.container.remove();
if (this.xulPanelWrapper) {
this.xulPanelWrapper.remove();
}
},
_createContainer: function () {
let container = this.doc.createElementNS(XHTML_NS, "div");
container.setAttribute("type", this.type);
container.classList.add("tooltip-container");
let html = '<div class="tooltip-filler"></div>';
html += '<div class="tooltip-panel"></div>';
if (this.type === TYPE.ARROW) {
html += '<div class="tooltip-arrow"></div>';
}
container.innerHTML = html;
return container;
},
_onClick: function (e) {
if (this._isInTooltipContainer(e.target)) {
return;
}
this.hide();
if (this.consumeOutsideClicks && e.button === 0) {
// Consume only left click events (button === 0).
e.preventDefault();
e.stopPropagation();
}
},
_isInTooltipContainer: function (node) {
// Check if the target is the tooltip arrow.
if (this.arrow && this.arrow === node) {
return true;
}
let tooltipWindow = this.panel.ownerDocument.defaultView;
let win = node.ownerDocument.defaultView;
// Check if the tooltip panel contains the node if they live in the same document.
if (win === tooltipWindow) {
return this.panel.contains(node);
}
// Check if the node window is in the tooltip container.
while (win.parent && win.parent !== win) {
if (win.parent === tooltipWindow) {
// If the parent window is the tooltip window, check if the tooltip contains
// the current frame element.
return this.panel.contains(win.frameElement);
}
win = win.parent;
}
return false;
},
_onXulPanelHidden: function () {
if (this.isVisible()) {
this.hide();
}
},
/**
* If the tootlip is configured to autofocus and a focusable element can be found,
* focus it.
*/
_maybeFocusTooltip: function () {
// Simplied selector targetting elements that can receive the focus, full version at
// http://stackoverflow.com/questions/1599660/which-html-elements-can-receive-focus .
let focusableSelector = "a, button, iframe, input, select, textarea";
let focusableElement = this.panel.querySelector(focusableSelector);
if (this.autofocus && focusableElement) {
focusableElement.focus();
}
},
_getTopWindow: function () {
return this.doc.defaultView.top;
},
/**
* Check if the tooltip's owner document is a XUL document.
*/
_isXUL: function () {
return this.doc.documentElement.namespaceURI === XUL_NS;
},
_createXulPanelWrapper: function () {
let panel = this.doc.createElementNS(XUL_NS, "panel");
// XUL panel is only a way to display DOM elements outside of the document viewport,
// so disable all features that impact the behavior.
panel.setAttribute("animate", false);
panel.setAttribute("consumeoutsideclicks", false);
panel.setAttribute("noautofocus", true);
panel.setAttribute("ignorekeys", true);
panel.setAttribute("tooltip", "aHTMLTooltip");
// Use type="arrow" to prevent side effects (see Bug 1285206)
panel.setAttribute("type", "arrow");
panel.setAttribute("level", "top");
panel.setAttribute("class", "tooltip-xul-wrapper");
return panel;
},
_showXulWrapperAt: function (left, top) {
this.xulPanelWrapper.addEventListener("popuphidden", this._onXulPanelHidden);
let onPanelShown = listenOnce(this.xulPanelWrapper, "popupshown");
this.xulPanelWrapper.openPopupAtScreen(left, top, false);
return onPanelShown;
},
_hideXulWrapper: function () {
this.xulPanelWrapper.removeEventListener("popuphidden", this._onXulPanelHidden);
if (this.xulPanelWrapper.state === "closed") {
// XUL panel is already closed, resolve immediately.
return Promise.resolve();
}
let onPanelHidden = listenOnce(this.xulPanelWrapper, "popuphidden");
this.xulPanelWrapper.hidePopup();
return onPanelHidden;
},
/**
* Convert from coordinates relative to the tooltip's document, to coordinates relative
* to the "available" screen. By "available" we mean the screen, excluding the OS bars
* display on screen edges.
*/
_convertToScreenRect: function ({left, top, width, height}) {
// mozInnerScreenX/Y are the coordinates of the top left corner of the window's
// viewport, excluding chrome UI.
left += this.doc.defaultView.mozInnerScreenX;
top += this.doc.defaultView.mozInnerScreenY;
return {top, right: left + width, bottom: top + height, left, width, height};
},
/**
* Apply a scoped stylesheet to the container so that this css file only
* applies to it.
*/
_applyStylesheet: function (url) {
let style = this.doc.createElementNS(XHTML_NS, "style");
style.setAttribute("scoped", "true");
url = url.replace(/"/g, "\\\"");
style.textContent = `@import url("${url}");`;
this.container.appendChild(style);
}
};
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