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/* vim: set ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
// Tests the integration between CubicBezierWidget and CubicBezierPresets
const {CubicBezierWidget} =
require("devtools/client/shared/widgets/CubicBezierWidget");
const {PRESETS} = require("devtools/client/shared/widgets/CubicBezierPresets");
const TEST_URI = `data:text/html,<div id="cubic-bezier-container" />`;
add_task(function* () {
let [host, win, doc] = yield createHost("bottom", TEST_URI);
let container = doc.querySelector("#cubic-bezier-container");
let w = new CubicBezierWidget(container,
PRESETS["ease-in"]["ease-in-sine"]);
w.presets.refreshMenu(PRESETS["ease-in"]["ease-in-sine"]);
let rect = w.curve.getBoundingClientRect();
rect.graphTop = rect.height * w.bezierCanvas.padding[0];
yield adjustingBezierUpdatesPreset(w, win, doc, rect);
yield selectingPresetUpdatesBezier(w, win, doc, rect);
w.destroy();
host.destroy();
});
function* adjustingBezierUpdatesPreset(widget, win, doc, rect) {
info("Checking that changing the bezier refreshes the preset menu");
is(widget.presets.activeCategory,
doc.querySelector("#ease-in"),
"The selected category is ease-in");
is(widget.presets._activePreset,
doc.querySelector("#ease-in-sine"),
"The selected preset is ease-in-sine");
info("Generating custom bezier curve by dragging");
widget._onPointMouseDown({target: widget.p1});
doc.onmousemove({pageX: rect.left, pageY: rect.graphTop});
doc.onmouseup();
is(widget.presets.activeCategory,
doc.querySelector("#ease-in"),
"The selected category is still ease-in");
is(widget.presets._activePreset, null,
"There is no active preset");
}
function* selectingPresetUpdatesBezier(widget, win, doc, rect) {
info("Checking that selecting a preset updates bezier curve");
info("Listening for the new coordinates event");
let onNewCoordinates = widget.presets.once("new-coordinates");
let onUpdated = widget.once("updated");
info("Click a preset");
let preset = doc.querySelector("#ease-in-sine");
widget.presets._onPresetClick({currentTarget: preset});
yield onNewCoordinates;
ok(true, "The preset widget fired the new-coordinates event");
let bezier = yield onUpdated;
ok(true, "The bezier canvas fired the updated event");
is(bezier.P1[0], preset.coordinates[0], "The new P1 time coordinate is correct");
is(bezier.P1[1], preset.coordinates[1], "The new P1 progress coordinate is correct");
is(bezier.P2[0], preset.coordinates[2], "P2 time coordinate is correct ");
is(bezier.P2[1], preset.coordinates[3], "P2 progress coordinate is correct");
}
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