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/* vim: set ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
add_task(function* setup() {
yield SpecialPowers.pushPrefEnv({
set: [["dom.ipc.processCount", 1]]
});
});
// Test that the spacebar key press toggles the toggleAll button state
// when a node with no animation is selected.
// This test doesn't need to test if animations actually pause/resume
// because there's an other test that does this :
// browser_animation_toggle_button_toggles_animation.js
add_task(function* () {
yield addTab(URL_ROOT + "doc_simple_animation.html");
let {panel, inspector, window, controller} = yield openAnimationInspector();
let {toggleAllButtonEl} = panel;
// select a node without animations
yield selectNodeAndWaitForAnimations(".still", inspector);
// ensure the focus is on the animation panel
window.focus();
info("Simulate spacebar stroke and check toggleAll button" +
" is in paused state");
// sending the key will lead to a ALL_ANIMATIONS_TOGGLED_EVENT
let onToggled = once(controller, controller.ALL_ANIMATIONS_TOGGLED_EVENT);
EventUtils.sendKey("SPACE", window);
yield onToggled;
ok(toggleAllButtonEl.classList.contains("paused"),
"The toggle all button is in its paused state");
info("Simulate spacebar stroke and check toggleAll button" +
" is in playing state");
// sending the key will lead to a ALL_ANIMATIONS_TOGGLED_EVENT
onToggled = once(controller, controller.ALL_ANIMATIONS_TOGGLED_EVENT);
EventUtils.sendKey("SPACE", window);
yield onToggled;
ok(!toggleAllButtonEl.classList.contains("paused"),
"The toggle all button is in its playing state again");
});
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