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/* vim: set ts=2 et sw=2 tw=80: */
/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
"use strict";
requestLongerTimeout(2);
// Test that the update of the animation panel participate in the
// inspector-updated event. This means that the test verifies that the
// inspector-updated event is emitted *after* the animation panel is ready.
add_task(function* () {
yield addTab(URL_ROOT + "doc_simple_animation.html");
let {inspector, panel, controller} = yield openAnimationInspector();
info("Listen for the players-updated, ui-updated and " +
"inspector-updated events");
let receivedEvents = [];
controller.once(controller.PLAYERS_UPDATED_EVENT, () => {
receivedEvents.push(controller.PLAYERS_UPDATED_EVENT);
});
panel.once(panel.UI_UPDATED_EVENT, () => {
receivedEvents.push(panel.UI_UPDATED_EVENT);
});
inspector.once("inspector-updated", () => {
receivedEvents.push("inspector-updated");
});
info("Selecting an animated node");
let node = yield getNodeFront(".animated", inspector);
yield selectNodeAndWaitForAnimations(node, inspector);
info("Check that all events were received");
// Only assert that the inspector-updated event is last, the order of the
// first 2 events is irrelevant.
is(receivedEvents.length, 3, "3 events were received");
is(receivedEvents[2], "inspector-updated",
"The third event received was the inspector-updated event");
ok(receivedEvents.indexOf(controller.PLAYERS_UPDATED_EVENT) !== -1,
"The players-updated event was received");
ok(receivedEvents.indexOf(panel.UI_UPDATED_EVENT) !== -1,
"The ui-updated event was received");
});
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