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path: root/parser/html/nsHtml5ElementName.cpp
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* Regenerate Parser for 483155Gaming4JC2020-01-26-720/+741
* Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with...Gaming4JC2020-01-26-89/+88
* Bug 1366241 - Change memory layout of element name and attribute name hashes ...Gaming4JC2020-01-26-397/+397
* Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.Gaming4JC2020-01-26-437/+401
* Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a...Gaming4JC2020-01-26-4/+3
* Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter...Gaming4JC2020-01-26-20/+13
* Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements.Gaming4JC2020-01-26-1332/+1317
* Bug 1352082 - Avoid shifting a signed integer left in C++.Gaming4JC2020-01-26-3/+3
* Regenerate nsHtml5*.cpp files from java htmlparser sourcesMatt A. Tobin2020-01-16-14/+15
* Reinstate the java->c++ source, generator code + documentation.wolfbeast2020-01-13-0/+5
* Bug 1322938 - Make the HTML tree builder aware of <dialog>.Gaming4JC2020-01-07-213/+217
* Remove HTML5 parser java docs and generation code.wolfbeast2019-09-04-5/+0
* Belatedly fix html5 parser attribution for files not covered by the MPL.wolfbeast2019-09-04-0/+1
* Introduce a new non-heap-allocated type for holding nsStringBuffer* in the HT...win7-72019-07-05-1/+1
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+1743