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* Bug 1405821 - Move microtask handling to CycleCollectedJSContextGaming4JC2020-01-26-83/+37
* Bug 1419643 - Don't need to lookup custom element definition for a non-custom...Gaming4JC2020-01-26-5/+8
* Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen...Gaming4JC2020-01-26-4/+14
* Bug 1396620 - Part 2: Fix compartment mismatch crash when doing old prototype...Gaming4JC2020-01-26-0/+4
* Bug 1396620 - Part 1: Remove created callback for custom elementsGaming4JC2020-01-26-240/+22
* Bug 1400762 - Make dom.webcomponents.enabled pref doesn't control CustomEleme...Gaming4JC2020-01-26-4/+3
* Bug 1405335 - Remove custom element attached and detached callbacks validatio...Gaming4JC2020-01-26-5/+1
* Bug 1406325 - Part 5: Implement try to upgrade.Gaming4JC2020-01-26-14/+121
* Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...Gaming4JC2020-01-26-110/+29
* Bug 1406325 - Part 3: Refactor custom elements clone a node.Gaming4JC2020-01-26-25/+19
* Bug 1406325 - Part 2: Set CustomElementData when cloning a node.Gaming4JC2020-01-26-4/+70
* Bug 1406325 - Part 1: Make sure custom element state is custom before sending...Gaming4JC2020-01-26-5/+14
* Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat...Gaming4JC2020-01-26-59/+31
* Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.Gaming4JC2020-01-26-33/+92
* Bug 1378079 - Part 2: Introduce throw-on-dynamic-markup-insertion counter.Gaming4JC2020-01-26-1/+54
* Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...Gaming4JC2020-01-26-31/+52
* Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure...Gaming4JC2020-01-26-0/+15
* Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...Gaming4JC2020-01-26-19/+7
* Bug 1406297 - Fix Document.createElement must report an exception.Gaming4JC2020-01-26-9/+13
* Bug 1319342 - Clone a node should enqueue an upgrade reaction.Gaming4JC2020-01-26-60/+23
* Bug 1121994 - Implement adopted callback for custom elements.Gaming4JC2020-01-26-11/+76
* Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).Gaming4JC2020-01-26-22/+28
* Bug 1334043 - Part 3: Update tests for connected callback.Gaming4JC2020-01-26-6/+6
* Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.Gaming4JC2020-01-26-75/+41
* Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ...Gaming4JC2020-01-26-25/+27
* Bug 1392970 - Part 2: Get CustomElementDefinition from CustomElementData when...Gaming4JC2020-01-26-46/+26
* Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ...Gaming4JC2020-01-26-50/+141
* Bug 1301024 - Part 2: Implement create an element steps.Gaming4JC2020-01-26-5/+129
* Bug 1301024 - Part 1: Set CreateElement/CreateElementNS is attribute.Gaming4JC2020-01-26-0/+8
* Bug 1332233 - prevent resource leak in CustomElementRegistry::Define.Gaming4JC2020-01-26-8/+9
* Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ...Gaming4JC2020-01-26-43/+197
* Bug 1334051 - Part 1: Include namespace in attributeChangedCallback.Gaming4JC2020-01-26-4/+15
* Bug 1299363 - Part 5-2: Implement new upgrade steps.Gaming4JC2020-01-26-35/+177
* Bug 1299363 - Part 5-1: Make the constructor created by document.registerElem...Gaming4JC2020-01-26-43/+54
* Bug 1353647 - Fix the custom elements v0 upgrade inconsistency;Gaming4JC2020-01-26-15/+25
* Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead.Gaming4JC2020-01-26-14/+18
* Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates.Gaming4JC2020-01-26-5/+3
* Bug 1299363 - Part 2: Allow prototype swizzling in html constructor.Gaming4JC2020-01-26-4/+20
* Bug 1299363 - Part 1: Implement construction stack.Gaming4JC2020-01-26-13/+30
* Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.Gaming4JC2020-01-26-136/+101
* Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...Gaming4JC2020-01-26-3/+8
* Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.Gaming4JC2020-01-26-0/+4
* Bug 1315885 - Part 1: Add ShadowRoot CEReactions annotation.Gaming4JC2020-01-26-1/+1
* Bug 1340027 - Part 5: Add XSLTProcessor CEReactions annotation.Gaming4JC2020-01-26-2/+2
* Bug 1340027 - Part 4: Add DOM parsing CEReactions annotation.Gaming4JC2020-01-26-4/+4
* Bug 1340027 - Part 3: Add CSSStyleDeclaration CEReactions annotation.Gaming4JC2020-01-26-3/+3
* Bug 1340027 - Part 2: Add HTML CEReactions annotation.Gaming4JC2020-01-26-359/+398
* Bug 1340027 - Part 1: Add DOM CEReactions annotation.Gaming4JC2020-01-26-42/+42
* Bug 1377993 - Make node slots less memory hungry in common cases.Gaming4JC2020-01-26-178/+203
* Bug 1347634 - GetCustomElementData and SetCustomElementData don't need to be ...Gaming4JC2020-01-26-52/+32