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path: root/dom/base/CustomElementRegistry.h
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* Bug 1430951 - Avoid element name atomizing to improve performance of LookupCu...Gaming4JC2020-01-26-1/+1
* Bug 1421544 - Lazy push/pop CustomElementReactionsStack entry;Gaming4JC2020-01-26-15/+76
* Bug 1419305 - Part 1: Use MicroTask on CustomElements correctlyGaming4JC2020-01-26-5/+5
* Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen...Gaming4JC2020-01-26-2/+11
* Bug 1396620 - Part 1: Remove created callback for custom elementsGaming4JC2020-01-26-10/+1
* Bug 1406325 - Part 5: Implement try to upgrade.Gaming4JC2020-01-26-9/+15
* Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re...Gaming4JC2020-01-26-11/+6
* Bug 1410790 - Add more assertion in CustomElementData::SetCustomElementDefini...Gaming4JC2020-01-26-15/+8
* Bug 1352290 - Add assertion to CustomElementReactionsStack::Enqueue to ensure...Gaming4JC2020-01-26-0/+13
* Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...Gaming4JC2020-01-26-14/+5
* Bug 1121994 - Implement adopted callback for custom elements.Gaming4JC2020-01-26-1/+18
* Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).Gaming4JC2020-01-26-2/+3
* Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.Gaming4JC2020-01-26-20/+13
* Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ...Gaming4JC2020-01-26-2/+25
* Bug 1301024 - Part 2: Implement create an element steps.Gaming4JC2020-01-26-1/+1
* Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ...Gaming4JC2020-01-26-1/+15
* Bug 1334051 - Part 1: Include namespace in attributeChangedCallback.Gaming4JC2020-01-26-0/+1
* Bug 1299363 - Part 5-2: Implement new upgrade steps.Gaming4JC2020-01-26-7/+23
* Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead.Gaming4JC2020-01-26-2/+2
* Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates.Gaming4JC2020-01-26-2/+1
* Bug 1299363 - Part 1: Implement construction stack.Gaming4JC2020-01-26-2/+4
* Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.Gaming4JC2020-01-26-27/+40
* Bug 1325279 - Put the reaction queue in CustomElementData structure instead o...Gaming4JC2020-01-26-12/+9
* Bug 1359346 - Implement custom element state;Gaming4JC2020-01-26-0/+13
* Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ...Gaming4JC2020-01-26-3/+10
* Bug 1347446 - Move custom element reactions stack to DocGroup.Gaming4JC2020-01-26-70/+87
* Bug 1341693 - Don't need to check GetDocShell() when creating CustomElementRe...Gaming4JC2020-01-26-4/+3
* Bug 1309184 - Implement upgrade reaction for custom element reactions.Gaming4JC2020-01-26-0/+110
* Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute for...Gaming4JC2020-01-26-0/+7
* Bug 1274159 - Part 1: Support looking up definitions by using constructor as ...Gaming4JC2020-01-26-1/+14
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+259