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-rw-r--r--widget/windows/WinCompositorWidget.cpp8
-rw-r--r--widget/windows/WinCompositorWidget.h4
-rw-r--r--widget/windows/nsLookAndFeel.cpp3
-rw-r--r--widget/windows/nsWindow.cpp16
-rw-r--r--widget/windows/nsWindowGfx.cpp2
5 files changed, 23 insertions, 10 deletions
diff --git a/widget/windows/WinCompositorWidget.cpp b/widget/windows/WinCompositorWidget.cpp
index f660bd019..99ce67573 100644
--- a/widget/windows/WinCompositorWidget.cpp
+++ b/widget/windows/WinCompositorWidget.cpp
@@ -22,6 +22,7 @@ using namespace mozilla::gfx;
WinCompositorWidget::WinCompositorWidget(const CompositorWidgetInitData& aInitData)
: mWidgetKey(aInitData.widgetKey()),
mWnd(reinterpret_cast<HWND>(aInitData.hWnd())),
+ mTransparentSurfaceLock("mTransparentSurfaceLock"),
mTransparencyMode(static_cast<nsTransparencyMode>(aInitData.transparencyMode())),
mMemoryDC(nullptr),
mCompositeDC(nullptr),
@@ -39,6 +40,7 @@ WinCompositorWidget::WinCompositorWidget(const CompositorWidgetInitData& aInitDa
void
WinCompositorWidget::OnDestroyWindow()
{
+ MutexAutoLock lock(mTransparentSurfaceLock);
mTransparentSurface = nullptr;
mMemoryDC = nullptr;
}
@@ -75,6 +77,8 @@ WinCompositorWidget::GetClientSize()
already_AddRefed<gfx::DrawTarget>
WinCompositorWidget::StartRemoteDrawing()
{
+ MutexAutoLock lock(mTransparentSurfaceLock);
+
MOZ_ASSERT(!mCompositeDC);
RefPtr<gfxASurface> surf;
@@ -229,6 +233,7 @@ WinCompositorWidget::LeavePresentLock()
RefPtr<gfxASurface>
WinCompositorWidget::EnsureTransparentSurface()
{
+ mTransparentSurfaceLock.AssertCurrentThreadOwns();
MOZ_ASSERT(mTransparencyMode == eTransparencyTransparent);
IntSize size = GetClientSize().ToUnknownSize();
@@ -245,6 +250,7 @@ WinCompositorWidget::EnsureTransparentSurface()
void
WinCompositorWidget::CreateTransparentSurface(const gfx::IntSize& aSize)
{
+ mTransparentSurfaceLock.AssertCurrentThreadOwns();
MOZ_ASSERT(!mTransparentSurface && !mMemoryDC);
RefPtr<gfxWindowsSurface> surface = new gfxWindowsSurface(aSize, SurfaceFormat::A8R8G8B8_UINT32);
mTransparentSurface = surface;
@@ -254,6 +260,7 @@ WinCompositorWidget::CreateTransparentSurface(const gfx::IntSize& aSize)
void
WinCompositorWidget::UpdateTransparency(nsTransparencyMode aMode)
{
+ MutexAutoLock lock(mTransparentSurfaceLock);
if (mTransparencyMode == aMode) {
return;
}
@@ -270,6 +277,7 @@ WinCompositorWidget::UpdateTransparency(nsTransparencyMode aMode)
void
WinCompositorWidget::ClearTransparentWindow()
{
+ MutexAutoLock lock(mTransparentSurfaceLock);
if (!mTransparentSurface) {
return;
}
diff --git a/widget/windows/WinCompositorWidget.h b/widget/windows/WinCompositorWidget.h
index 9661cab45..1689a8641 100644
--- a/widget/windows/WinCompositorWidget.h
+++ b/widget/windows/WinCompositorWidget.h
@@ -10,6 +10,7 @@
#include "gfxASurface.h"
#include "mozilla/gfx/CriticalSection.h"
#include "mozilla/gfx/Point.h"
+#include "mozilla/Mutex.h"
#include "nsIWidget.h"
class nsWindow;
@@ -83,6 +84,8 @@ public:
return mWnd;
}
+ mozilla::Mutex& GetTransparentSurfaceLock() { return mTransparentSurfaceLock; }
+
private:
HDC GetWindowSurface();
void FreeWindowSurface(HDC dc);
@@ -95,6 +98,7 @@ private:
gfx::CriticalSection mPresentLock;
// Transparency handling.
+ mozilla::Mutex mTransparentSurfaceLock;
nsTransparencyMode mTransparencyMode;
RefPtr<gfxASurface> mTransparentSurface;
HDC mMemoryDC;
diff --git a/widget/windows/nsLookAndFeel.cpp b/widget/windows/nsLookAndFeel.cpp
index 97f81abfd..a907622d9 100644
--- a/widget/windows/nsLookAndFeel.cpp
+++ b/widget/windows/nsLookAndFeel.cpp
@@ -11,7 +11,6 @@
#include "nsUXThemeConstants.h"
#include "gfxFont.h"
#include "WinUtils.h"
-#include "mozilla/Telemetry.h"
#include "mozilla/WindowsVersion.h"
#include "gfxFontConstants.h"
@@ -65,8 +64,6 @@ nsLookAndFeel::nsLookAndFeel()
: nsXPLookAndFeel()
, mUseAccessibilityTheme(0)
{
- mozilla::Telemetry::Accumulate(mozilla::Telemetry::TOUCH_ENABLED_DEVICE,
- WinUtils::IsTouchDeviceSupportPresent());
}
nsLookAndFeel::~nsLookAndFeel()
diff --git a/widget/windows/nsWindow.cpp b/widget/windows/nsWindow.cpp
index b2bb59bd3..122d18686 100644
--- a/widget/windows/nsWindow.cpp
+++ b/widget/windows/nsWindow.cpp
@@ -366,6 +366,9 @@ static const int32_t kResizableBorderMinSize = 3;
// Cached pointer events enabler value, True if pointer events are enabled.
static bool gIsPointerEventsEnabled = false;
+// Cached scroll outside menu enabler value, True if scrolling is allowed.
+static bool gIsScrollingOutsideEnabled = false;
+
// We should never really try to accelerate windows bigger than this. In some
// cases this might lead to no D3D9 acceleration where we could have had it
// but D3D9 does not reliably report when it supports bigger windows. 8192
@@ -665,6 +668,10 @@ nsWindow::nsWindow()
Preferences::AddBoolVarCache(&gIsPointerEventsEnabled,
"dom.w3c_pointer_events.enabled",
gIsPointerEventsEnabled);
+ Preferences::AddBoolVarCache(&gIsScrollingOutsideEnabled,
+ "ui.menu.allow_content_scroll",
+ gIsScrollingOutsideEnabled);
+
} // !sInstanceCount
mIdleService = nullptr;
@@ -4225,10 +4232,6 @@ nsWindow::DispatchMouseEvent(EventMessage aEventMessage, WPARAM wParam,
}
if (WinUtils::GetIsMouseFromTouch(aEventMessage)) {
- if (aEventMessage == eMouseDown) {
- Telemetry::Accumulate(Telemetry::FX_TOUCH_USED, 1);
- }
-
if (mTouchWindow) {
// If mTouchWindow is true, then we must have APZ enabled and be
// feeding it raw touch events. In that case we don't need to
@@ -6743,8 +6746,6 @@ bool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam)
bool endFeedback = true;
if (mGesture.PanDeltaToPixelScroll(wheelEvent)) {
- mozilla::Telemetry::Accumulate(mozilla::Telemetry::SCROLL_INPUT_METHODS,
- (uint32_t) ScrollInputMethod::MainThreadTouch);
DispatchEvent(&wheelEvent, status);
}
@@ -7703,7 +7704,8 @@ nsWindow::DealWithPopups(HWND aWnd, UINT aMessage,
break;
}
}
- return consumeRollupEvent;
+ // Consume event if appropriate unless overridden.
+ return consumeRollupEvent && !gIsScrollingOutsideEnabled;
case WM_ACTIVATEAPP:
break;
diff --git a/widget/windows/nsWindowGfx.cpp b/widget/windows/nsWindowGfx.cpp
index a88631f89..9b303a0f2 100644
--- a/widget/windows/nsWindowGfx.cpp
+++ b/widget/windows/nsWindowGfx.cpp
@@ -320,6 +320,8 @@ bool nsWindow::OnPaint(HDC aDC, uint32_t aNestingLevel)
#if defined(MOZ_XUL)
// don't support transparency for non-GDI rendering, for now
if (eTransparencyTransparent == mTransparencyMode) {
+ // This mutex needs to be held when EnsureTransparentSurface is called.
+ MutexAutoLock lock(mBasicLayersSurface->GetTransparentSurfaceLock());
targetSurface = mBasicLayersSurface->EnsureTransparentSurface();
}
#endif