diff options
Diffstat (limited to 'testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL2Tests/get_active_attribute/brick_vec.vert')
-rw-r--r-- | testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL2Tests/get_active_attribute/brick_vec.vert | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL2Tests/get_active_attribute/brick_vec.vert b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL2Tests/get_active_attribute/brick_vec.vert new file mode 100644 index 000000000..cbb971545 --- /dev/null +++ b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL2Tests/get_active_attribute/brick_vec.vert @@ -0,0 +1,65 @@ + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + + +attribute vec4 gtf_Vertex; +attribute vec3 gtf_Normal; +attribute float myAttrib1f; +attribute vec2 myAttrib2f; +attribute vec3 myAttrib3f; +attribute vec4 myAttrib4f; + +uniform mat3 gtf_NormalMatrix; +varying float lightIntensity; +varying vec3 Position; +uniform vec3 LightPosition; + +uniform mat4 gtf_ModelViewMatrix; +uniform mat4 gtf_ModelViewProjectionMatrix; + +const float specularContribution = 0.7; +const float diffuseContribution = (1.0 - specularContribution); + +void main(void) { + vec4 pos = gtf_ModelViewMatrix * gtf_Vertex; + Position = vec3(gtf_Vertex); + vec3 tnorm = normalize(gtf_NormalMatrix * gtf_Normal); + vec3 lightVec = normalize(LightPosition - vec3(pos)); + vec3 reflectVec = reflect(lightVec, tnorm); + vec3 viewVec = normalize(vec3(pos)); + + float f = myAttrib1f + myAttrib2f[0] + myAttrib3f[0] + myAttrib4f[0]; + + float spec = clamp(dot(reflectVec, viewVec), f, 1.0); + //float spec = clamp(dot(reflectVec, viewVec), myAttribute1, myAttribute2); + spec = spec * spec; + spec = spec * spec; + spec = spec * spec; + spec = spec * spec; + + lightIntensity = diffuseContribution * dot(lightVec, tnorm) + + specularContribution * spec; + + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} |