diff options
Diffstat (limited to 'testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/swizzlers/vec3_grb_1vec3_vert.vert')
-rw-r--r-- | testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/swizzlers/vec3_grb_1vec3_vert.vert | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/swizzlers/vec3_grb_1vec3_vert.vert b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/swizzlers/vec3_grb_1vec3_vert.vert new file mode 100644 index 000000000..1b87fd842 --- /dev/null +++ b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/swizzlers/vec3_grb_1vec3_vert.vert @@ -0,0 +1,39 @@ + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + vec4 lightloc = gtf_Vertex; + vec3 m = lightloc.rgb; + vec3 t = m.grb; + vec4 a = vec4(t.g, t.r, t.b, lightloc.a); + color = gtf_Color; + gl_Position = gtf_ModelViewProjectionMatrix * a; +} |