diff options
Diffstat (limited to 'testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/mat/mat2_2vec2_frag.frag')
-rw-r--r-- | testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/mat/mat2_2vec2_frag.frag | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/mat/mat2_2vec2_frag.frag b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/mat/mat2_2vec2_frag.frag new file mode 100644 index 000000000..431b64717 --- /dev/null +++ b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/mat/mat2_2vec2_frag.frag @@ -0,0 +1,43 @@ + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +void main (void) +{ + mat2 m = mat2(color.rg, color.ba); + vec4 black = vec4(0.0, 0.0, 0.0, 1.0); + vec4 result = vec4(1.0, 1.0, 1.0, 1.0); + + if(m[0][0] != color.r) result = black; + if(m[0][1] != color.g) result = black; + if(m[1][0] != color.b) result = black; + if(m[1][1] != color.a) result = black; + + gl_FragColor = result; +} |