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-rw-r--r--testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectPreprocess9_frag.frag49
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diff --git a/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectPreprocess9_frag.frag b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectPreprocess9_frag.frag
new file mode 100644
index 000000000..6ffb88377
--- /dev/null
+++ b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectPreprocess9_frag.frag
@@ -0,0 +1,49 @@
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+#define t1 2.3333333333333333
+#define t2 (0.978293600-1.0)
+#define t3 .9090909090
+#define t4 26578235.000000083487
+#define t5 78e-03
+#define t6 78.100005E+05
+#define t7 6278.78e-5
+
+void main(void){
+ float tes=2e-3;
+ float test=3.2e-5;
+ float test1=0.99995500;
+ float test2=6789.983;
+
+ test = t1+t2;
+ test = t3-t4;
+ tes = t5 * t6;
+ test2 = t7;
+
+ gl_FragColor = vec4(test, tes, test1, test2);
+}