diff options
Diffstat (limited to 'testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectParseTest_frag.frag')
-rw-r--r-- | testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectParseTest_frag.frag | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectParseTest_frag.frag b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectParseTest_frag.frag new file mode 100644 index 000000000..b126aba5e --- /dev/null +++ b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/CorrectParseTest_frag.frag @@ -0,0 +1,43 @@ + +/* +** Copyright (c) 2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +struct s{ + float f; + vec3 v; +} s1 ; +void main() +{ + vec4 v = vec4(float(vec2(1,2)), 5,6,7); // 1, 5, 6, 7 + vec4 v1 = vec4(3, vec2(ivec2(1,2)), 4); // 3, 1, 2, 4 + vec4 v2 = vec4(8, 9, vec4(ivec4(1,2,3,4))); // 8,9, 1,2 + vec2 v3 = vec2(v2); // 8,9 + vec4 v4 = vec4(v3, v2.z, v2.w); // 8,9,1,2 + + const vec4 v5 = vec4(2.0, s(2.0, vec3(3,4,5)).v); // 2,3,4,5 + gl_FragColor = v5 + v + v1 + v4 ; // 14, 18, 13, 18 +} |