summaryrefslogtreecommitdiffstats
path: root/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/glsl/variables/glsl-built-ins.html
diff options
context:
space:
mode:
Diffstat (limited to 'testing/web-platform/tests/webgl/conformance-1.0.3/conformance/glsl/variables/glsl-built-ins.html')
-rw-r--r--testing/web-platform/tests/webgl/conformance-1.0.3/conformance/glsl/variables/glsl-built-ins.html123
1 files changed, 123 insertions, 0 deletions
diff --git a/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/glsl/variables/glsl-built-ins.html b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/glsl/variables/glsl-built-ins.html
new file mode 100644
index 000000000..387ab1f16
--- /dev/null
+++ b/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/glsl/variables/glsl-built-ins.html
@@ -0,0 +1,123 @@
+<!--
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL GLSL built in variables Conformance Test</title>
+<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
+<link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
+<script src=/resources/testharness.js></script>
+<script src=/resources/testharnessreport.js></script>
+<script src="../../../resources/js-test-pre.js"></script>
+<script src="../../resources/webgl-test-utils.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<canvas id="example" width="2" height="2"> </canvas>
+<script id="vshader" type="x-shader/x-vertex">
+ attribute vec4 a_position;
+ void main()
+ {
+ gl_Position = a_position;
+ }
+</script>
+<script id="vshaderCheck" type="x-shader/x-vertex">
+ attribute vec4 a_position;
+ varying vec4 v_color;
+ void main()
+ {
+ gl_Position = a_position;
+ v_color = (gl_$(name) == $(max)) ? vec4(0,1,0,1) : vec4(1,0,0,1);
+ }
+</script>
+<script id="fshader" type="x-shader/x-fragment">
+ precision mediump float;
+ varying vec4 v_color;
+ void main()
+ {
+ gl_FragColor = v_color;
+ }
+</script>
+<script id="fshaderCheck" type="x-shader/x-fragment">
+ precision mediump float;
+ void main()
+ {
+ gl_FragColor = (gl_$(name) == $(max)) ? vec4(0,1,0,1) : vec4(1,0,0,1);
+ }
+</script>
+<script>
+"use strict";
+description();
+var wtu = WebGLTestUtils;
+var gl = wtu.create3DContext("example");
+
+var variables = [
+ { name: 'MaxVertexAttribs', min: 8, },
+ { name: 'MaxVertexUniformVectors', min: 128, },
+ { name: 'MaxVaryingVectors', min: 8, },
+ { name: 'MaxVertexTextureImageUnits', min: 0, },
+ { name: 'MaxCombinedTextureImageUnits', min: 8, },
+ { name: 'MaxTextureImageUnits', min: 8, },
+ { name: 'MaxFragmentUniformVectors', min: 16, },
+ { name: 'MaxDrawBuffers', min: 1, max: 1}, // MAX_DRAW_BUFFERS is not defined for WebGL :-(
+];
+
+var toUnderscore = function(str) {
+ return str.replace(/([a-z])([A-Z])/g, function (g) { return g[0] + "_" + g[1].toUpperCase() }).toUpperCase();
+};
+
+var shaderPairs = [
+ [wtu.getScript("vshader"), wtu.getScript("fshaderCheck")],
+ [wtu.getScript("vshaderCheck"), wtu.getScript("fshader")],
+];
+
+wtu.setupUnitQuad(gl);
+
+variables.forEach(function(variable) {
+ debug("");
+ debug("Testing gl_" + variable.name);
+ if (!variable.max) {
+ variable.max = gl.getParameter(gl[toUnderscore(variable.name)]);
+ expectTrue(variable.max >= variable.min, "gl.getParameter(gl." + toUnderscore(variable.name) + ") >= " + variable.min);
+ }
+ shaderPairs.forEach(function(pair) {
+ var shaders = [wtu.replaceParams(pair[0], variable), wtu.replaceParams(pair[1], variable)];
+ var program = wtu.setupProgram(gl, shaders, ["a_position"], undefined, true);
+ wtu.clearAndDrawUnitQuad(gl);
+ wtu.checkCanvas(gl, [0, 255, 0, 255], "should be green");
+ });
+});
+
+var successfullyParsed = true;
+</script>
+<script src="../../../resources/js-test-post.js"></script>
+</body>
+</html>
+