diff options
Diffstat (limited to 'testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_3.html')
-rw-r--r-- | testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_3.html | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_3.html b/testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_3.html new file mode 100644 index 000000000..e09c2ab00 --- /dev/null +++ b/testing/web-platform/tests/2dcontext/drawing-images-to-the-canvas/drawimage_html_image_3.html @@ -0,0 +1,31 @@ +<!DOCTYPE html> +<meta charset="utf-8"> +<link rel=match href=drawimage_html_image_3_ref.html> +<style> + html, body { + margin: 0; + } +</style> +<canvas id="dest" height="100" width="100"></canvas> +<script> + +var sourceWidth = 100; +var sourceHeight = 100; +var smoothingEnabled = true; +var destCanvas = document.getElementById('dest'); +var sourceImg = document.createElement('img'); +sourceImg.src = '../2x2.png' +sourceImg.width = sourceWidth; +sourceImg.height = sourceHeight; + +sourceImg.onload = function() { + var destCtx = destCanvas.getContext('2d'); + destCtx.fillStyle = "#FF0000"; + destCtx.fillRect(0, 0, destCanvas.width, destCanvas.height); + destCtx.imageSmoothingEnabled = smoothingEnabled; + // 4 arguments, the source origin is not 0,0, the dest size is provided + // The source canvas will copied to the 50, 50 position of the destination canvas and + // on an area of 50x50 pixels + destCtx.drawImage(sourceImg, 50, 50, 50, 50); +} +</script> |