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-rw-r--r--netwerk/test/TestBind.cpp210
1 files changed, 210 insertions, 0 deletions
diff --git a/netwerk/test/TestBind.cpp b/netwerk/test/TestBind.cpp
new file mode 100644
index 000000000..3ce7438b3
--- /dev/null
+++ b/netwerk/test/TestBind.cpp
@@ -0,0 +1,210 @@
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "TestCommon.h"
+#include "TestHarness.h"
+#include "nsISocketTransportService.h"
+#include "nsISocketTransport.h"
+#include "nsIServerSocket.h"
+#include "nsIAsyncInputStream.h"
+#include "nsINetAddr.h"
+#include "mozilla/net/DNS.h"
+#include "prerror.h"
+
+using namespace mozilla::net;
+using namespace mozilla;
+
+class ServerListener: public nsIServerSocketListener
+{
+public:
+ NS_DECL_ISUPPORTS
+ NS_DECL_NSISERVERSOCKETLISTENER
+
+ ServerListener();
+
+ // Port that is got from server side will be store here.
+ uint32_t mClientPort;
+ bool mFailed;
+private:
+ virtual ~ServerListener();
+};
+
+NS_IMPL_ISUPPORTS(ServerListener, nsIServerSocketListener)
+
+ServerListener::ServerListener()
+ : mClientPort(-1)
+ , mFailed(false)
+{
+}
+
+ServerListener::~ServerListener() = default;
+
+NS_IMETHODIMP
+ServerListener::OnSocketAccepted(nsIServerSocket *aServ,
+ nsISocketTransport *aTransport)
+{
+ // Run on STS thread.
+ NetAddr peerAddr;
+ nsresult rv = aTransport->GetPeerAddr(&peerAddr);
+ if (NS_FAILED(rv)) {
+ mFailed = true;
+ fail("Server: not able to get peer address.");
+ QuitPumpingEvents();
+ return NS_OK;
+ }
+ mClientPort = PR_ntohs(peerAddr.inet.port);
+ passed("Server: received connection");
+ QuitPumpingEvents();
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+ServerListener::OnStopListening(nsIServerSocket *aServ,
+ nsresult aStatus)
+{
+ return NS_OK;
+}
+
+class ClientInputCallback : public nsIInputStreamCallback
+{
+public:
+ NS_DECL_THREADSAFE_ISUPPORTS
+ NS_DECL_NSIINPUTSTREAMCALLBACK
+
+ ClientInputCallback();
+
+ bool mFailed;
+private:
+ virtual ~ClientInputCallback();
+};
+
+NS_IMPL_ISUPPORTS(ClientInputCallback, nsIInputStreamCallback)
+
+ClientInputCallback::ClientInputCallback()
+ : mFailed(false)
+{
+}
+
+ClientInputCallback::~ClientInputCallback() = default;
+
+NS_IMETHODIMP
+ClientInputCallback::OnInputStreamReady(nsIAsyncInputStream *aStream)
+{
+ // Server doesn't send. That means if we are here, we probably have run into
+ // an error.
+ uint64_t avail;
+ nsresult rv = aStream->Available(&avail);
+ if (NS_FAILED(rv)) {
+ mFailed = true;
+ }
+ QuitPumpingEvents();
+ return NS_OK;
+}
+
+int
+main(int32_t argc, char *argv[])
+{
+ ScopedXPCOM xpcom("SocketTransport");
+ if (xpcom.failed()) {
+ fail("Unable to initalize XPCOM.");
+ return -1;
+ }
+
+ //
+ // Server side.
+ //
+ nsCOMPtr<nsIServerSocket> server = do_CreateInstance("@mozilla.org/network/server-socket;1");
+ if (!server) {
+ fail("Failed to create server socket.");
+ return -1;
+ }
+
+ nsresult rv = server->Init(-1, true, -1);
+ if (NS_FAILED(rv)) {
+ fail("Failed to initialize server.");
+ return -1;
+ }
+
+ int32_t serverPort;
+ rv = server->GetPort(&serverPort);
+ if (NS_FAILED(rv)) {
+ fail("Unable to get server port.");
+ return -1;
+ }
+
+ // Listening.
+ RefPtr<ServerListener> serverListener = new ServerListener();
+ rv = server->AsyncListen(serverListener);
+ if (NS_FAILED(rv)) {
+ fail("Server fail to start listening.");
+ return -1;
+ }
+
+ //
+ // Client side
+ //
+ uint32_t bindingPort = 20000;
+ nsCOMPtr<nsISocketTransportService> sts =
+ do_GetService("@mozilla.org/network/socket-transport-service;1", &rv);
+ if (NS_FAILED(rv)) {
+ fail("Unable to get socket transport service.");
+ return -1;
+ }
+
+ for (int32_t tried = 0; tried < 100; tried++) {
+ nsCOMPtr<nsISocketTransport> client;
+ rv = sts->CreateTransport(nullptr, 0, NS_LITERAL_CSTRING("127.0.0.1"),
+ serverPort, nullptr, getter_AddRefs(client));
+ if (NS_FAILED(rv)) {
+ fail("Unable to create transport.");
+ return -1;
+ }
+
+ // Bind to a port. It's possible that we are binding to a port that is
+ // currently in use. If we failed to bind, we try next port.
+ NetAddr bindingAddr;
+ bindingAddr.inet.family = AF_INET;
+ bindingAddr.inet.ip = 0;
+ bindingAddr.inet.port = PR_htons(bindingPort);
+ rv = client->Bind(&bindingAddr);
+ if (NS_FAILED(rv)) {
+ fail("Unable to bind a port.");
+ return -1;
+ }
+
+ // Open IO streams, to make client SocketTransport connect to server.
+ RefPtr<ClientInputCallback> clientCallback = new ClientInputCallback();
+ nsCOMPtr<nsIInputStream> inputStream;
+ rv = client->OpenInputStream(nsITransport::OPEN_UNBUFFERED,
+ 0, 0, getter_AddRefs(inputStream));
+ if (NS_FAILED(rv)) {
+ fail("Failed to open an input stream.");
+ return -1;
+ }
+ nsCOMPtr<nsIAsyncInputStream> asyncInputStream = do_QueryInterface(inputStream);
+ rv = asyncInputStream->AsyncWait(clientCallback, 0, 0, nullptr);
+
+ // Wait for server's response or callback of input stream.
+ PumpEvents();
+ if (clientCallback->mFailed) {
+ // if client received error, we likely have bound a port that is in use.
+ // we can try another port.
+ bindingPort++;
+ } else {
+ // We are unlocked by server side, leave the loop and check result.
+ break;
+ }
+ }
+
+ if (serverListener->mFailed) {
+ fail("Server failure.");
+ return -1;
+ }
+ if (serverListener->mClientPort != bindingPort) {
+ fail("Port that server got doesn't match what we are expecting.");
+ return -1;
+ }
+ passed("Port matched");
+ return 0;
+}