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+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_VECTOR_H
+#define ANDROID_VECTOR_H
+
+#include <new>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <cutils/log.h>
+
+#include <utils/VectorImpl.h>
+#include <utils/TypeHelpers.h>
+
+// ---------------------------------------------------------------------------
+
+namespace android {
+
+template <typename TYPE>
+class SortedVector;
+
+/*!
+ * The main templated vector class ensuring type safety
+ * while making use of VectorImpl.
+ * This is the class users want to use.
+ */
+
+template <class TYPE>
+class Vector : private VectorImpl
+{
+public:
+ typedef TYPE value_type;
+
+ /*!
+ * Constructors and destructors
+ */
+
+ Vector();
+ Vector(const Vector<TYPE>& rhs);
+ explicit Vector(const SortedVector<TYPE>& rhs);
+ virtual ~Vector();
+
+ /*! copy operator */
+ const Vector<TYPE>& operator = (const Vector<TYPE>& rhs) const;
+ Vector<TYPE>& operator = (const Vector<TYPE>& rhs);
+
+ const Vector<TYPE>& operator = (const SortedVector<TYPE>& rhs) const;
+ Vector<TYPE>& operator = (const SortedVector<TYPE>& rhs);
+
+ /*
+ * empty the vector
+ */
+
+ inline void clear() { VectorImpl::clear(); }
+
+ /*!
+ * vector stats
+ */
+
+ //! returns number of items in the vector
+ inline size_t size() const { return VectorImpl::size(); }
+ //! returns whether or not the vector is empty
+ inline bool isEmpty() const { return VectorImpl::isEmpty(); }
+ //! returns how many items can be stored without reallocating the backing store
+ inline size_t capacity() const { return VectorImpl::capacity(); }
+ //! sets the capacity. capacity can never be reduced less than size()
+ inline ssize_t setCapacity(size_t size) { return VectorImpl::setCapacity(size); }
+
+ /*!
+ * set the size of the vector. items are appended with the default
+ * constructor, or removed from the end as needed.
+ */
+ inline ssize_t resize(size_t size) { return VectorImpl::resize(size); }
+
+ /*!
+ * C-style array access
+ */
+
+ //! read-only C-style access
+ inline const TYPE* array() const;
+ //! read-write C-style access
+ TYPE* editArray();
+
+ /*!
+ * accessors
+ */
+
+ //! read-only access to an item at a given index
+ inline const TYPE& operator [] (size_t index) const;
+ //! alternate name for operator []
+ inline const TYPE& itemAt(size_t index) const;
+ //! stack-usage of the vector. returns the top of the stack (last element)
+ const TYPE& top() const;
+
+ /*!
+ * modifying the array
+ */
+
+ //! copy-on write support, grants write access to an item
+ TYPE& editItemAt(size_t index);
+ //! grants right access to the top of the stack (last element)
+ TYPE& editTop();
+
+ /*!
+ * append/insert another vector
+ */
+
+ //! insert another vector at a given index
+ ssize_t insertVectorAt(const Vector<TYPE>& vector, size_t index);
+
+ //! append another vector at the end of this one
+ ssize_t appendVector(const Vector<TYPE>& vector);
+
+
+ //! insert an array at a given index
+ ssize_t insertArrayAt(const TYPE* array, size_t index, size_t length);
+
+ //! append an array at the end of this vector
+ ssize_t appendArray(const TYPE* array, size_t length);
+
+ /*!
+ * add/insert/replace items
+ */
+
+ //! insert one or several items initialized with their default constructor
+ inline ssize_t insertAt(size_t index, size_t numItems = 1);
+ //! insert one or several items initialized from a prototype item
+ ssize_t insertAt(const TYPE& prototype_item, size_t index, size_t numItems = 1);
+ //! pop the top of the stack (removes the last element). No-op if the stack's empty
+ inline void pop();
+ //! pushes an item initialized with its default constructor
+ inline void push();
+ //! pushes an item on the top of the stack
+ void push(const TYPE& item);
+ //! same as push() but returns the index the item was added at (or an error)
+ inline ssize_t add();
+ //! same as push() but returns the index the item was added at (or an error)
+ ssize_t add(const TYPE& item);
+ //! replace an item with a new one initialized with its default constructor
+ inline ssize_t replaceAt(size_t index);
+ //! replace an item with a new one
+ ssize_t replaceAt(const TYPE& item, size_t index);
+
+ /*!
+ * remove items
+ */
+
+ //! remove several items
+ inline ssize_t removeItemsAt(size_t index, size_t count = 1);
+ //! remove one item
+ inline ssize_t removeAt(size_t index) { return removeItemsAt(index); }
+
+ /*!
+ * sort (stable) the array
+ */
+
+ typedef int (*compar_t)(const TYPE* lhs, const TYPE* rhs);
+ typedef int (*compar_r_t)(const TYPE* lhs, const TYPE* rhs, void* state);
+
+ inline status_t sort(compar_t cmp);
+ inline status_t sort(compar_r_t cmp, void* state);
+
+ // for debugging only
+ inline size_t getItemSize() const { return itemSize(); }
+
+
+ /*
+ * these inlines add some level of compatibility with STL. eventually
+ * we should probably turn things around.
+ */
+ typedef TYPE* iterator;
+ typedef TYPE const* const_iterator;
+
+ inline iterator begin() { return editArray(); }
+ inline iterator end() { return editArray() + size(); }
+ inline const_iterator begin() const { return array(); }
+ inline const_iterator end() const { return array() + size(); }
+ inline void reserve(size_t n) { setCapacity(n); }
+ inline bool empty() const{ return isEmpty(); }
+ inline void push_back(const TYPE& item) { insertAt(item, size(), 1); }
+ inline void push_front(const TYPE& item) { insertAt(item, 0, 1); }
+ inline iterator erase(iterator pos) {
+ ssize_t index = removeItemsAt(pos-array());
+ return begin() + index;
+ }
+
+protected:
+ virtual void do_construct(void* storage, size_t num) const;
+ virtual void do_destroy(void* storage, size_t num) const;
+ virtual void do_copy(void* dest, const void* from, size_t num) const;
+ virtual void do_splat(void* dest, const void* item, size_t num) const;
+ virtual void do_move_forward(void* dest, const void* from, size_t num) const;
+ virtual void do_move_backward(void* dest, const void* from, size_t num) const;
+};
+
+// Vector<T> can be trivially moved using memcpy() because moving does not
+// require any change to the underlying SharedBuffer contents or reference count.
+template<typename T> struct trait_trivial_move<Vector<T> > { enum { value = true }; };
+
+// ---------------------------------------------------------------------------
+// No user serviceable parts from here...
+// ---------------------------------------------------------------------------
+
+template<class TYPE> inline
+Vector<TYPE>::Vector()
+ : VectorImpl(sizeof(TYPE),
+ ((traits<TYPE>::has_trivial_ctor ? HAS_TRIVIAL_CTOR : 0)
+ |(traits<TYPE>::has_trivial_dtor ? HAS_TRIVIAL_DTOR : 0)
+ |(traits<TYPE>::has_trivial_copy ? HAS_TRIVIAL_COPY : 0))
+ )
+{
+}
+
+template<class TYPE> inline
+Vector<TYPE>::Vector(const Vector<TYPE>& rhs)
+ : VectorImpl(rhs) {
+}
+
+template<class TYPE> inline
+Vector<TYPE>::Vector(const SortedVector<TYPE>& rhs)
+ : VectorImpl(static_cast<const VectorImpl&>(rhs)) {
+}
+
+template<class TYPE> inline
+Vector<TYPE>::~Vector() {
+ finish_vector();
+}
+
+template<class TYPE> inline
+Vector<TYPE>& Vector<TYPE>::operator = (const Vector<TYPE>& rhs) {
+ VectorImpl::operator = (rhs);
+ return *this;
+}
+
+template<class TYPE> inline
+const Vector<TYPE>& Vector<TYPE>::operator = (const Vector<TYPE>& rhs) const {
+ VectorImpl::operator = (static_cast<const VectorImpl&>(rhs));
+ return *this;
+}
+
+template<class TYPE> inline
+Vector<TYPE>& Vector<TYPE>::operator = (const SortedVector<TYPE>& rhs) {
+ VectorImpl::operator = (static_cast<const VectorImpl&>(rhs));
+ return *this;
+}
+
+template<class TYPE> inline
+const Vector<TYPE>& Vector<TYPE>::operator = (const SortedVector<TYPE>& rhs) const {
+ VectorImpl::operator = (rhs);
+ return *this;
+}
+
+template<class TYPE> inline
+const TYPE* Vector<TYPE>::array() const {
+ return static_cast<const TYPE *>(arrayImpl());
+}
+
+template<class TYPE> inline
+TYPE* Vector<TYPE>::editArray() {
+ return static_cast<TYPE *>(editArrayImpl());
+}
+
+
+template<class TYPE> inline
+const TYPE& Vector<TYPE>::operator[](size_t index) const {
+ LOG_FATAL_IF(index>=size(),
+ "%s: index=%u out of range (%u)", __PRETTY_FUNCTION__,
+ int(index), int(size()));
+ return *(array() + index);
+}
+
+template<class TYPE> inline
+const TYPE& Vector<TYPE>::itemAt(size_t index) const {
+ return operator[](index);
+}
+
+template<class TYPE> inline
+const TYPE& Vector<TYPE>::top() const {
+ return *(array() + size() - 1);
+}
+
+template<class TYPE> inline
+TYPE& Vector<TYPE>::editItemAt(size_t index) {
+ return *( static_cast<TYPE *>(editItemLocation(index)) );
+}
+
+template<class TYPE> inline
+TYPE& Vector<TYPE>::editTop() {
+ return *( static_cast<TYPE *>(editItemLocation(size()-1)) );
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::insertVectorAt(const Vector<TYPE>& vector, size_t index) {
+ return VectorImpl::insertVectorAt(reinterpret_cast<const VectorImpl&>(vector), index);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::appendVector(const Vector<TYPE>& vector) {
+ return VectorImpl::appendVector(reinterpret_cast<const VectorImpl&>(vector));
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::insertArrayAt(const TYPE* array, size_t index, size_t length) {
+ return VectorImpl::insertArrayAt(array, index, length);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::appendArray(const TYPE* array, size_t length) {
+ return VectorImpl::appendArray(array, length);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::insertAt(const TYPE& item, size_t index, size_t numItems) {
+ return VectorImpl::insertAt(&item, index, numItems);
+}
+
+template<class TYPE> inline
+void Vector<TYPE>::push(const TYPE& item) {
+ return VectorImpl::push(&item);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::add(const TYPE& item) {
+ return VectorImpl::add(&item);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::replaceAt(const TYPE& item, size_t index) {
+ return VectorImpl::replaceAt(&item, index);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::insertAt(size_t index, size_t numItems) {
+ return VectorImpl::insertAt(index, numItems);
+}
+
+template<class TYPE> inline
+void Vector<TYPE>::pop() {
+ VectorImpl::pop();
+}
+
+template<class TYPE> inline
+void Vector<TYPE>::push() {
+ VectorImpl::push();
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::add() {
+ return VectorImpl::add();
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::replaceAt(size_t index) {
+ return VectorImpl::replaceAt(index);
+}
+
+template<class TYPE> inline
+ssize_t Vector<TYPE>::removeItemsAt(size_t index, size_t count) {
+ return VectorImpl::removeItemsAt(index, count);
+}
+
+template<class TYPE> inline
+status_t Vector<TYPE>::sort(Vector<TYPE>::compar_t cmp) {
+ return VectorImpl::sort((VectorImpl::compar_t)cmp);
+}
+
+template<class TYPE> inline
+status_t Vector<TYPE>::sort(Vector<TYPE>::compar_r_t cmp, void* state) {
+ return VectorImpl::sort((VectorImpl::compar_r_t)cmp, state);
+}
+
+// ---------------------------------------------------------------------------
+
+template<class TYPE>
+void Vector<TYPE>::do_construct(void* storage, size_t num) const {
+ construct_type( reinterpret_cast<TYPE*>(storage), num );
+}
+
+template<class TYPE>
+void Vector<TYPE>::do_destroy(void* storage, size_t num) const {
+ destroy_type( reinterpret_cast<TYPE*>(storage), num );
+}
+
+template<class TYPE>
+void Vector<TYPE>::do_copy(void* dest, const void* from, size_t num) const {
+ copy_type( reinterpret_cast<TYPE*>(dest), reinterpret_cast<const TYPE*>(from), num );
+}
+
+template<class TYPE>
+void Vector<TYPE>::do_splat(void* dest, const void* item, size_t num) const {
+ splat_type( reinterpret_cast<TYPE*>(dest), reinterpret_cast<const TYPE*>(item), num );
+}
+
+template<class TYPE>
+void Vector<TYPE>::do_move_forward(void* dest, const void* from, size_t num) const {
+ move_forward_type( reinterpret_cast<TYPE*>(dest), reinterpret_cast<const TYPE*>(from), num );
+}
+
+template<class TYPE>
+void Vector<TYPE>::do_move_backward(void* dest, const void* from, size_t num) const {
+ move_backward_type( reinterpret_cast<TYPE*>(dest), reinterpret_cast<const TYPE*>(from), num );
+}
+
+}; // namespace android
+
+
+// ---------------------------------------------------------------------------
+
+#endif // ANDROID_VECTOR_H
+