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diff --git a/layout/generic/nsCanvasFrame.h b/layout/generic/nsCanvasFrame.h
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* rendering object that goes directly inside the document's scrollbars */
+
+#ifndef nsCanvasFrame_h___
+#define nsCanvasFrame_h___
+
+#include "mozilla/Attributes.h"
+#include "mozilla/EventForwards.h"
+#include "nsContainerFrame.h"
+#include "nsIScrollPositionListener.h"
+#include "nsDisplayList.h"
+#include "nsIAnonymousContentCreator.h"
+
+class nsPresContext;
+class nsRenderingContext;
+
+/**
+ * Root frame class.
+ *
+ * The root frame is the parent frame for the document element's frame.
+ * It only supports having a single child frame which must be an area
+ * frame.
+ * @note nsCanvasFrame keeps overflow container continuations of its child
+ * frame in the main child list.
+ */
+class nsCanvasFrame final : public nsContainerFrame,
+ public nsIScrollPositionListener,
+ public nsIAnonymousContentCreator
+{
+public:
+ explicit nsCanvasFrame(nsStyleContext* aContext)
+ : nsContainerFrame(aContext),
+ mDoPaintFocus(false),
+ mAddedScrollPositionListener(false) {}
+
+ NS_DECL_QUERYFRAME_TARGET(nsCanvasFrame)
+ NS_DECL_QUERYFRAME
+ NS_DECL_FRAMEARENA_HELPERS
+
+
+ virtual void DestroyFrom(nsIFrame* aDestructRoot) override;
+
+ virtual mozilla::WritingMode GetWritingMode() const override
+ {
+ nsIContent* rootElem = GetContent();
+ if (rootElem) {
+ nsIFrame* rootElemFrame = rootElem->GetPrimaryFrame();
+ if (rootElemFrame) {
+ return rootElemFrame->GetWritingMode();
+ }
+ }
+ return nsIFrame::GetWritingMode();
+ }
+
+#ifdef DEBUG
+ virtual void SetInitialChildList(ChildListID aListID,
+ nsFrameList& aChildList) override;
+ virtual void AppendFrames(ChildListID aListID,
+ nsFrameList& aFrameList) override;
+ virtual void InsertFrames(ChildListID aListID,
+ nsIFrame* aPrevFrame,
+ nsFrameList& aFrameList) override;
+ virtual void RemoveFrame(ChildListID aListID,
+ nsIFrame* aOldFrame) override;
+#endif
+
+ virtual nscoord GetMinISize(nsRenderingContext *aRenderingContext) override;
+ virtual nscoord GetPrefISize(nsRenderingContext *aRenderingContext) override;
+ virtual void Reflow(nsPresContext* aPresContext,
+ ReflowOutput& aDesiredSize,
+ const ReflowInput& aReflowInput,
+ nsReflowStatus& aStatus) override;
+ virtual bool IsFrameOfType(uint32_t aFlags) const override
+ {
+ return nsContainerFrame::IsFrameOfType(aFlags &
+ ~(nsIFrame::eCanContainOverflowContainers));
+ }
+
+ // nsIAnonymousContentCreator
+ virtual nsresult CreateAnonymousContent(nsTArray<ContentInfo>& aElements) override;
+ virtual void AppendAnonymousContentTo(nsTArray<nsIContent*>& aElements, uint32_t aFilter) override;
+
+ mozilla::dom::Element* GetCustomContentContainer() const
+ {
+ return mCustomContentContainer;
+ }
+
+ /**
+ * Unhide the CustomContentContainer. This call only has an effect if
+ * mCustomContentContainer is non-null.
+ */
+ void ShowCustomContentContainer();
+
+ /**
+ * Hide the CustomContentContainer. This call only has an effect if
+ * mCustomContentContainer is non-null.
+ */
+ void HideCustomContentContainer();
+
+ /** SetHasFocus tells the CanvasFrame to draw with focus ring
+ * @param aHasFocus true to show focus ring, false to hide it
+ */
+ NS_IMETHOD SetHasFocus(bool aHasFocus);
+
+ virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsRect& aDirtyRect,
+ const nsDisplayListSet& aLists) override;
+
+ void PaintFocus(mozilla::gfx::DrawTarget* aRenderingContext, nsPoint aPt);
+
+ // nsIScrollPositionListener
+ virtual void ScrollPositionWillChange(nscoord aX, nscoord aY) override;
+ virtual void ScrollPositionDidChange(nscoord aX, nscoord aY) override {}
+
+ /**
+ * Get the "type" of the frame
+ *
+ * @see nsGkAtoms::canvasFrame
+ */
+ virtual nsIAtom* GetType() const override;
+
+#ifdef DEBUG_FRAME_DUMP
+ virtual nsresult GetFrameName(nsAString& aResult) const override;
+#endif
+ virtual nsresult GetContentForEvent(mozilla::WidgetEvent* aEvent,
+ nsIContent** aContent) override;
+
+ nsRect CanvasArea() const;
+
+protected:
+ // Data members
+ bool mDoPaintFocus;
+ bool mAddedScrollPositionListener;
+
+ nsCOMPtr<mozilla::dom::Element> mCustomContentContainer;
+};
+
+/**
+ * Override nsDisplayBackground methods so that we pass aBGClipRect to
+ * PaintBackground, covering the whole overflow area.
+ * We can also paint an "extra background color" behind the normal
+ * background.
+ */
+class nsDisplayCanvasBackgroundColor : public nsDisplaySolidColorBase {
+public:
+ nsDisplayCanvasBackgroundColor(nsDisplayListBuilder* aBuilder, nsIFrame *aFrame)
+ : nsDisplaySolidColorBase(aBuilder, aFrame, NS_RGBA(0,0,0,0))
+ {
+ }
+
+ virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
+ nsRegion* aVisibleRegion) override
+ {
+ return NS_GET_A(mColor) > 0;
+ }
+ virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) override
+ {
+ nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
+ *aSnap = true;
+ return frame->CanvasArea() + ToReferenceFrame();
+ }
+ virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
+ HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames) override
+ {
+ // We need to override so we don't consider border-radius.
+ aOutFrames->AppendElement(mFrame);
+ }
+
+ virtual void Paint(nsDisplayListBuilder* aBuilder,
+ nsRenderingContext* aCtx) override;
+
+ void SetExtraBackgroundColor(nscolor aColor)
+ {
+ mColor = aColor;
+ }
+
+ NS_DISPLAY_DECL_NAME("CanvasBackgroundColor", TYPE_CANVAS_BACKGROUND_COLOR)
+#ifdef MOZ_DUMP_PAINTING
+ virtual void WriteDebugInfo(std::stringstream& aStream) override;
+#endif
+};
+
+class nsDisplayCanvasBackgroundImage : public nsDisplayBackgroundImage {
+public:
+ nsDisplayCanvasBackgroundImage(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame,
+ uint32_t aLayer, const nsStyleBackground* aBg)
+ : nsDisplayBackgroundImage(aBuilder, aFrame, aLayer,
+ aFrame->GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(aFrame),
+ aBg)
+ {
+ if (ShouldFixToViewport(aBuilder)) {
+ mAnimatedGeometryRoot = aBuilder->FindAnimatedGeometryRootFor(this);
+ }
+ }
+
+ virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) override;
+
+ virtual void NotifyRenderingChanged() override
+ {
+ mFrame->Properties().Delete(nsIFrame::CachedBackgroundImageDT());
+ }
+
+ virtual bool ShouldFixToViewport(nsDisplayListBuilder* aBuilder) override
+ {
+ // Put background-attachment:fixed canvas background images in their own
+ // compositing layer. Since we know their background painting area can't
+ // change (unless the viewport size itself changes), async scrolling
+ // will work well.
+ return ShouldTreatAsFixed() &&
+ !mBackgroundStyle->mImage.mLayers[mLayer].mImage.IsEmpty();
+ }
+
+ // We still need to paint a background color as well as an image for this item,
+ // so we can't support this yet.
+ virtual bool SupportsOptimizingToImage() override { return false; }
+
+ bool IsSingleFixedPositionImage(nsDisplayListBuilder* aBuilder,
+ const nsRect& aClipRect,
+ gfxRect* aDestRect);
+
+
+ NS_DISPLAY_DECL_NAME("CanvasBackgroundImage", TYPE_CANVAS_BACKGROUND_IMAGE)
+};
+
+class nsDisplayCanvasThemedBackground : public nsDisplayThemedBackground {
+public:
+ nsDisplayCanvasThemedBackground(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame)
+ : nsDisplayThemedBackground(aBuilder, aFrame,
+ aFrame->GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(aFrame))
+ {}
+
+ virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) override;
+
+ NS_DISPLAY_DECL_NAME("CanvasThemedBackground", TYPE_CANVAS_THEMED_BACKGROUND)
+};
+
+#endif /* nsCanvasFrame_h___ */