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-rw-r--r--gfx/angle/src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h86
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diff --git a/gfx/angle/src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h b/gfx/angle/src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h
deleted file mode 100644
index 8fb1d4003..000000000
--- a/gfx/angle/src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h
+++ /dev/null
@@ -1,86 +0,0 @@
-
-// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// D3DTextureSurfaceWGL.h: WGL implementation of egl::Surface for D3D texture interop.
-
-#ifndef LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_
-#define LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_
-
-#include "libANGLE/renderer/gl/SurfaceGL.h"
-
-#include <GL/wglext.h>
-
-namespace rx
-{
-
-class FunctionsGL;
-class FunctionsWGL;
-class DisplayWGL;
-class StateManagerGL;
-struct WorkaroundsGL;
-
-class D3DTextureSurfaceWGL : public SurfaceGL
-{
- public:
- D3DTextureSurfaceWGL(const egl::SurfaceState &state,
- RendererGL *renderer,
- EGLClientBuffer clientBuffer,
- DisplayWGL *display,
- HGLRC wglContext,
- HDC deviceContext,
- const FunctionsGL *functionsGL,
- const FunctionsWGL *functionsWGL);
- ~D3DTextureSurfaceWGL() override;
-
- static egl::Error ValidateD3DTextureClientBuffer(EGLClientBuffer clientBuffer);
-
- egl::Error initialize() override;
- egl::Error makeCurrent() override;
- egl::Error unMakeCurrent() override;
-
- egl::Error swap() override;
- egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override;
- egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
- egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
- egl::Error releaseTexImage(EGLint buffer) override;
- void setSwapInterval(EGLint interval) override;
-
- EGLint getWidth() const override;
- EGLint getHeight() const override;
-
- EGLint isPostSubBufferSupported() const override;
- EGLint getSwapBehavior() const override;
-
- FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &data) override;
-
- private:
- EGLClientBuffer mClientBuffer;
-
- RendererGL *mRenderer;
-
- DisplayWGL *mDisplay;
- StateManagerGL *mStateManager;
- const WorkaroundsGL &mWorkarounds;
- const FunctionsGL *mFunctionsGL;
- const FunctionsWGL *mFunctionsWGL;
-
- HGLRC mWGLContext;
- HDC mDeviceContext;
-
- size_t mWidth;
- size_t mHeight;
-
- HANDLE mDeviceHandle;
- IUnknown *mObject;
- HANDLE mBoundObjectTextureHandle;
- HANDLE mBoundObjectRenderbufferHandle;
-
- GLuint mRenderbufferID;
- GLuint mFramebufferID;
-};
-} // namespace rx
-
-#endif // LIBANGLE_RENDERER_GL_WGL_D3DTEXTIRESURFACEWGL_H_