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-rw-r--r--gfx/angle/src/libANGLE/queryutils.cpp772
1 files changed, 0 insertions, 772 deletions
diff --git a/gfx/angle/src/libANGLE/queryutils.cpp b/gfx/angle/src/libANGLE/queryutils.cpp
deleted file mode 100644
index fdd2980e2..000000000
--- a/gfx/angle/src/libANGLE/queryutils.cpp
+++ /dev/null
@@ -1,772 +0,0 @@
-//
-// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// queryutils.cpp: Utilities for querying values from GL objects
-
-#include "libANGLE/queryutils.h"
-
-#include "common/utilities.h"
-
-#include "libANGLE/Buffer.h"
-#include "libANGLE/Framebuffer.h"
-#include "libANGLE/Program.h"
-#include "libANGLE/Renderbuffer.h"
-#include "libANGLE/Sampler.h"
-#include "libANGLE/Shader.h"
-#include "libANGLE/Texture.h"
-#include "libANGLE/Uniform.h"
-#include "libANGLE/VertexAttribute.h"
-
-namespace gl
-{
-
-namespace
-{
-template <typename ParamType>
-void QueryTexParameterBase(const Texture *texture, GLenum pname, ParamType *params)
-{
- ASSERT(texture != nullptr);
-
- switch (pname)
- {
- case GL_TEXTURE_MAG_FILTER:
- *params = ConvertFromGLenum<ParamType>(texture->getMagFilter());
- break;
- case GL_TEXTURE_MIN_FILTER:
- *params = ConvertFromGLenum<ParamType>(texture->getMinFilter());
- break;
- case GL_TEXTURE_WRAP_S:
- *params = ConvertFromGLenum<ParamType>(texture->getWrapS());
- break;
- case GL_TEXTURE_WRAP_T:
- *params = ConvertFromGLenum<ParamType>(texture->getWrapT());
- break;
- case GL_TEXTURE_WRAP_R:
- *params = ConvertFromGLenum<ParamType>(texture->getWrapR());
- break;
- case GL_TEXTURE_IMMUTABLE_FORMAT:
- *params = ConvertFromGLboolean<ParamType>(texture->getImmutableFormat());
- break;
- case GL_TEXTURE_IMMUTABLE_LEVELS:
- *params = ConvertFromGLuint<ParamType>(texture->getImmutableLevels());
- break;
- case GL_TEXTURE_USAGE_ANGLE:
- *params = ConvertFromGLenum<ParamType>(texture->getUsage());
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- *params = ConvertFromGLfloat<ParamType>(texture->getMaxAnisotropy());
- break;
- case GL_TEXTURE_SWIZZLE_R:
- *params = ConvertFromGLenum<ParamType>(texture->getSwizzleRed());
- break;
- case GL_TEXTURE_SWIZZLE_G:
- *params = ConvertFromGLenum<ParamType>(texture->getSwizzleGreen());
- break;
- case GL_TEXTURE_SWIZZLE_B:
- *params = ConvertFromGLenum<ParamType>(texture->getSwizzleBlue());
- break;
- case GL_TEXTURE_SWIZZLE_A:
- *params = ConvertFromGLenum<ParamType>(texture->getSwizzleAlpha());
- break;
- case GL_TEXTURE_BASE_LEVEL:
- *params = ConvertFromGLuint<ParamType>(texture->getBaseLevel());
- break;
- case GL_TEXTURE_MAX_LEVEL:
- *params = ConvertFromGLuint<ParamType>(texture->getMaxLevel());
- break;
- case GL_TEXTURE_MIN_LOD:
- *params = ConvertFromGLfloat<ParamType>(texture->getSamplerState().minLod);
- break;
- case GL_TEXTURE_MAX_LOD:
- *params = ConvertFromGLfloat<ParamType>(texture->getSamplerState().maxLod);
- break;
- case GL_TEXTURE_COMPARE_MODE:
- *params = ConvertFromGLenum<ParamType>(texture->getCompareMode());
- break;
- case GL_TEXTURE_COMPARE_FUNC:
- *params = ConvertFromGLenum<ParamType>(texture->getCompareFunc());
- break;
- case GL_TEXTURE_SRGB_DECODE_EXT:
- *params = ConvertFromGLenum<ParamType>(texture->getSRGBDecode());
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-template <typename ParamType>
-void SetTexParameterBase(Texture *texture, GLenum pname, const ParamType *params)
-{
- ASSERT(texture != nullptr);
-
- switch (pname)
- {
- case GL_TEXTURE_WRAP_S:
- texture->setWrapS(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_WRAP_T:
- texture->setWrapT(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_WRAP_R:
- texture->setWrapR(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MIN_FILTER:
- texture->setMinFilter(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MAG_FILTER:
- texture->setMagFilter(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_USAGE_ANGLE:
- texture->setUsage(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- texture->setMaxAnisotropy(ConvertToGLfloat(params[0]));
- break;
- case GL_TEXTURE_COMPARE_MODE:
- texture->setCompareMode(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_COMPARE_FUNC:
- texture->setCompareFunc(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_SWIZZLE_R:
- texture->setSwizzleRed(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_SWIZZLE_G:
- texture->setSwizzleGreen(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_SWIZZLE_B:
- texture->setSwizzleBlue(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_SWIZZLE_A:
- texture->setSwizzleAlpha(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_BASE_LEVEL:
- texture->setBaseLevel(ConvertToGLuint(params[0]));
- break;
- case GL_TEXTURE_MAX_LEVEL:
- texture->setMaxLevel(ConvertToGLuint(params[0]));
- break;
- case GL_TEXTURE_MIN_LOD:
- texture->setMinLod(ConvertToGLfloat(params[0]));
- break;
- case GL_TEXTURE_MAX_LOD:
- texture->setMaxLod(ConvertToGLfloat(params[0]));
- break;
- case GL_TEXTURE_SRGB_DECODE_EXT:
- texture->setSRGBDecode(ConvertToGLenum(params[0]));
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-template <typename ParamType>
-void QuerySamplerParameterBase(const Sampler *sampler, GLenum pname, ParamType *params)
-{
- switch (pname)
- {
- case GL_TEXTURE_MIN_FILTER:
- *params = ConvertFromGLenum<ParamType>(sampler->getMinFilter());
- break;
- case GL_TEXTURE_MAG_FILTER:
- *params = ConvertFromGLenum<ParamType>(sampler->getMagFilter());
- break;
- case GL_TEXTURE_WRAP_S:
- *params = ConvertFromGLenum<ParamType>(sampler->getWrapS());
- break;
- case GL_TEXTURE_WRAP_T:
- *params = ConvertFromGLenum<ParamType>(sampler->getWrapT());
- break;
- case GL_TEXTURE_WRAP_R:
- *params = ConvertFromGLenum<ParamType>(sampler->getWrapR());
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- *params = ConvertFromGLfloat<ParamType>(sampler->getMaxAnisotropy());
- break;
- case GL_TEXTURE_MIN_LOD:
- *params = ConvertFromGLfloat<ParamType>(sampler->getMinLod());
- break;
- case GL_TEXTURE_MAX_LOD:
- *params = ConvertFromGLfloat<ParamType>(sampler->getMaxLod());
- break;
- case GL_TEXTURE_COMPARE_MODE:
- *params = ConvertFromGLenum<ParamType>(sampler->getCompareMode());
- break;
- case GL_TEXTURE_COMPARE_FUNC:
- *params = ConvertFromGLenum<ParamType>(sampler->getCompareFunc());
- break;
- case GL_TEXTURE_SRGB_DECODE_EXT:
- *params = ConvertFromGLenum<ParamType>(sampler->getSRGBDecode());
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-template <typename ParamType>
-void SetSamplerParameterBase(Sampler *sampler, GLenum pname, const ParamType *params)
-{
- switch (pname)
- {
- case GL_TEXTURE_WRAP_S:
- sampler->setWrapS(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_WRAP_T:
- sampler->setWrapT(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_WRAP_R:
- sampler->setWrapR(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MIN_FILTER:
- sampler->setMinFilter(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MAG_FILTER:
- sampler->setMagFilter(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- sampler->setMaxAnisotropy(ConvertToGLfloat(params[0]));
- break;
- case GL_TEXTURE_COMPARE_MODE:
- sampler->setCompareMode(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_COMPARE_FUNC:
- sampler->setCompareFunc(ConvertToGLenum(params[0]));
- break;
- case GL_TEXTURE_MIN_LOD:
- sampler->setMinLod(ConvertToGLfloat(params[0]));
- break;
- case GL_TEXTURE_MAX_LOD:
- sampler->setMaxLod(ConvertToGLfloat(params[0]));
- break;
- case GL_TEXTURE_SRGB_DECODE_EXT:
- sampler->setSRGBDecode(ConvertToGLenum(params[0]));
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-template <typename ParamType, typename CurrentDataType>
-ParamType ConvertCurrentValue(CurrentDataType currentValue)
-{
- return static_cast<ParamType>(currentValue);
-}
-
-template <>
-GLint ConvertCurrentValue(GLfloat currentValue)
-{
- return iround<GLint>(currentValue);
-}
-
-template <typename ParamType, typename CurrentDataType, size_t CurrentValueCount>
-void QueryVertexAttribBase(const VertexAttribute &attrib,
- const CurrentDataType (&currentValueData)[CurrentValueCount],
- GLenum pname,
- ParamType *params)
-{
- switch (pname)
- {
- case GL_CURRENT_VERTEX_ATTRIB:
- for (size_t i = 0; i < CurrentValueCount; ++i)
- {
- params[i] = ConvertCurrentValue<ParamType>(currentValueData[i]);
- }
- break;
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
- *params = ConvertFromGLboolean<ParamType>(attrib.enabled);
- break;
- case GL_VERTEX_ATTRIB_ARRAY_SIZE:
- *params = ConvertFromGLuint<ParamType>(attrib.size);
- break;
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
- *params = ConvertFromGLuint<ParamType>(attrib.stride);
- break;
- case GL_VERTEX_ATTRIB_ARRAY_TYPE:
- *params = ConvertFromGLenum<ParamType>(attrib.type);
- break;
- case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
- *params = ConvertFromGLboolean<ParamType>(attrib.normalized);
- break;
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
- *params = ConvertFromGLuint<ParamType>(attrib.buffer.id());
- break;
- case GL_VERTEX_ATTRIB_ARRAY_DIVISOR:
- *params = ConvertFromGLuint<ParamType>(attrib.divisor);
- break;
- case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
- *params = ConvertFromGLboolean<ParamType>(attrib.pureInteger);
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-template <typename ParamType>
-void QueryBufferParameterBase(const Buffer *buffer, GLenum pname, ParamType *params)
-{
- ASSERT(buffer != nullptr);
-
- switch (pname)
- {
- case GL_BUFFER_USAGE:
- *params = ConvertFromGLenum<ParamType>(buffer->getUsage());
- break;
- case GL_BUFFER_SIZE:
- *params = ConvertFromGLint64<ParamType>(buffer->getSize());
- break;
- case GL_BUFFER_ACCESS_FLAGS:
- *params = ConvertFromGLuint<ParamType>(buffer->getAccessFlags());
- break;
- case GL_BUFFER_ACCESS_OES:
- *params = ConvertFromGLenum<ParamType>(buffer->getAccess());
- break;
- case GL_BUFFER_MAPPED:
- *params = ConvertFromGLboolean<ParamType>(buffer->isMapped());
- break;
- case GL_BUFFER_MAP_OFFSET:
- *params = ConvertFromGLint64<ParamType>(buffer->getMapOffset());
- break;
- case GL_BUFFER_MAP_LENGTH:
- *params = ConvertFromGLint64<ParamType>(buffer->getMapLength());
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-} // anonymous namespace
-
-void QueryFramebufferAttachmentParameteriv(const Framebuffer *framebuffer,
- GLenum attachment,
- GLenum pname,
- GLint *params)
-{
- ASSERT(framebuffer);
-
- const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment);
- if (attachmentObject == nullptr)
- {
- // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
- // is NONE, then querying any other pname will generate INVALID_ENUM.
-
- // ES 3.0.2 spec pg 235 states that if the attachment type is none,
- // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
- // INVALID_OPERATION for all other pnames
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- *params = GL_NONE;
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- *params = 0;
- break;
-
- default:
- UNREACHABLE();
- break;
- }
-
- return;
- }
-
- switch (pname)
- {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
- *params = attachmentObject->type();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
- *params = attachmentObject->id();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
- *params = attachmentObject->mipLevel();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
- *params = attachmentObject->cubeMapFace();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
- *params = attachmentObject->getRedSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
- *params = attachmentObject->getGreenSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
- *params = attachmentObject->getBlueSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- *params = attachmentObject->getAlphaSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
- *params = attachmentObject->getDepthSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
- *params = attachmentObject->getStencilSize();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
- *params = attachmentObject->getComponentType();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
- *params = attachmentObject->getColorEncoding();
- break;
-
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
- *params = attachmentObject->layer();
- break;
-
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryBufferParameteriv(const Buffer *buffer, GLenum pname, GLint *params)
-{
- QueryBufferParameterBase(buffer, pname, params);
-}
-
-void QueryBufferParameteri64v(const Buffer *buffer, GLenum pname, GLint64 *params)
-{
- QueryBufferParameterBase(buffer, pname, params);
-}
-
-void QueryBufferPointerv(const Buffer *buffer, GLenum pname, void **params)
-{
- switch (pname)
- {
- case GL_BUFFER_MAP_POINTER:
- *params = buffer->getMapPointer();
- break;
-
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryProgramiv(const Program *program, GLenum pname, GLint *params)
-{
- ASSERT(program != nullptr);
-
- switch (pname)
- {
- case GL_DELETE_STATUS:
- *params = program->isFlaggedForDeletion();
- return;
- case GL_LINK_STATUS:
- *params = program->isLinked();
- return;
- case GL_VALIDATE_STATUS:
- *params = program->isValidated();
- return;
- case GL_INFO_LOG_LENGTH:
- *params = program->getInfoLogLength();
- return;
- case GL_ATTACHED_SHADERS:
- *params = program->getAttachedShadersCount();
- return;
- case GL_ACTIVE_ATTRIBUTES:
- *params = program->getActiveAttributeCount();
- return;
- case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
- *params = program->getActiveAttributeMaxLength();
- return;
- case GL_ACTIVE_UNIFORMS:
- *params = program->getActiveUniformCount();
- return;
- case GL_ACTIVE_UNIFORM_MAX_LENGTH:
- *params = program->getActiveUniformMaxLength();
- return;
- case GL_PROGRAM_BINARY_LENGTH_OES:
- *params = program->getBinaryLength();
- return;
- case GL_ACTIVE_UNIFORM_BLOCKS:
- *params = program->getActiveUniformBlockCount();
- return;
- case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
- *params = program->getActiveUniformBlockMaxLength();
- break;
- case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
- *params = program->getTransformFeedbackBufferMode();
- break;
- case GL_TRANSFORM_FEEDBACK_VARYINGS:
- *params = program->getTransformFeedbackVaryingCount();
- break;
- case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
- *params = program->getTransformFeedbackVaryingMaxLength();
- break;
- case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
- *params = program->getBinaryRetrievableHint();
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryRenderbufferiv(const Renderbuffer *renderbuffer, GLenum pname, GLint *params)
-{
- ASSERT(renderbuffer != nullptr);
-
- switch (pname)
- {
- case GL_RENDERBUFFER_WIDTH:
- *params = renderbuffer->getWidth();
- break;
- case GL_RENDERBUFFER_HEIGHT:
- *params = renderbuffer->getHeight();
- break;
- case GL_RENDERBUFFER_INTERNAL_FORMAT:
- *params = renderbuffer->getFormat().info->internalFormat;
- break;
- case GL_RENDERBUFFER_RED_SIZE:
- *params = renderbuffer->getRedSize();
- break;
- case GL_RENDERBUFFER_GREEN_SIZE:
- *params = renderbuffer->getGreenSize();
- break;
- case GL_RENDERBUFFER_BLUE_SIZE:
- *params = renderbuffer->getBlueSize();
- break;
- case GL_RENDERBUFFER_ALPHA_SIZE:
- *params = renderbuffer->getAlphaSize();
- break;
- case GL_RENDERBUFFER_DEPTH_SIZE:
- *params = renderbuffer->getDepthSize();
- break;
- case GL_RENDERBUFFER_STENCIL_SIZE:
- *params = renderbuffer->getStencilSize();
- break;
- case GL_RENDERBUFFER_SAMPLES_ANGLE:
- *params = renderbuffer->getSamples();
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryShaderiv(const Shader *shader, GLenum pname, GLint *params)
-{
- ASSERT(shader != nullptr);
-
- switch (pname)
- {
- case GL_SHADER_TYPE:
- *params = shader->getType();
- return;
- case GL_DELETE_STATUS:
- *params = shader->isFlaggedForDeletion();
- return;
- case GL_COMPILE_STATUS:
- *params = shader->isCompiled() ? GL_TRUE : GL_FALSE;
- return;
- case GL_INFO_LOG_LENGTH:
- *params = shader->getInfoLogLength();
- return;
- case GL_SHADER_SOURCE_LENGTH:
- *params = shader->getSourceLength();
- return;
- case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
- *params = shader->getTranslatedSourceWithDebugInfoLength();
- return;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryTexParameterfv(const Texture *texture, GLenum pname, GLfloat *params)
-{
- QueryTexParameterBase(texture, pname, params);
-}
-
-void QueryTexParameteriv(const Texture *texture, GLenum pname, GLint *params)
-{
- QueryTexParameterBase(texture, pname, params);
-}
-
-void QuerySamplerParameterfv(const Sampler *sampler, GLenum pname, GLfloat *params)
-{
- QuerySamplerParameterBase(sampler, pname, params);
-}
-
-void QuerySamplerParameteriv(const Sampler *sampler, GLenum pname, GLint *params)
-{
- QuerySamplerParameterBase(sampler, pname, params);
-}
-
-void QueryVertexAttribfv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLfloat *params)
-{
- QueryVertexAttribBase(attrib, currentValueData.FloatValues, pname, params);
-}
-
-void QueryVertexAttribiv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLint *params)
-{
- QueryVertexAttribBase(attrib, currentValueData.FloatValues, pname, params);
-}
-
-void QueryVertexAttribPointerv(const VertexAttribute &attrib, GLenum pname, GLvoid **pointer)
-{
- switch (pname)
- {
- case GL_VERTEX_ATTRIB_ARRAY_POINTER:
- *pointer = const_cast<GLvoid *>(attrib.pointer);
- break;
-
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryVertexAttribIiv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLint *params)
-{
- QueryVertexAttribBase(attrib, currentValueData.IntValues, pname, params);
-}
-
-void QueryVertexAttribIuiv(const VertexAttribute &attrib,
- const VertexAttribCurrentValueData &currentValueData,
- GLenum pname,
- GLuint *params)
-{
- QueryVertexAttribBase(attrib, currentValueData.UnsignedIntValues, pname, params);
-}
-
-void QueryActiveUniformBlockiv(const Program *program,
- GLuint uniformBlockIndex,
- GLenum pname,
- GLint *params)
-{
- const UniformBlock &uniformBlock = program->getUniformBlockByIndex(uniformBlockIndex);
- switch (pname)
- {
- case GL_UNIFORM_BLOCK_BINDING:
- *params = ConvertToGLint(program->getUniformBlockBinding(uniformBlockIndex));
- break;
- case GL_UNIFORM_BLOCK_DATA_SIZE:
- *params = ConvertToGLint(uniformBlock.dataSize);
- break;
- case GL_UNIFORM_BLOCK_NAME_LENGTH:
- *params = ConvertToGLint(uniformBlock.nameWithArrayIndex().size() + 1);
- break;
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
- *params = ConvertToGLint(uniformBlock.memberUniformIndexes.size());
- break;
- case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
- for (size_t blockMemberIndex = 0;
- blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
- {
- params[blockMemberIndex] =
- ConvertToGLint(uniformBlock.memberUniformIndexes[blockMemberIndex]);
- }
- break;
- case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
- *params = ConvertToGLint(uniformBlock.vertexStaticUse);
- break;
- case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
- *params = ConvertToGLint(uniformBlock.fragmentStaticUse);
- break;
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void QueryInternalFormativ(const TextureCaps &format, GLenum pname, GLsizei bufSize, GLint *params)
-{
- switch (pname)
- {
- case GL_NUM_SAMPLE_COUNTS:
- if (bufSize != 0)
- {
- *params = static_cast<GLint>(format.sampleCounts.size());
- }
- break;
-
- case GL_SAMPLES:
- {
- size_t returnCount = std::min<size_t>(bufSize, format.sampleCounts.size());
- auto sampleReverseIt = format.sampleCounts.rbegin();
- for (size_t sampleIndex = 0; sampleIndex < returnCount; ++sampleIndex)
- {
- params[sampleIndex] = *sampleReverseIt++;
- }
- }
- break;
-
- default:
- UNREACHABLE();
- break;
- }
-}
-
-void SetTexParameterf(Texture *texture, GLenum pname, GLfloat param)
-{
- SetTexParameterBase(texture, pname, &param);
-}
-
-void SetTexParameterfv(Texture *texture, GLenum pname, const GLfloat *params)
-{
- SetTexParameterBase(texture, pname, params);
-}
-
-void SetTexParameteri(Texture *texture, GLenum pname, GLint param)
-{
- SetTexParameterBase(texture, pname, &param);
-}
-
-void SetTexParameteriv(Texture *texture, GLenum pname, const GLint *params)
-{
- SetTexParameterBase(texture, pname, params);
-}
-
-void SetSamplerParameterf(Sampler *sampler, GLenum pname, GLfloat param)
-{
- SetSamplerParameterBase(sampler, pname, &param);
-}
-
-void SetSamplerParameterfv(Sampler *sampler, GLenum pname, const GLfloat *params)
-{
- SetSamplerParameterBase(sampler, pname, params);
-}
-
-void SetSamplerParameteri(Sampler *sampler, GLenum pname, GLint param)
-{
- SetSamplerParameterBase(sampler, pname, &param);
-}
-
-void SetSamplerParameteriv(Sampler *sampler, GLenum pname, const GLint *params)
-{
- SetSamplerParameterBase(sampler, pname, params);
-}
-}