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-rw-r--r--dom/gamepad/ipc/GamepadEventChannelParent.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/dom/gamepad/ipc/GamepadEventChannelParent.h b/dom/gamepad/ipc/GamepadEventChannelParent.h
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+++ b/dom/gamepad/ipc/GamepadEventChannelParent.h
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#include "mozilla/dom/PGamepadEventChannelParent.h"
+
+#ifndef mozilla_dom_GamepadEventChannelParent_h_
+#define mozilla_dom_GamepadEventChannelParent_h_
+
+namespace mozilla{
+namespace dom{
+
+class GamepadEventChannelParent final : public PGamepadEventChannelParent
+{
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadEventChannelParent)
+ GamepadEventChannelParent();
+ virtual void ActorDestroy(ActorDestroyReason aWhy) override;
+ virtual bool RecvGamepadListenerAdded() override;
+ virtual bool RecvGamepadListenerRemoved() override;
+ void DispatchUpdateEvent(const GamepadChangeEvent& aEvent);
+ bool HasGamepadListener() const { return mHasGamepadListener; }
+ private:
+ ~GamepadEventChannelParent() {}
+ bool mHasGamepadListener;
+ nsCOMPtr<nsIThread> mBackgroundThread;
+};
+
+}// namespace dom
+}// namespace mozilla
+
+#endif