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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/compressed-tex-image.html')
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diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/compressed-tex-image.html b/dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/compressed-tex-image.html new file mode 100644 index 000000000..4423a8fd1 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/textures/misc/compressed-tex-image.html @@ -0,0 +1,94 @@ +<!-- + +/* +** Copyright (c) 2015 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL CompressedTexImage and CompressedTexSubImage Tests</title> +<LINK rel="stylesheet" href="../../../resources/js-test-style.css"/> +<script src="../../../js/js-test-pre.js"></script> +<script src="../../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<script> +"use strict"; +description("This test ensures WebGL implementations correctly implement compressedTexImage2D and compressedTexSubImage2D."); + +debug(""); + +var wtu = WebGLTestUtils; +var gl = wtu.create3DContext(undefined, undefined, 2); + +var formats = null; + +if (!gl) { + testFailed("context does not exist"); +} else { + testPassed("context exists"); + + var tex = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, tex); + + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGB_S3TC_DXT1_EXT, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA_S3TC_DXT1_EXT, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA_S3TC_DXT5_EXT, 4, 4, 0, new Uint8Array(16))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.ETC1_RGB8_OES, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGB_PVRTC_4BPPV1_IMG, 8, 8, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, 8, 8, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE_3D, 0, gl.COMPRESSED_R11_EAC, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_R11_EAC, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexSubImage2D(gl.TEXTURE_3D, 0, 0, 0, 4, 4, gl.COMPRESSED_R11_EAC, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 4, 4, gl.COMPRESSED_R11_EAC, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_SIGNED_R11_EAC, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RG11_EAC, 4, 4, 0, new Uint8Array(16))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_SIGNED_RG11_EAC, 4, 4, 0, new Uint8Array(16))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGB8_ETC2, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_SRGB8_ETC2, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 0, new Uint8Array(8))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 0, new Uint8Array(16))"); + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 4, 4, 0, new Uint8Array(16))"); + + wtu.shouldGenerateGLError(gl, gl.NO_ERROR, "formats = gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS)"); + shouldBeNonNull("formats"); + shouldBe("formats.length", "10"); + + debug(""); + shouldThrow("gl.compressedTexImage2D(gl.TEXTURE_2D, 0, gl.COMPRESSED_R11_EAC, 4, 4, 0, null)"); + shouldThrow("gl.compressedTexSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 0, 0, gl.COMPRESSED_R11_EAC, null)"); + shouldThrow("gl.compressedTexImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.COMPRESSED_R11_EAC, 4, 4, 4, 0, null)"); + shouldThrow("gl.compressedTexSubImage3D(gl.TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, gl.COMPRESSED_R11_EAC, null)"); +} + +var successfullyParsed = true; +</script> +<script src="../../../js/js-test-post.js"></script> +</body> +</html> |